muele-marlin/Marlin/ultralcd.h

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#ifndef ULTRALCD_H
#define ULTRALCD_H
#include "Marlin.h"
#if ENABLED(ULTRA_LCD)
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#include "buzzer.h"
int lcd_strlen(char* s);
int lcd_strlen_P(const char* s);
void lcd_update();
void lcd_init();
bool lcd_hasstatus();
void lcd_setstatus(const char* message, const bool persist=false);
void lcd_setstatuspgm(const char* message, const uint8_t level=0);
void lcd_setalertstatuspgm(const char* message);
void lcd_reset_alert_level();
bool lcd_detected(void);
#if ENABLED(LCD_USE_I2C_BUZZER)
void lcd_buzz(long duration, uint16_t freq);
#endif
#if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
void dontExpireStatus();
#endif
#if ENABLED(DOGLCD)
extern int lcd_contrast;
void lcd_setcontrast(uint8_t value);
#endif
#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
#define LCD_UPDATE_INTERVAL 100
#define LCD_TIMEOUT_TO_STATUS 15000
#if ENABLED(ULTIPANEL)
void lcd_buttons_update();
extern volatile uint8_t buttons; //the last checked buttons in a bit array.
#if ENABLED(REPRAPWORLD_KEYPAD)
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values
#endif
#else
FORCE_INLINE void lcd_buttons_update() {}
#endif
extern int plaPreheatHotendTemp;
extern int plaPreheatHPBTemp;
extern int plaPreheatFanSpeed;
extern int absPreheatHotendTemp;
extern int absPreheatHPBTemp;
extern int absPreheatFanSpeed;
extern bool cancel_heatup;
#if ENABLED(FILAMENT_LCD_DISPLAY)
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extern millis_t previous_lcd_status_ms;
#endif
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void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual
bool lcd_clicked();
void lcd_ignore_click(bool b=true);
#if ENABLED(NEWPANEL)
#define EN_C BIT(BLEN_C)
#define EN_B BIT(BLEN_B)
#define EN_A BIT(BLEN_A)
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#define LCD_CLICKED (buttons&EN_C)
#if ENABLED(REPRAPWORLD_KEYPAD)
#define EN_REPRAPWORLD_KEYPAD_F3 (BIT(BLEN_REPRAPWORLD_KEYPAD_F3))
#define EN_REPRAPWORLD_KEYPAD_F2 (BIT(BLEN_REPRAPWORLD_KEYPAD_F2))
#define EN_REPRAPWORLD_KEYPAD_F1 (BIT(BLEN_REPRAPWORLD_KEYPAD_F1))
#define EN_REPRAPWORLD_KEYPAD_UP (BIT(BLEN_REPRAPWORLD_KEYPAD_UP))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (BIT(BLEN_REPRAPWORLD_KEYPAD_RIGHT))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (BIT(BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
#define EN_REPRAPWORLD_KEYPAD_DOWN (BIT(BLEN_REPRAPWORLD_KEYPAD_DOWN))
#define EN_REPRAPWORLD_KEYPAD_LEFT (BIT(BLEN_REPRAPWORLD_KEYPAD_LEFT))
#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F2)
#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F3)
#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_LEFT)
#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_RIGHT)
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
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#endif //REPRAPWORLD_KEYPAD
#else
//atomic, do not change
#define B_LE BIT(BL_LE)
#define B_UP BIT(BL_UP)
#define B_MI BIT(BL_MI)
#define B_DW BIT(BL_DW)
#define B_RI BIT(BL_RI)
#define B_ST BIT(BL_ST)
#define EN_B BIT(BLEN_B)
#define EN_A BIT(BLEN_A)
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#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
#endif//NEWPANEL
#else //no LCD
FORCE_INLINE void lcd_update() {}
FORCE_INLINE void lcd_init() {}
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FORCE_INLINE bool lcd_hasstatus() { return false; }
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FORCE_INLINE void lcd_setstatus(const char* message, const bool persist=false) {UNUSED(message); UNUSED(persist);}
FORCE_INLINE void lcd_setstatuspgm(const char* message, const uint8_t level=0) {UNUSED(message); UNUSED(level);}
FORCE_INLINE void lcd_buttons_update() {}
FORCE_INLINE void lcd_reset_alert_level() {}
FORCE_INLINE bool lcd_detected(void) { return true; }
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#define LCD_MESSAGEPGM(x) do{}while(0)
#define LCD_ALERTMESSAGEPGM(x) do{}while(0)
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#endif //ULTRA_LCD
char* itostr2(const uint8_t& x);
char* itostr31(const int& xx);
char* itostr3(const int& xx);
char* itostr3left(const int& xx);
char* itostr4(const int& xx);
char* ftostr3(const float& x);
char* ftostr31ns(const float& x); // float to string without sign character
char* ftostr31(const float& x);
char* ftostr32(const float& x);
char* ftostr43(const float& x);
char* ftostr12ns(const float& x);
char* ftostr32sp(const float& x); // remove zero-padding from ftostr32
char* ftostr5(const float& x);
char* ftostr51(const float& x);
char* ftostr52(const float& x);
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#endif //ULTRALCD_H