Compare commits

..

No commits in common. "20ff266cc45dff2eee3abe7e3fc679378a7bb6c9" and "1112e2a03a49c14f82ea9f4c2811802bdc6212a4" have entirely different histories.

2 changed files with 3 additions and 20 deletions

View file

@ -696,7 +696,7 @@ fn handle_wants_maxvelocity(
}
fn handle_wants_lookat(
mut query: Query<(&Position, &mut Rotation, &WantsToLookAt), Without<Camera>>,
mut query: Query<(&Position, &mut Rotation, &Transform, &WantsToLookAt), Without<Camera>>,
q_playercam: Query<&Position, With<PlayerCamera>>,
q_cam: Query<&Transform, With<Camera>>,
id2pos: Res<game::Id2Pos>,
@ -713,7 +713,7 @@ fn handle_wants_lookat(
};
// TODO: use ExternalTorque rather than hard-resetting the rotation
for (pos, mut rot, target_id) in &mut query {
for (pos, mut rot, trans, target_id) in &mut query {
let target_pos: DVec3 = if target_id.0 == cmd::ID_SPECIAL_PLAYERCAM {
cam_pos
} else if let Some(target_pos) = id2pos.0.get(&target_id.0) {

View file

@ -144,23 +144,6 @@ actor 0 0 0
only_in_map_at_dist 1e7 thebe
clickable no
physics off
actor 0 -53e3 0 metis
name Moonlet
relativeto jupiter
orbitaround jupiter 221900e3
orbit_phase_offset 0.0003
collider handcrafted
density 10000000000
scale 6e3
angularmomentum 0.01 0 0
actor 120e3 0 0 metis
name Moonlet
relativeto jupiter
orbitaround jupiter 221900e3
collider handcrafted
density 10000000000
scale 3e3
angularmomentum 0 0.03 0
actor 0 0 0 io
name Io
id io
@ -351,7 +334,7 @@ actor -55e3 44e3 0 suitv2
actor 5000 0 -3000 metis
name Moonlet
collider handcrafted
collider mesh
relativeto player
density 10000000000
scale 500