bevy14: Upgrade Color method names (set_a -> set_alpha)

This commit is contained in:
yuni 2024-07-09 02:40:29 +02:00
parent b038468cfc
commit f8cb84ccb1
2 changed files with 5 additions and 5 deletions

View file

@ -970,7 +970,7 @@ fn update_hud(
LogLevel::Info => settings.hud_color_console_system,
_ => settings.hud_color_console,
};
chat.sections[row].style.color.set_a(opacity);
chat.sections[row].style.color.set_alpha(opacity);
row += 1;
}

View file

@ -115,7 +115,7 @@ pub fn spawn_effects(
FadeOut,
NodeBundle {
style: style_fullscreen(),
background_color: color.with_a(0.0).into(),
background_color: color.with_alpha(0.0).into(),
..default()
},
));
@ -136,7 +136,7 @@ pub fn update_fadein(
continue;
}
let alpha = (1.3 - 1.3 * (now - effect.start_time) / effect.duration).clamp(0.0, 1.0);
bgcolor.0.set_a(alpha as f32);
bgcolor.0.set_alpha(alpha as f32);
}
}
@ -152,7 +152,7 @@ pub fn update_fadeout(
continue;
}
let alpha = ((now - effect.start_time) / effect.duration).clamp(0.0, 1.0);
bgcolor.0.set_a(alpha as f32);
bgcolor.0.set_alpha(alpha as f32);
}
}
@ -175,6 +175,6 @@ fn play_animations(
// let threshold = 0.3;
// let factor = 1.0 / (1.0 - threshold);
// let alpha = (factor * (gforce.blackout - threshold)).clamp(0.0, 1.0);
// bgcolor.0.set_a(alpha as f32);
// bgcolor.0.set_alpha(alpha as f32);
// }
//}