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Author | SHA1 | Date | |
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yuni | 6f4d44febc | ||
yuni | 989b6cfb17 | ||
yuni | eacd3f159a | ||
yuni | 324659e041 | ||
yuni | 11dfbad5af | ||
yuni | fb6d51405b | ||
yuni | 41ccde2d00 |
17
src/chat.rs
17
src/chat.rs
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@ -26,8 +26,8 @@ pub const CHATS: &[&str] = &[
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include_str!("chats/thebe.yaml"),
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include_str!("chats/thebe.yaml"),
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];
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];
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pub const CONTACTS: &[&str] = &["icarus", "travel", "luna", "nox"];
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pub const CONTACTS: &[&str] = &["travel", "luna"];
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pub const CONTACTS_PRETTY: &[&str] = &["Icarus", "FASTravel", "Luna", "Nox"];
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pub const CONTACTS_PRETTY: &[&str] = &["FASTravel", "Luna"];
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pub const CONTACTS_UNKNOWN: &str = "[Unknown]";
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pub const CONTACTS_UNKNOWN: &str = "[Unknown]";
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pub const TEXT_CONTINUE: &str = "Continue...";
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pub const TEXT_CONTINUE: &str = "Continue...";
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@ -902,6 +902,7 @@ pub fn handle_chat_scripts(
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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mut ew_effect: EventWriter<visual::SpawnEffectEvent>,
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mut ew_effect: EventWriter<visual::SpawnEffectEvent>,
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mut ew_achievement: EventWriter<game::AchievementEvent>,
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mut ew_achievement: EventWriter<game::AchievementEvent>,
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mut log: ResMut<hud::Log>,
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id2pos: Res<game::Id2Pos>,
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id2pos: Res<game::Id2Pos>,
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id2v: Res<game::Id2V>,
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id2v: Res<game::Id2V>,
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mut prefs: ResMut<Preferences>,
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mut prefs: ResMut<Preferences>,
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@ -1045,6 +1046,17 @@ pub fn handle_chat_scripts(
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if CONTACTS.contains(¶m1) {
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if CONTACTS.contains(¶m1) {
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let param1_string = param1.to_string();
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let param1_string = param1.to_string();
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if !prefs.contacts.contains(¶m1_string) {
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if !prefs.contacts.contains(¶m1_string) {
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ew_sfx.send(audio::PlaySfxEvent(audio::Sfx::Achieve));
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let name = if let Some(index) = CONTACTS.iter().position(|&x| x == param1) {
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CONTACTS_PRETTY[index]
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} else {
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"ERROR"
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};
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log.add(
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format!("Unlocked phone number: {name}!"),
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"".to_string(),
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hud::LogLevel::Achievement,
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);
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prefs.contacts.push(param1_string);
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prefs.contacts.push(param1_string);
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prefs.save();
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prefs.save();
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}
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}
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@ -1053,6 +1065,7 @@ pub fn handle_chat_scripts(
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}
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}
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}
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}
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"installlunabackup" => {
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"installlunabackup" => {
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ew_sfx.send(audio::PlaySfxEvent(audio::Sfx::Achieve));
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prefs.luna_backup = true;
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prefs.luna_backup = true;
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prefs.save()
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prefs.save()
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}
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}
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@ -25,6 +25,7 @@
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- label: interesting
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- label: interesting
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- Serenity Station is famous for the best pizza across the Jovian Rings.
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- Serenity Station is famous for the best pizza across the Jovian Rings.
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- Look for the neon sign of the pizzeria nearby.
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- Look for the neon sign of the pizzeria nearby.
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- goto: fastravel
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---
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---
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@ -40,6 +41,7 @@
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- This area is an industrial paradise for asteroid miners.
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- This area is an industrial paradise for asteroid miners.
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- Though it has been recently abandoned due to the excessive particle radiation.
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- Though it has been recently abandoned due to the excessive particle radiation.
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- I advise you to minimize the duration of your stay here.
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- I advise you to minimize the duration of your stay here.
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- goto: fastravel
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---
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---
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@ -53,25 +55,28 @@
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- include: BusStops
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- include: BusStops
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- label: interesting
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- label: interesting
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- The main attraction around here is the gorgeous view onto Jupiter from far up ahead.
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- The main attraction around here is the gorgeous view onto Jupiter from far up ahead.
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- goto: fastravel
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---
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---
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- chat: BusStops
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- chat: BusStops
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- WHY IS EVERYTHING SO GREEN???:
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- I wish I could use this shuttle service from anywhere!:
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- We advertise our services with the signature green cross.
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- Actually, you can!
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- Thanks to this, you will find us even when your radio systems are damaged.
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- if phone$travel:
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- FASTravel provides a beacon in the dark, creating a safer place for everybody.
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- Just give us a phone call, we'll pick you up!
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- goto: fastravel
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- goto: fastravel
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- Bus stop?! How does this work?:
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- script: registercontact travel
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- FASTravel is the most convenient way to travel the vast distances of space.
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- Here's our phone number, call us any time and we'll pick you up!
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- Just activate your suit's built-in cryostasis. A FASTravel carrier will pick you up and you will wake up at your destination in the blink of an eye.
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- Of course we will supply you with free oxygen and ensure your safety.
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- goto: fastravel
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- Can I take a spacecraft with me?:
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- Absolutely.
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- goto: fastravel
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- goto: fastravel
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- if: $busstop != serenity
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Take me to Serenity Station, please.:
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- FASTravel wishes you a pleasant journey.
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- script: cryofadeout
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- sleep: 2
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- script: cryotrip serenity
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- goto: EXIT
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- if: $busstop != farview
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- if: $busstop != farview
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Take me to Farview Station, please.:
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Take me to Farview Station, please.:
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- FASTravel wishes you a pleasant journey.
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- FASTravel wishes you a pleasant journey.
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@ -86,20 +91,25 @@
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- sleep: 2
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- sleep: 2
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- script: cryotrip metisprime
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- script: cryotrip metisprime
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- goto: EXIT
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- goto: EXIT
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- if: $busstop != serenity
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- Can you please fill up my oxygen tank?:
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Take me to Serenity Station, please.:
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- FASTravel wishes you a pleasant journey.
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- script: cryofadeout
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- sleep: 2
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- script: cryotrip serenity
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- goto: EXIT
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- Can you please fill up my oxygen tank without taking me anywhere?:
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- script: refilloxygen 1000
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- script: refilloxygen 1000
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- Of course, you can count on FASTravel!
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- Of course, you can count on FASTravel!
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- I wish I could use your services from anywhere!:
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- goto: fastravel
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- Actually, you can!
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- I have some questions...:
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- script: registercontact travel
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- Of course, go ahead!
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- Here's our phone number, call us any time!
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- WHY IS EVERYTHING SO GREEN???:
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- We advertise our services with the signature green cross.
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- Thanks to this, you will find us even when your radio systems are damaged.
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- FASTravel provides a beacon in the dark, creating a safer place for everybody.
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- goto: fastravel
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- Bus stop?! How does this work?:
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- FASTravel is the most convenient way to travel the vast distances of space.
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- Just activate your suit's built-in cryostasis. A FASTravel carrier will pick you up and you will wake up at your destination in the blink of an eye.
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- Of course we will supply you with free oxygen and ensure your safety.
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- goto: fastravel
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- Can I take a spacecraft with me?:
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- Absolutely.
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- goto: fastravel
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- Is there anything interesting to do around here?:
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- Is there anything interesting to do around here?:
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- goto: interesting
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- goto: interesting
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- No, thank you.:
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- No, thank you.:
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@ -36,12 +36,6 @@
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- goto: thx
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- goto: thx
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- Leave me alone!:
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- Leave me alone!:
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- goto: EXIT
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- goto: EXIT
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- Micrometeorites?:
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- Those tiny 混蛋 that fly right through you, leaving holes in your suit. And your body.
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- Ouch! Thank you so much.:
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- goto: thx
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- Whatever... I didn't ask for this.:
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- goto: didntask
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- How are you feeling?
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- How are you feeling?
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@ -563,7 +563,7 @@ actor -3300 10 0 pizzeria
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rotationy -90
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rotationy -90
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pronoun he
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pronoun he
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actor 30 -12 -40 suitv2
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actor 30 0 -40 suitv2
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template person
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template person
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relativeto player
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relativeto player
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name Icarus
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name Icarus
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@ -150,9 +150,7 @@ impl Cycle {
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Some(current_index - 1)
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Some(current_index - 1)
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}
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}
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}
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}
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Cycle::Unchanged => {
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Cycle::Unchanged => Some(current_index),
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Some(current_index)
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}
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}
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}
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}
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}
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}
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}
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@ -288,9 +286,7 @@ pub fn handle_game_event(
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pronoun: None,
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pronoun: None,
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talking_speed: 0.0,
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talking_speed: 0.0,
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};
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};
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ew_conv.send(chat::StartConversationEvent {
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ew_conv.send(chat::StartConversationEvent { talker: talker });
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talker: talker,
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});
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}
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}
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}
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}
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}
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}
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14
src/menu.rs
14
src/menu.rs
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@ -481,12 +481,20 @@ pub fn update_menu(
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id2pos.0.get(cmd::ID_PLAYER),
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id2pos.0.get(cmd::ID_PLAYER),
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id2pos.0.get(cmd::ID_JUPITER),
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id2pos.0.get(cmd::ID_JUPITER),
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) {
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) {
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let clock = if player_pos.y.abs() < 1e7 && player_pos.distance(*jupiter_pos) < 1e10 {
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let (clock_max, clock_current) =
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let (clock_max, clock_current) =
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nature::pos_to_orbit_time(*player_pos, *jupiter_pos, nature::JUPITER_MASS);
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nature::pos_to_orbit_time(*player_pos, *jupiter_pos, nature::JUPITER_MASS);
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text.sections[0].value = format!(
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format!(
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"Orbital Clock:\n{} of {}\n{} {}",
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"{} of {}",
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nature::format_seconds_to_hour_min(clock_current),
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nature::format_seconds_to_hour_min(clock_current),
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nature::format_seconds_to_hour_min(clock_max),
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nature::format_seconds_to_hour_min(clock_max)
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)
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} else {
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String::from("ERROR: Not in orbit around Jupiter.")
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};
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text.sections[0].value = format!(
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"Orbital Clock:\n{}\n{} {}",
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clock,
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GAME_NAME,
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GAME_NAME,
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settings.version.as_str()
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settings.version.as_str()
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);
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);
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@ -263,5 +263,9 @@ pub fn pos_to_orbit_time(pos: DVec3, orbited_pos: DVec3, orbited_mass: f64) -> (
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}
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}
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pub fn format_seconds_to_hour_min(seconds: f64) -> String {
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pub fn format_seconds_to_hour_min(seconds: f64) -> String {
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return format!("{:02.0}:{:02.0}", seconds / 3600.0, (seconds % 3600.0) / 60.0);
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return format!(
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"{:02.0}:{:02.0}",
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seconds / 3600.0,
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(seconds % 3600.0) / 60.0
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);
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}
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}
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