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11 Commits

Author SHA1 Message Date
hut 6c8cdf9af8 bump to v0.7.0 2024-04-15 04:13:52 +02:00
hut 32537315d0 fix rotation of selectagon, especially when targeting jupiter 2024-04-15 04:07:56 +02:00
hut 2d5348956e move chatbox to the top left, implement fading of old messages 2024-04-15 03:57:21 +02:00
hut 2a7714661f fix chat 2024-04-15 03:32:00 +02:00
hut a46d29715e move status display to the top right 2024-04-15 02:42:23 +02:00
hut e47e175fc5 how only the 3 most recent log entries 2024-04-15 02:35:12 +02:00
hut 51089049ae fix choice/text colors 2024-04-15 02:34:43 +02:00
hut eb3353bb07 color vitals/suit integrity red if low 2024-04-15 02:32:30 +02:00
hut b857d46119 clean up HUD creation 2024-04-15 02:29:49 +02:00
hut 73beb451dd tweak conversation 2024-04-15 02:08:25 +02:00
hut ba1269627d fix choice order 2024-04-15 02:06:10 +02:00
6 changed files with 166 additions and 203 deletions

2
Cargo.lock generated
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@ -2769,7 +2769,7 @@ dependencies = [
[[package]]
name = "outfly"
version = "0.6.1"
version = "0.7.0"
dependencies = [
"bevy",
"bevy_embedded_assets",

View File

@ -1,6 +1,6 @@
[package]
name = "outfly"
version = "0.6.1"
version = "0.7.0"
edition = "2021"
homepage = "https://codeberg.org/hut/outfly"
repository = "https://codeberg.org/hut/outfly"

View File

@ -154,6 +154,12 @@ python -m http.server -d wasm
# Changelog
- v0.7.0:
- Overhaul conversation system, now defined in YAML files
- Implement conversation variables and if-branches
- Improve dialogues
- Improve HUD
- Add teleport-to-target cheat
- v0.6.1:
- Implement free public transport with 3 bus stations
- Implement Clippy™ Convenience Companion drone

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@ -661,6 +661,7 @@ pub fn handle_chat_events(
time: Res<Time>,
settings: Res<var::Settings>,
) {
let mut choice_key = q_choices.iter().len();
for event in er_chatevent.read() {
let now = time.elapsed_seconds_f64();
let chat_maybe = q_chats.get_single_mut();
@ -674,6 +675,7 @@ pub fn handle_chat_events(
for entity in &q_choices {
commands.entity(entity).despawn();
}
choice_key = 0;
}
ChatEvent::DespawnAllChats => {
commands.entity(chat_entity).despawn();
@ -695,7 +697,7 @@ pub fn handle_chat_events(
let sfx = audio::str2sfx(sound);
ew_sfx.send(audio::PlaySfxEvent(sfx));
}
ChatEvent::SpawnChoice(replytext, key, goto, nowait, condition) => {
ChatEvent::SpawnChoice(replytext, _key, goto, nowait, condition) => {
'out: {
if let Some(condition) = condition {
if !vars.evaluate_condition(condition, &chat.talker.actor_id) {
@ -706,10 +708,11 @@ pub fn handle_chat_events(
world::DespawnOnPlayerDeath,
Choice {
text: replytext.into(),
key: *key,
key: choice_key,
goto: goto.clone(),
}
));
choice_key += 1;
if !nowait {
chat.timer = now + CHOICE_TIMER / settings.chat_speed as f64;
}

View File

@ -53,17 +53,23 @@
- But take care, your suit seems to be leaking. I'd patch it up if I were you.
- I'm all out of SuitPatch™ SuperGlue™ right now, otherwise I'd share.
- Can I help you with anything else, maybe?
- goto: help
- I got this apocalyptic headache...:
- set: friends
- Heh, probably related to why you were passed out.
- Go easy on yourself, I'm sure things will turn for the better.
- Meanwhile, can I help you with anything?
- goto: help
- I... don't know, I'm pretty disoriented.:
- set: friends
- Oh no. Do you need a lowdown on reality?
- goto: help
- I just want to be alone right now:
- Oh, sure. Ping me if you need anything. I'll go back to playing my VR game.
- goto: EXIT
- Not so chatty right now?
- I... guess I'll go back to playing my VR game. Ping me if you need anything.
- goto: EXIT
- label: help
@ -252,7 +258,6 @@
- It's really delicious:
- Right, of course.
- Nevermind:
- So?
- set: $knows-pineapple
- goto: eat
- I made up my mind.:

View File

@ -9,8 +9,9 @@ use std::time::SystemTime;
pub const HUD_REFRESH_TIME: f32 = 0.1;
pub const FONT: &str = "fonts/Yupiter-Regular.ttf";
pub const LOG_MAX: usize = 20;
pub const LOG_MAX_TIME_S: u64 = 20;
pub const LOG_MAX: usize = 4;
pub const LOG_MAX_TIME_S: f64 = 15.0;
pub const LOG_MAX_ROWS: usize = 30;
pub const AMBIENT_LIGHT: f32 = 0.0; // Space is DARK
pub const AMBIENT_LIGHT_AR: f32 = 15.0;
//pub const REPLY_NUMBERS: [char; 10] = ['❶', '❷', '❸', '❹', '❺', '❻', '❼', '❽', '❾', '⓿'];
@ -83,7 +84,15 @@ struct Message {
text: String,
sender: String,
level: LogLevel,
time: u64,
time: f64,
}
impl Message {
pub fn get_freshness(&self) -> f64 {
if let Ok(epoch) = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
return (1.0 - (epoch.as_secs_f64() - self.time) / LOG_MAX_TIME_S).clamp(0.0, 1.0);
}
return 1.0;
}
}
#[derive(Component)]
@ -128,16 +137,17 @@ impl Log {
text,
sender,
level,
time: epoch.as_secs(),
time: epoch.as_secs_f64(),
});
self.needs_rerendering = true;
}
}
#[allow(dead_code)]
pub fn remove_old(&mut self) {
if let Some(message) = self.logs.front() {
if let Ok(epoch) = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
if epoch.as_secs() - message.time > LOG_MAX_TIME_S {
if epoch.as_secs_f64() - message.time > LOG_MAX_TIME_S {
self.logs.pop_front();
}
}
@ -163,147 +173,34 @@ fn setup(
} else {
Visibility::Hidden
};
let mut bundle_fps = TextBundle::from_sections([
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"\n氧 OXYGEN ",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::MAROON,
..default()
}
),
TextSection::new(
"\nProximity 警告 ",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"\nSuit Integrity ",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new(
"\nVitals ",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
},
),
TextSection::new(
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
TextSection::new( // Target
"",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
}
),
]).with_style(Style {
top: Val::VMin(2.0),
left: Val::VMin(3.0),
let style = TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::GRAY,
..default()
});
};
let mut bundle_fps = TextBundle::from_sections([
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("\n氧 OXYGEN ", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("\nProximity 警告 ", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("\nSuit Integrity ", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("\nVitals ", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()), // Target
]).with_style(Style {
position_type: PositionType::Absolute,
top: Val::VMin(2.0),
right: Val::VMin(3.0),
..default()
}).with_text_justify(JustifyText::Right);
bundle_fps.visibility = visibility;
commands.spawn((
GaugesText,
@ -313,47 +210,50 @@ fn setup(
// Add Chat Box
let bundle_chatbox = TextBundle::from_sections([
TextSection::new(
"Warning: System Log Uninitialized",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::rgb(0.7, 0.7, 0.7),
..default()
}
),
TextSection::new(
"\n",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::WHITE,
..default()
}
),
TextSection::new(
"\n\n\n",
TextStyle {
font: asset_server.load(FONT),
font_size: settings.font_size_hud,
color: Color::WHITE,
..default()
}
),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
TextSection::new("", style.clone()),
]).with_style(Style {
position_type: PositionType::Absolute,
bottom: Val::VMin(0.0),
top: Val::VMin(0.0),
left: Val::VMin(0.0),
..default()
}).with_text_justify(JustifyText::Left);
commands.spawn((
NodeBundle {
style: Style {
width: Val::Percent(50.),
width: Val::Percent(45.0),
align_items: AlignItems::Start,
position_type: PositionType::Absolute,
bottom: Val::Vh(10.0),
left: Val::Vw(25.0),
top: Val::VMin(2.0),
left: Val::VMin(3.0),
..default()
},
..default()
@ -421,6 +321,7 @@ fn update_hud(
if timer.0.tick(time.delta()).just_finished() || log.needs_rerendering {
let q_camera_result = q_camera.get_single();
let player = player.get_single();
let mut freshest_line: f64 = 0.0;
if player.is_ok() && q_camera_result.is_ok() {
let (hp, suit, gforce) = player.unwrap();
let (pos, cam_v) = q_camera_result.unwrap();
@ -440,18 +341,30 @@ fn update_hud(
if suit.oxygen > nature::OXY_H {
let oxy_hour = suit.oxygen / nature::OXY_H;
text.sections[7].value = format!("{oxy_percent:.1}% [lasts {oxy_hour:.1} hours]");
text.sections[7].style.color = Color::GRAY;
} else {
let oxy_min = suit.oxygen / nature::OXY_M;
text.sections[7].value = format!("{oxy_percent:.1}% [lasts {oxy_min:.1} min]");
text.sections[7].style.color = Color::MAROON;
}
//let adrenaline = lifeform.adrenaline * 990.0 + 10.0;
//text.sections[11].value = format!("{adrenaline:.0}pg/mL");
let vitals = 100.0 * hp.current / hp.max;
text.sections[13].value = format!("{vitals:.0}%");
if vitals < 50.0 {
text.sections[13].style.color = Color::MAROON;
} else {
text.sections[13].style.color = Color::GRAY;
}
let all_actors = query_all_actors.iter().len();
text.sections[9].value = format!("{all_actors:.0}");
let integrity = suit.integrity * 100.0;
text.sections[11].value = format!("{integrity:.0}%");
if integrity < 50.0 {
text.sections[11].style.color = Color::MAROON;
} else {
text.sections[11].style.color = Color::GRAY;
}
//text.sections[17].value = format!("{speed_readable}/s / {kmh:.0}km/h / {gforce:.1}g");
// Target display
@ -514,6 +427,49 @@ fn update_hud(
}
if let Ok(mut chat) = query_chat.get_single_mut() {
let mut row = 0;
let bright = Color::rgb(0.8, 0.75, 0.78);
// Chat Log and System Log
let logfilter = if settings.hud_active {
|_msg: &&Message| { true }
} else {
|msg: &&Message| { match msg.level {
LogLevel::Chat => true,
LogLevel::Warning => true,
LogLevel::Info => true,
_ => false
}}
};
let mut messages: Vec<&Message> = log.logs.iter()
.filter(logfilter)
.rev()
.take(15)
.collect();
messages.reverse();
for msg in &messages {
if msg.sender.is_empty() {
chat.sections[row].value = msg.text.clone() + "\n";
}
else {
chat.sections[row].value = format!("{}: {}\n", msg.sender, msg.text);
}
let freshness = msg.get_freshness();
let clr: f32 = (freshness.powf(1.5) as f32).clamp(0.1, 1.0);
freshest_line = freshest_line.max(freshness);
chat.sections[row].style.color = Color::rgba(0.7, 0.7, 0.7, clr);
row += 1;
}
// Highlight most recent line if in a conversation
if row > 0 && (q_choices.is_empty() || freshest_line > 0.5) {
chat.sections[row-1].style.color = bright;
}
// Add padding between chat and choices
chat.sections[row].value = "\n".to_string();
row += 1;
// Choices
let mut choices: Vec<String> = Vec::new();
let mut count = 0;
@ -533,30 +489,23 @@ fn update_hud(
choices.push(" ".to_string());
}
}
chat.sections[2].value = choices.join("\n");
for choice in choices {
chat.sections[row].value = choice + "\n";
chat.sections[row].style.color = bright;
row += 1;
}
// Chat Log and System Log
let logfilter = if settings.hud_active {
|_msg: &&Message| { true }
} else {
|msg: &&Message| { match msg.level {
LogLevel::Chat => true,
LogLevel::Warning => true,
LogLevel::Info => true,
_ => false
}}
};
let logs_vec: Vec<String> = log.logs.iter()
.filter(logfilter)
.map(|s| if s.sender.is_empty() {
format!("{}", s.text)
} else {
format!("{}: {}", s.sender, s.text)
}).collect();
chat.sections[0].value = logs_vec.join("\n");
// Blank the remaining rows
while row < LOG_MAX_ROWS {
chat.sections[row].value = "".to_string();
row += 1;
}
}
log.needs_rerendering = false;
log.remove_old();
if q_choices.is_empty() && freshest_line < 0.2 {
log.remove_old();
}
}
}
@ -649,7 +598,7 @@ fn update_target_selectagon(
}
selectagon_trans.translation = target_trans.translation;
selectagon_trans.scale = target_trans.scale;
selectagon_trans.rotation = camera_trans.rotation;
selectagon_trans.rotation = Quat::from_rotation_arc(Vec3::Z, (-selectagon_trans.translation).normalize());
// Enlarge Selectagon to a minimum angular diameter
let (angular_diameter, _, _) = camera::calc_angular_diameter(