muele-marlin/Marlin/src/lcd/extensible_ui/lib/example.cpp

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/*************
* dummy.cpp *
*************/
/****************************************************************************
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <http://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(EXTENSIBLE_UI)
#include "../ui_api.h"
// To implement a new UI, complete the functions below and
// read or update Marlin's state using the methods in the
// UI methods in "../ui_api.h"
//
// Although it may be possible to access other state
// variables from Marlin, using the API here possibly
// helps ensure future compatibility.
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namespace UI {
void onStartup() {
/* Initialize the display module here. The following
* routines are available for access to the GPIO pins:
*
* SET_OUTPUT(pin)
* SET_INPUT_PULLUP(pin)
* SET_INPUT(pin)
* WRITE(pin,value)
* READ(pin)
*/
}
void onIdle() {}
void onPrinterKilled(const char* msg) {}
void onMediaInserted() {};
void onMediaError() {};
void onMediaRemoved() {};
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void onPlayTone(const uint16_t frequency, const uint16_t duration) {}
void onPrintTimerStarted() {}
void onPrintTimerPaused() {}
void onPrintTimerStopped() {}
void onFilamentRunout() {}
void onStatusChanged(const char* msg) {}
void onStatusChanged(progmem_str msg) {}
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void onFactoryReset() {}
void onLoadSettings() {}
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void onStoreSettings() {}
}
#endif // EXTENSIBLE_UI