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7732f10582
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61ad406a28
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@ -1,8 +1,7 @@
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# v0.14.0-dev
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# v0.14.0-dev
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- Implement an ACTUAL QUEST!
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- Implement phone calls
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- Implement fast travel (must be unlocked by getting phone number of FASTravel)
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- Implement fast travel (must be unlocked by getting phone number of FASTravel)
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- Implement phone calls
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- Implement factory reset
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- Implement factory reset
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- Chats don't automatically advance now, the player has to press "Continue"
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- Chats don't automatically advance now, the player has to press "Continue"
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- Add sparkles to Jupiter's ring ✨😍✨ best visible from Farview Station
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- Add sparkles to Jupiter's ring ✨😍✨ best visible from Farview Station
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Before Width: | Height: | Size: 82 KiB |
1
build.rs
1
build.rs
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@ -29,7 +29,6 @@ fn main() -> std::io::Result<()> {
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write!(&file, "[\n")?;
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write!(&file, "[\n")?;
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extract_scene(&mut file, "test", "src/blender/scene_test.blend")?;
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extract_scene(&mut file, "test", "src/blender/scene_test.blend")?;
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extract_scene(&mut file, "workshop", "src/blender/scene_workshop.blend")?;
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extract_scene(&mut file, "workshop", "src/blender/scene_workshop.blend")?;
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extract_scene(&mut file, "greenhouse", "src/blender/scene_greenhouse.blend")?;
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write!(&file, "]\n")?;
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write!(&file, "]\n")?;
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}
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}
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Ok(())
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Ok(())
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72
src/cmd.rs
72
src/cmd.rs
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@ -748,11 +748,6 @@ fn spawn_scenes(
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for state_wrapper in er_spawnscene.read() {
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for state_wrapper in er_spawnscene.read() {
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let root_state = &state_wrapper.0;
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let root_state = &state_wrapper.0;
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let mut found = false;
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let scene_name = root_state
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.name
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.clone()
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.unwrap_or_else(|| String::from("ERROR_NO_SCENE_NAME"));
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let scene_defs = include!("data/scenes.in");
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let scene_defs = include!("data/scenes.in");
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for (name, template, pos, rot) in scene_defs {
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for (name, template, pos, rot) in scene_defs {
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let pos = DVec3::new(
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let pos = DVec3::new(
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@ -760,8 +755,7 @@ fn spawn_scenes(
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root_state.pos[1] + pos[2],
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root_state.pos[1] + pos[2],
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root_state.pos[2] - pos[1],
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root_state.pos[2] - pos[1],
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);
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);
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if name == scene_name {
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if Some(name.to_string()) == root_state.name {
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found = true;
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let mut state = ParserState::default();
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let mut state = ParserState::default();
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state.class = DefClass::Actor;
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state.class = DefClass::Actor;
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state.pos = pos;
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state.pos = pos;
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@ -832,19 +826,14 @@ fn spawn_scenes(
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ew_spawn.send(SpawnEvent(state));
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ew_spawn.send(SpawnEvent(state));
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}
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}
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"fueltank" | "fueltanksmall" => {
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"fueltank" => {
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state.model = Some("fueltank".to_string());
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state.model = Some("fueltank".to_string());
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// command: name "Fuel Tank"
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// command: name "Fuel Tank"
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state.name = Some("Fuel Tank".to_string());
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state.name = Some("Fuel Tank".to_string());
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if template == "fueltank" {
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// command: scale 8
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// command: scale 8
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state.model_scale = 8.0;
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state.model_scale = 8.0;
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} else {
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// command: scale 4
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state.model_scale = 4.0;
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}
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// command: angularmomentum 0 0 0
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// command: angularmomentum 0 0 0
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state.angular_momentum = DVec3::ZERO;
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state.angular_momentum = DVec3::ZERO;
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@ -907,65 +896,12 @@ fn spawn_scenes(
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ew_spawn.send(SpawnEvent(state));
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ew_spawn.send(SpawnEvent(state));
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}
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}
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"mirror" | "mirrorrotating" => {
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state.model = Some("mirror".to_string());
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// command: name "Mirror"
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state.name = Some("Mirror".to_string());
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// command: collider mesh
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state.collider_is_one_mesh_of_scene = true;
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state.collider_is_mesh = true;
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if template == "mirrorrotating" {
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// command: angularmomentum 0.3 1.5 0.0
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state.angular_momentum = DVec3::new(0.3, 1.5, 0.0);
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} else {
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// command: angularmomentum 0 0 0
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state.angular_momentum = DVec3::ZERO;
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}
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// command: scale 10.0
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state.model_scale = 10.0;
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ew_spawn.send(SpawnEvent(state));
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}
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"greenhouse" => {
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state.model = Some("greenhouse".to_string());
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// command: name "Greenhouse"
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state.name = Some("Greenhouse".to_string());
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// command: collider handcrafted
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state.collider_is_one_mesh_of_scene = true;
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// command: wants maxrotation 0
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state.wants_maxrotation = Some(0.0);
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// command: thrust 0 0 0 1000 0.1
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state.thrust_forward = 0.0;
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state.thrust_back = 0.0;
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state.thrust_sideways = 0.0;
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state.reaction_wheels = 1000.0;
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state.warmup_seconds = 0.1;
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// command: angularmomentum 0 0 0
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state.angular_momentum = DVec3::ZERO;
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// command: scale 10.0
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state.model_scale = 10.0;
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ew_spawn.send(SpawnEvent(state));
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}
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_ => {
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_ => {
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error!("Can't find template named `{template}' in cmd::spawn_scenes!");
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error!("Can't find template named `{template}' in cmd::spawn_scenes!");
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}
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}
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}
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}
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}
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}
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}
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}
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if !found {
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error!("Undefined scene `{}'", scene_name);
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}
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}
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}
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}
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}
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@ -468,9 +468,6 @@ actor -8000 -1000 -100 monolith
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thrust 0 0 0 30 1
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thrust 0 0 0 30 1
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collider mesh
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collider mesh
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scene -3100 -200 -660 greenhouse
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relativeto player
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actor -3300 10 0 pizzeria
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actor -3300 10 0 pizzeria
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name "Pizzeria Asteroid"
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name "Pizzeria Asteroid"
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relativeto player
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relativeto player
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@ -9,24 +9,4 @@
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("workshop", "shippingcontainer", [-0.52376616, 12.351211, -2.6598575], [-0.11791781, -0.02345992, 1.5838965]),
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("workshop", "shippingcontainer", [-0.52376616, 12.351211, -2.6598575], [-0.11791781, -0.02345992, 1.5838965]),
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("workshop", "shippingcontainer", [-13.479424, 10.191104, -8.136984], [-0.05393797, -0.013098141, 1.7229813]),
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("workshop", "shippingcontainer", [-13.479424, 10.191104, -8.136984], [-0.05393797, -0.013098141, 1.7229813]),
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("workshop", "shippingcontainer", [12.42811, 14.157182, -4.2369785], [-0.02553346, 0.042504273, 1.5108364]),
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("workshop", "shippingcontainer", [12.42811, 14.157182, -4.2369785], [-0.02553346, 0.042504273, 1.5108364]),
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("greenhouse", "fueltank", [74.5485, 54.473938, 23.183126], [1.1660392, -0.0, -0.48993048]),
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("greenhouse", "greenhouse", [56.82031, 0.0, 0.0], [0.0, -1.5707964, 0.0]),
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("greenhouse", "mirror", [0.0, -17.0, -10.0], [-0.07591219, 0.0049197352, 1.7143301]),
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("greenhouse", "mirror", [0.0, 17.0, -10.0], [-0.07587019, -0.0054108524, 1.4372792]),
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("greenhouse", "mirror", [0.0, -17.0, 10.0], [0.08589277, -0.0056050196, 1.7142922]),
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("greenhouse", "mirror", [0.0, 0.0, 20.0], [0.15707964, 0.0, 1.5707964]),
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("greenhouse", "mirror", [0.0, 0.0, -20.0], [-0.15707964, -0.0, 1.5707964]),
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("greenhouse", "mirror", [3.0, 34.0, 0.0], [-9.270864e-18, 6.3488335e-17, 1.2807964]),
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("greenhouse", "mirror", [3.0, -34.0, 0.0], [0.0, 0.0, 1.8607775]),
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("greenhouse", "mirror", [3.0, -34.0, 20.0], [0.16684353, -0.02862187, 1.8691753]),
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("greenhouse", "mirror", [3.0, 34.0, 20.0], [0.14792228, 0.021559132, 1.2818513]),
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("greenhouse", "mirror", [3.0, -34.0, -20.0], [-0.1775151, 0.02585048, 1.859278]),
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("greenhouse", "mirror", [3.0, 34.0, -20.0], [-0.1592269, -0.013994377, 1.3089968]),
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("greenhouse", "mirror", [3.0, -17.0, -30.0], [-0.25917134, 0.018069137, 1.7092348]),
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("greenhouse", "mirror", [3.0, -17.0, 30.0], [0.22926316, -0.01600367, 1.7095735]),
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("greenhouse", "mirror", [3.0, 17.0, 30.0], [0.22926316, 0.016003652, 1.4320191]),
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("greenhouse", "mirror", [3.0, 17.0, -30.0], [-0.25917134, -0.018069115, 1.4323579]),
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("greenhouse", "mirror", [3.0, 0.0, -40.0], [-0.33143952, -7.651644e-10, 1.5707964]),
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("greenhouse", "mirror", [3.0, 0.0, 40.0], [0.34906584, -3.5681582e-9, 1.5707964]),
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("greenhouse", "mirrorrotating", [0.0, 17.0, 10.0], [0.0073764813, -0.009006099, 1.2773504]),
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]
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]
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@ -45,8 +45,6 @@ pub fn asset_name_to_path(name: &str) -> &'static str {
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"hollow_asteroid" => "models/hollow_asteroid.glb#Scene0",
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"hollow_asteroid" => "models/hollow_asteroid.glb#Scene0",
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"moonlet" => "models/moonlet.glb#Scene0",
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"moonlet" => "models/moonlet.glb#Scene0",
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"monolith" => "models/monolith_neon.glb#Scene0",
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"monolith" => "models/monolith_neon.glb#Scene0",
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"mirror" => "models/mirror.glb#Scene0",
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"greenhouse" => "models/greenhouse.gltf#Scene0",
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"lightorb" => "models/lightorb.glb#Scene0",
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"lightorb" => "models/lightorb.glb#Scene0",
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"orb_busstop" => "models/orb_busstop.glb#Scene0",
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"orb_busstop" => "models/orb_busstop.glb#Scene0",
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"orb_busstop_dim" => "models/orb_busstop_dim.glb#Scene0",
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"orb_busstop_dim" => "models/orb_busstop_dim.glb#Scene0",
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