Improve GetBoards and getDefaultBoard (#22981)
Change `GetBoards(ctx context.Context, projectID int64)` to `(p *Project) GetBoards(ctx context.Context) (BoardList, error)` `getDefaultBoard` is same.
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@ -229,14 +229,14 @@ func UpdateBoard(ctx context.Context, board *Board) error {
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// GetBoards fetches all boards related to a project
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// GetBoards fetches all boards related to a project
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// if no default board set, first board is a temporary "Uncategorized" board
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// if no default board set, first board is a temporary "Uncategorized" board
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func GetBoards(ctx context.Context, projectID int64) (BoardList, error) {
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func (p *Project) GetBoards(ctx context.Context) (BoardList, error) {
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boards := make([]*Board, 0, 5)
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boards := make([]*Board, 0, 5)
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if err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", projectID, false).OrderBy("Sorting").Find(&boards); err != nil {
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if err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", p.ID, false).OrderBy("Sorting").Find(&boards); err != nil {
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return nil, err
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return nil, err
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}
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}
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defaultB, err := getDefaultBoard(ctx, projectID)
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defaultB, err := p.getDefaultBoard(ctx)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -245,9 +245,9 @@ func GetBoards(ctx context.Context, projectID int64) (BoardList, error) {
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}
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}
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// getDefaultBoard return default board and create a dummy if none exist
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// getDefaultBoard return default board and create a dummy if none exist
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func getDefaultBoard(ctx context.Context, projectID int64) (*Board, error) {
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func (p *Project) getDefaultBoard(ctx context.Context) (*Board, error) {
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var board Board
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var board Board
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exist, err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", projectID, true).Get(&board)
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exist, err := db.GetEngine(ctx).Where("project_id=? AND `default`=?", p.ID, true).Get(&board)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -257,7 +257,7 @@ func getDefaultBoard(ctx context.Context, projectID int64) (*Board, error) {
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// represents a board for issues not assigned to one
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// represents a board for issues not assigned to one
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return &Board{
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return &Board{
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ProjectID: projectID,
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ProjectID: p.ID,
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Title: "Uncategorized",
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Title: "Uncategorized",
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Default: true,
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Default: true,
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}, nil
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}, nil
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@ -313,7 +313,7 @@ func ViewProject(ctx *context.Context) {
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return
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return
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}
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}
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boards, err := project_model.GetBoards(ctx, project.ID)
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boards, err := project.GetBoards(ctx)
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if err != nil {
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if err != nil {
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ctx.ServerError("GetProjectBoards", err)
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ctx.ServerError("GetProjectBoards", err)
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return
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return
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@ -300,7 +300,7 @@ func ViewProject(ctx *context.Context) {
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return
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return
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}
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}
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boards, err := project_model.GetBoards(ctx, project.ID)
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boards, err := project.GetBoards(ctx)
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if err != nil {
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if err != nil {
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ctx.ServerError("GetProjectBoards", err)
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ctx.ServerError("GetProjectBoards", err)
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return
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return
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