cleanup
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@ -4,10 +4,7 @@ use bevy::core_pipeline::Skybox;
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use bevy::asset::LoadState;
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use bevy::asset::LoadState;
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use bevy::render::render_resource::{TextureViewDescriptor, TextureViewDimension};
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use bevy::render::render_resource::{TextureViewDescriptor, TextureViewDimension};
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use bevy::pbr::CascadeShadowConfigBuilder;
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use bevy::pbr::CascadeShadowConfigBuilder;
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use bevy::core_pipeline::{
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use bevy::core_pipeline::bloom::{BloomCompositeMode, BloomSettings};
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bloom::{BloomCompositeMode, BloomSettings},
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tonemapping::Tonemapping,
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};
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use std::f32::consts::PI;
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use std::f32::consts::PI;
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#[derive(Resource)]
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#[derive(Resource)]
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