outfly/src/shading.rs
2024-04-16 16:27:17 +02:00

22 lines
486 B
Rust

use bevy::prelude::*;
use bevy::render::render_resource::{AsBindGroup, ShaderRef};
#[derive(Asset, TypePath, AsBindGroup, Debug, Clone)]
pub struct JupitersRing {
pub alpha_mode: AlphaMode,
#[uniform(0)]
pub ring_radius: f32,
#[uniform(1)]
pub jupiter_radius: f32,
}
impl Material for JupitersRing {
fn fragment_shader() -> ShaderRef {
"shaders/jupiters_rings.wgsl".into()
}
fn alpha_mode(&self) -> AlphaMode {
self.alpha_mode
}
}