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b69f5945af
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0badc52914
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@ -1,244 +0,0 @@
|
||||||
{
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"asset":{
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|
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"generator":"Khronos glTF Blender I/O v4.2.60",
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|
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"version":"2.0"
|
|
||||||
},
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|
||||||
"scene":0,
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|
||||||
"scenes":[
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|
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|
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"name":"Scene",
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|
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|
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|
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|
|
||||||
]
|
|
||||||
}
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|
||||||
],
|
|
||||||
"nodes":[
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|
||||||
{
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|
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|
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"name":"Cube",
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|
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"scale":[
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|
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|
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|
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"translation":[
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|
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|
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|
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|
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|
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|
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"name":"Cube.001",
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"translation":[
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|
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|
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|
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|
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"name":"Cube.002",
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"name":"Cube.003",
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|
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|
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],
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|
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"translation":[
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|
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|
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|
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|
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|
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|
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|
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"name":"Cube.004",
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"scale":[
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|
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|
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],
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"translation":[
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-0.4749999940395355,
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]
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|
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},
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|
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{
|
|
||||||
"mesh":0,
|
|
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"name":"Cube.005",
|
|
||||||
"rotation":[
|
|
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0.5,
|
|
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0.5,
|
|
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0.5,
|
|
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0.5000000596046448
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|
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],
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"scale":[
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"translation":[
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]
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"mesh":0,
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|
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"name":"Cube.006",
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"rotation":[
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|
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0.5,
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0.5,
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0.5,
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0.5000000596046448
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],
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"scale":[
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],
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"translation":[
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0,
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0,
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-0.949999988079071
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]
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}
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],
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||||||
"materials":[
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||||||
{
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|
||||||
"doubleSided":true,
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||||||
"name":"Material",
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"pbrMetallicRoughness":{
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"baseColorTexture":{
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},
|
|
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"metallicFactor":0.9920634627342224,
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|
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"roughnessFactor":0.4047618806362152
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|
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}
|
|
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}
|
|
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],
|
|
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"meshes":[
|
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||||||
{
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|
||||||
"name":"Cube",
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|
||||||
"primitives":[
|
|
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{
|
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"attributes":{
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|
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"POSITION":0,
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"NORMAL":1,
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"TEXCOORD_0":2
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},
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"indices":3,
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"material":0
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}
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]
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}
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],
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"textures":[
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|
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{
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"source":0
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}
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],
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"images":[
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{
|
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||||||
"mimeType":"image/jpeg",
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|
||||||
"name":"metal",
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|
||||||
"uri":"textures/metal.jpg"
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|
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}
|
|
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],
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|
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"accessors":[
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"max":[
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],
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"min":[
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-1,
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-1,
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-16.200002670288086
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],
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"type":"VEC3"
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],
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],
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|
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"samplers":[
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|
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{
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|
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"magFilter":9729,
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|
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"minFilter":9987
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|
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}
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],
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|
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"buffers":[
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{
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"byteLength":3176,
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"uri":"frameflat.bin"
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|
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}
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
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@ -125,23 +125,5 @@
|
||||||
- So much dust and rocks out here and I can't touch any of it.
|
- So much dust and rocks out here and I can't touch any of it.
|
||||||
- It's driving me nuts!!! Aaaah!!
|
- It's driving me nuts!!! Aaaah!!
|
||||||
- goto: pig_node_main
|
- goto: pig_node_main
|
||||||
- if: pig$geologist
|
|
||||||
I have some questions about geology:
|
|
||||||
- Shoot!
|
|
||||||
- label: pig_node_geo
|
|
||||||
- I've seen some gigantic moonlets around here...:
|
|
||||||
- Yeah they keep getting ejected from the moon Thebe!
|
|
||||||
- Thebe is so tiny, it's gravitation is about the same as its centrifugal force, so the escape velocity is almost nonexistant.
|
|
||||||
- So a small asteroid impact can release a bunch of rocks into the orbit, some large enough to be considered moonlets.
|
|
||||||
- Makes you wonder how anything even still remains of Thebe after all these years.
|
|
||||||
- What's the composition of the nearby rocks?:
|
|
||||||
- It's debris ejected from Thebe, which is mostly silicate minerals and various metals.
|
|
||||||
- Water ice is also very abundant here, and we're extracting oxygen and water from it.
|
|
||||||
- I've seen simple organic molecules here too, but nothing alive.
|
|
||||||
- Nothing native, anyway.
|
|
||||||
- That's all, thanks!:
|
|
||||||
- Cool, anything else you wanted?
|
|
||||||
- goto: pig_node_main
|
|
||||||
- goto: pig_node_geo
|
|
||||||
- "[Hang up]": []
|
- "[Hang up]": []
|
||||||
- goto: EXIT
|
- goto: EXIT
|
||||||
|
|
|
@ -891,24 +891,6 @@
|
||||||
- set: geologist
|
- set: geologist
|
||||||
- But that can wait, there's FLYING to be done!
|
- But that can wait, there's FLYING to be done!
|
||||||
- goto: entrypoint
|
- goto: entrypoint
|
||||||
- if: $geologist
|
|
||||||
I have some questions about geology:
|
|
||||||
- Shoot!
|
|
||||||
- label: pig_node_geo
|
|
||||||
- I've seen some gigantic moonlets around here...:
|
|
||||||
- Yeah they keep getting ejected from the moon Thebe!
|
|
||||||
- Thebe is so tiny, it's gravitation is about the same as its centrifugal force, so the escape velocity is almost nonexistant.
|
|
||||||
- So a small asteroid impact can release a bunch of rocks into the orbit, some large enough to be considered moonlets.
|
|
||||||
- Makes you wonder how anything even still remains of Thebe after all these years.
|
|
||||||
- What's the composition of the nearby rocks?:
|
|
||||||
- It's debris ejected from Thebe, which is mostly silicate minerals and various metals.
|
|
||||||
- Water ice is also very abundant here, and we're extracting oxygen and water from it.
|
|
||||||
- I've seen simple organic molecules here too, but nothing alive.
|
|
||||||
- Nothing native, anyway.
|
|
||||||
- That's all, thanks!:
|
|
||||||
- Cool, anything else you wanted?
|
|
||||||
- goto: pig_node_main
|
|
||||||
- goto: pig_node_geo
|
|
||||||
- if: $pig
|
- if: $pig
|
||||||
You're pork! Yummy! I'm starving!:
|
You're pork! Yummy! I'm starving!:
|
||||||
- label: pork
|
- label: pork
|
||||||
|
|
86
src/cmd.rs
86
src/cmd.rs
|
@ -747,24 +747,22 @@ fn spawn_scenes(
|
||||||
for (name, template, pos, rot) in scene_defs {
|
for (name, template, pos, rot) in scene_defs {
|
||||||
let pos = DVec3::new(
|
let pos = DVec3::new(
|
||||||
root_state.pos[0] + pos[0],
|
root_state.pos[0] + pos[0],
|
||||||
root_state.pos[1] + pos[2],
|
root_state.pos[1] - pos[2],
|
||||||
root_state.pos[2] - pos[1],
|
root_state.pos[2] + pos[1],
|
||||||
);
|
);
|
||||||
if Some(name.to_string()) == root_state.name {
|
if Some(name.to_string()) == root_state.name {
|
||||||
|
match template {
|
||||||
|
"cruiser" => {
|
||||||
let mut state = ParserState::default();
|
let mut state = ParserState::default();
|
||||||
state.class = DefClass::Actor;
|
state.class = DefClass::Actor;
|
||||||
state.pos = pos;
|
state.pos = pos;
|
||||||
state.relative_to = root_state.relative_to.clone();
|
|
||||||
|
|
||||||
// Bevy's X is Blender's X (rot[0])
|
|
||||||
// Bevy's Y is Blender's Z (rot[2])
|
|
||||||
// Bevy's Z is Blender's -Y (-rot[1])
|
|
||||||
state.rotation = Quat::from_euler(EulerRot::YZX, rot[2], -rot[1], rot[0]);
|
|
||||||
|
|
||||||
match template {
|
|
||||||
"cruiser" => {
|
|
||||||
state.model = Some("cruiser".to_string());
|
state.model = Some("cruiser".to_string());
|
||||||
|
|
||||||
|
state.rotation = Quat::from_euler(EulerRot::XYZ, rot[0], rot[1], rot[2]);
|
||||||
|
|
||||||
|
// command: relativeto ?
|
||||||
|
state.relative_to = root_state.relative_to.clone();
|
||||||
|
|
||||||
// command: name Cruiser
|
// command: name Cruiser
|
||||||
state.name = Some("Cruiser".to_string());
|
state.name = Some("Cruiser".to_string());
|
||||||
|
|
||||||
|
@ -798,12 +796,19 @@ fn spawn_scenes(
|
||||||
|
|
||||||
// command: pointofinterest yes
|
// command: pointofinterest yes
|
||||||
state.is_point_of_interest = true;
|
state.is_point_of_interest = true;
|
||||||
|
|
||||||
ew_spawn.send(SpawnEvent(state));
|
ew_spawn.send(SpawnEvent(state));
|
||||||
}
|
}
|
||||||
"shippingcontainer" => {
|
"shippingcontainer" => {
|
||||||
|
let mut state = ParserState::default();
|
||||||
|
state.class = DefClass::Actor;
|
||||||
|
state.pos = pos;
|
||||||
state.model = Some("shippingcontainer".to_string());
|
state.model = Some("shippingcontainer".to_string());
|
||||||
|
|
||||||
|
state.rotation = Quat::from_euler(EulerRot::XYZ, rot[0], rot[1], rot[2]);
|
||||||
|
|
||||||
|
// command: relativeto ?
|
||||||
|
state.relative_to = root_state.relative_to.clone();
|
||||||
|
|
||||||
// command: name Cruiser
|
// command: name Cruiser
|
||||||
state.name = Some("Shipping Container".to_string());
|
state.name = Some("Shipping Container".to_string());
|
||||||
|
|
||||||
|
@ -819,11 +824,20 @@ fn spawn_scenes(
|
||||||
// command: density 500
|
// command: density 500
|
||||||
state.density = 500.0;
|
state.density = 500.0;
|
||||||
|
|
||||||
|
// command: pointofinterest yes
|
||||||
ew_spawn.send(SpawnEvent(state));
|
ew_spawn.send(SpawnEvent(state));
|
||||||
}
|
}
|
||||||
"fueltank" => {
|
"fueltank" => {
|
||||||
|
let mut state = ParserState::default();
|
||||||
|
state.class = DefClass::Actor;
|
||||||
|
state.pos = pos;
|
||||||
state.model = Some("fueltank".to_string());
|
state.model = Some("fueltank".to_string());
|
||||||
|
|
||||||
|
state.rotation = Quat::from_euler(EulerRot::XYZ, rot[0], rot[1], rot[2]);
|
||||||
|
|
||||||
|
// command: relativeto ?
|
||||||
|
state.relative_to = root_state.relative_to.clone();
|
||||||
|
|
||||||
// command: name "Fuel Tank"
|
// command: name "Fuel Tank"
|
||||||
state.name = Some("Fuel Tank".to_string());
|
state.name = Some("Fuel Tank".to_string());
|
||||||
|
|
||||||
|
@ -846,54 +860,10 @@ fn spawn_scenes(
|
||||||
// command: chat_achievement no
|
// command: chat_achievement no
|
||||||
state.chat_counts_towards_achievements = false;
|
state.chat_counts_towards_achievements = false;
|
||||||
|
|
||||||
|
// command: pointofinterest yes
|
||||||
ew_spawn.send(SpawnEvent(state));
|
ew_spawn.send(SpawnEvent(state));
|
||||||
}
|
}
|
||||||
"frameflat" => {
|
_ => {}
|
||||||
state.model = Some("frameflat".to_string());
|
|
||||||
|
|
||||||
// command: name "Frame"
|
|
||||||
state.name = Some("Frame".to_string());
|
|
||||||
|
|
||||||
// command: id lunaplatform
|
|
||||||
state.id = String::from("lunaplatform");
|
|
||||||
|
|
||||||
// command: scale 30
|
|
||||||
state.model_scale = 30.0;
|
|
||||||
|
|
||||||
// command: angularmomentum 0 0 0
|
|
||||||
state.angular_momentum = DVec3::ZERO;
|
|
||||||
|
|
||||||
// command: collider mesh
|
|
||||||
state.collider_is_one_mesh_of_scene = true;
|
|
||||||
state.collider_is_mesh = true;
|
|
||||||
|
|
||||||
// command: density 50000
|
|
||||||
state.density = 50000.0;
|
|
||||||
|
|
||||||
ew_spawn.send(SpawnEvent(state));
|
|
||||||
}
|
|
||||||
"lightorb" => {
|
|
||||||
state.model = Some("lightorb".to_string());
|
|
||||||
|
|
||||||
// command: name "Light Orb"
|
|
||||||
state.name = Some("Light Orb".to_string());
|
|
||||||
|
|
||||||
// command: collider mesh
|
|
||||||
state.collider_is_one_mesh_of_scene = true;
|
|
||||||
state.collider_is_mesh = true;
|
|
||||||
|
|
||||||
// command: scale 0.25
|
|
||||||
state.model_scale = 0.25;
|
|
||||||
|
|
||||||
// command: light FF8F4A 4000000
|
|
||||||
state.light_color = Some(Color::Srgba(Srgba::hex("FF8F4A").unwrap()));
|
|
||||||
state.light_brightness = 4000000.0;
|
|
||||||
|
|
||||||
ew_spawn.send(SpawnEvent(state));
|
|
||||||
}
|
|
||||||
_ => {
|
|
||||||
error!("Can't find template named `{template}' in cmd::spawn_scenes!");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -337,11 +337,11 @@ actor 700 -100 -1100 suitv2
|
||||||
armodel_tertiary suit_ar_bra
|
armodel_tertiary suit_ar_bra
|
||||||
angularmomentum 0 0 0
|
angularmomentum 0 0 0
|
||||||
wants maxrotation 0
|
wants maxrotation 0
|
||||||
wants matchvelocitywith lunaplatform
|
wants maxvelocity none
|
||||||
rotationy 108
|
rotationy 108
|
||||||
rotationx 180
|
rotationx 180
|
||||||
pronoun she
|
pronoun she
|
||||||
scene 12 0 -30 workshop
|
scene 22 0 0 workshop
|
||||||
relativeto Luna
|
relativeto Luna
|
||||||
actor -20 10 -23 MeteorAceGT
|
actor -20 10 -23 MeteorAceGT
|
||||||
name "Luna's experimental MeteorAceGT"
|
name "Luna's experimental MeteorAceGT"
|
||||||
|
@ -356,6 +356,18 @@ actor 700 -100 -1100 suitv2
|
||||||
angularmomentum 0 0 0.2
|
angularmomentum 0 0 0.2
|
||||||
pointofinterest yes
|
pointofinterest yes
|
||||||
message_on_entry "NOT DESIGNED FOR HUMAN USE"
|
message_on_entry "NOT DESIGNED FOR HUMAN USE"
|
||||||
|
actor -9 4 11 lightorb
|
||||||
|
relativeto Luna
|
||||||
|
name "Light Orb"
|
||||||
|
collider mesh
|
||||||
|
scale 0.25
|
||||||
|
light FF8F4A 4000000
|
||||||
|
actor -8 1 -9 lightorb
|
||||||
|
relativeto Luna
|
||||||
|
name "Light Orb"
|
||||||
|
collider mesh
|
||||||
|
scale 0.25
|
||||||
|
light FF8F4A 4000000
|
||||||
|
|
||||||
actor -55e3 31e3 0 suitv2
|
actor -55e3 31e3 0 suitv2
|
||||||
template person
|
template person
|
||||||
|
@ -474,7 +486,7 @@ actor -3300 10 0 pizzeria
|
||||||
pointofinterest yes
|
pointofinterest yes
|
||||||
collider handcrafted
|
collider handcrafted
|
||||||
angularmomentum 0 0 0
|
angularmomentum 0 0 0
|
||||||
actor -120 0 50 MeteorAceGT
|
actor -120 0 20 MeteorAceGT
|
||||||
name "MeteorAceGT™"
|
name "MeteorAceGT™"
|
||||||
relativeto pizzeria
|
relativeto pizzeria
|
||||||
scale 5
|
scale 5
|
||||||
|
@ -486,7 +498,7 @@ actor -3300 10 0 pizzeria
|
||||||
density 500
|
density 500
|
||||||
angularmomentum 0 0 0.2
|
angularmomentum 0 0 0.2
|
||||||
pointofinterest yes
|
pointofinterest yes
|
||||||
actor -133 5 58 suitv2
|
actor -133 5 14 suitv2
|
||||||
template person
|
template person
|
||||||
relativeto pizzeria
|
relativeto pizzeria
|
||||||
wants matchvelocitywith pizzeria
|
wants matchvelocitywith pizzeria
|
||||||
|
|
|
@ -2,11 +2,8 @@
|
||||||
// DO NOT MODIFY MANUALLY, CHANGES WILL BE OVERWRITTEN!
|
// DO NOT MODIFY MANUALLY, CHANGES WILL BE OVERWRITTEN!
|
||||||
[
|
[
|
||||||
("test", "cruiser", [0.0, 0.0, 0.0], [0.0, 0.0, 0.0]),
|
("test", "cruiser", [0.0, 0.0, 0.0], [0.0, 0.0, 0.0]),
|
||||||
("workshop", "frameflat", [0.0, 0.0, -21.541874], [0.0, 0.0, 0.0]),
|
("workshop", "fueltank", [21.132, -24.376015, 0.0], [1.1160387, -1.308411, -0.9967722]),
|
||||||
("workshop", "fueltank", [21.074543, -2.4312592, -4.7432747], [1.2519244, -0.0, -0.6819759]),
|
("workshop", "shippingcontainer", [0.0, 0.0, 0.0], [-0.026294278, 0.000376441, 0.014312184]),
|
||||||
("workshop", "lightorb", [-15.720036, -32.41476, 4.1765304], [0.0, 0.0, 0.0]),
|
("workshop", "shippingcontainer", [0.0, 12.0, 0.0], [-0.053937975, -0.013098141, 0.0]),
|
||||||
("workshop", "lightorb", [11.5042095, -21.65356, -4.566242], [0.0, 0.0, 0.0]),
|
("workshop", "shippingcontainer", [0.0, -12.0, 0.0], [0.061487854, 0.08236491, -0.051188234]),
|
||||||
("workshop", "shippingcontainer", [-0.52376616, 12.351211, -2.6598575], [-0.11791781, -0.02345992, 1.5838965]),
|
|
||||||
("workshop", "shippingcontainer", [-13.479424, 10.191104, -8.136984], [-0.05393797, -0.013098141, 1.7229813]),
|
|
||||||
("workshop", "shippingcontainer", [12.42811, 14.157182, -4.2369785], [-0.02553346, 0.042504273, 1.5108364]),
|
|
||||||
]
|
]
|
||||||
|
|
|
@ -51,7 +51,6 @@ pub fn asset_name_to_path(name: &str) -> &'static str {
|
||||||
"MeteorAceGT" => "models/MeteorAceGT.glb#Scene0",
|
"MeteorAceGT" => "models/MeteorAceGT.glb#Scene0",
|
||||||
"cruiser" => "models/cruiser.glb#Scene0",
|
"cruiser" => "models/cruiser.glb#Scene0",
|
||||||
"shippingcontainer" => "models/shippingcontainer.glb#Scene0",
|
"shippingcontainer" => "models/shippingcontainer.glb#Scene0",
|
||||||
"frameflat" => "models/frameflat.gltf#Scene0",
|
|
||||||
"fueltank" => "models/fueltank.glb#Scene0",
|
"fueltank" => "models/fueltank.glb#Scene0",
|
||||||
"satellite" => "models/satellite.gltf#Scene0",
|
"satellite" => "models/satellite.gltf#Scene0",
|
||||||
"pizzeria" => "models/pizzeria3.gltf#Scene0",
|
"pizzeria" => "models/pizzeria3.gltf#Scene0",
|
||||||
|
|
Loading…
Reference in a new issue