Upgrade Synapse (1.6.1 -> 1.7.0)

This commit is contained in:
Slavi Pantaleev 2019-12-13 14:50:32 +02:00
parent bc86fc6e73
commit d69ddcfdac
2 changed files with 69 additions and 5 deletions

View file

@ -3,7 +3,7 @@
matrix_synapse_enabled: true
matrix_synapse_docker_image: "matrixdotorg/synapse:v1.6.1"
matrix_synapse_docker_image: "matrixdotorg/synapse:v1.7.0"
matrix_synapse_docker_image_force_pull: "{{ matrix_synapse_docker_image.endswith(':latest') }}"
matrix_synapse_base_path: "{{ matrix_base_data_path }}/synapse"

View file

@ -45,13 +45,14 @@ use_presence: {{ matrix_synapse_use_presence|to_json }}
#
#require_auth_for_profile_requests: true
# If set to 'false', requires authentication to access the server's public rooms
# directory through the client API. Defaults to 'true'.
# If set to 'true', removes the need for authentication to access the server's
# public rooms directory through the client API, meaning that anyone can
# query the room directory. Defaults to 'false'.
#
allow_public_rooms_without_auth: {{ matrix_synapse_allow_public_rooms_without_auth|to_json }}
# If set to 'false', forbids any other homeserver to fetch the server's public
# rooms directory via federation. Defaults to 'true'.
# If set to 'true', allows any other homeserver to fetch the server's public
# rooms directory via federation. Defaults to 'false'.
#
allow_public_rooms_over_federation: {{ matrix_synapse_allow_public_rooms_over_federation|to_json }}
@ -333,6 +334,69 @@ redaction_retention_period: {{ matrix_synapse_redaction_retention_period }}
user_ips_max_age: {{ matrix_synapse_user_ips_max_age }}
# Message retention policy at the server level.
#
# Room admins and mods can define a retention period for their rooms using the
# 'm.room.retention' state event, and server admins can cap this period by setting
# the 'allowed_lifetime_min' and 'allowed_lifetime_max' config options.
#
# If this feature is enabled, Synapse will regularly look for and purge events
# which are older than the room's maximum retention period. Synapse will also
# filter events received over federation so that events that should have been
# purged are ignored and not stored again.
#
retention:
# The message retention policies feature is disabled by default. Uncomment the
# following line to enable it.
#
#enabled: true
# Default retention policy. If set, Synapse will apply it to rooms that lack the
# 'm.room.retention' state event. Currently, the value of 'min_lifetime' doesn't
# matter much because Synapse doesn't take it into account yet.
#
#default_policy:
# min_lifetime: 1d
# max_lifetime: 1y
# Retention policy limits. If set, a user won't be able to send a
# 'm.room.retention' event which features a 'min_lifetime' or a 'max_lifetime'
# that's not within this range. This is especially useful in closed federations,
# in which server admins can make sure every federating server applies the same
# rules.
#
#allowed_lifetime_min: 1d
#allowed_lifetime_max: 1y
# Server admins can define the settings of the background jobs purging the
# events which lifetime has expired under the 'purge_jobs' section.
#
# If no configuration is provided, a single job will be set up to delete expired
# events in every room daily.
#
# Each job's configuration defines which range of message lifetimes the job
# takes care of. For example, if 'shortest_max_lifetime' is '2d' and
# 'longest_max_lifetime' is '3d', the job will handle purging expired events in
# rooms whose state defines a 'max_lifetime' that's both higher than 2 days, and
# lower than or equal to 3 days. Both the minimum and the maximum value of a
# range are optional, e.g. a job with no 'shortest_max_lifetime' and a
# 'longest_max_lifetime' of '3d' will handle every room with a retention policy
# which 'max_lifetime' is lower than or equal to three days.
#
# The rationale for this per-job configuration is that some rooms might have a
# retention policy with a low 'max_lifetime', where history needs to be purged
# of outdated messages on a very frequent basis (e.g. every 5min), but not want
# that purge to be performed by a job that's iterating over every room it knows,
# which would be quite heavy on the server.
#
#purge_jobs:
# - shortest_max_lifetime: 1d
# longest_max_lifetime: 3d
# interval: 5m:
# - shortest_max_lifetime: 3d
# longest_max_lifetime: 1y
# interval: 24h
## TLS ##