muele-marlin/Marlin/src/lcd/menu/menu_led.cpp

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/**
* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
*/
//
// LED Menu
//
#include "../../inc/MarlinConfigPre.h"
#if HAS_LCD_MENU && EITHER(LED_CONTROL_MENU, CASE_LIGHT_MENU)
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#include "menu_item.h"
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#if ENABLED(LED_CONTROL_MENU)
#include "../../feature/leds/leds.h"
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#if ENABLED(LED_COLOR_PRESETS)
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void menu_led_presets() {
START_MENU();
#if LCD_HEIGHT > 2
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STATIC_ITEM(MSG_LED_PRESETS, SS_DEFAULT|SS_INVERT);
#endif
BACK_ITEM(MSG_LED_CONTROL);
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ACTION_ITEM(MSG_SET_LEDS_WHITE, leds.set_white);
ACTION_ITEM(MSG_SET_LEDS_RED, leds.set_red);
ACTION_ITEM(MSG_SET_LEDS_ORANGE, leds.set_orange);
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ACTION_ITEM(MSG_SET_LEDS_YELLOW, leds.set_yellow);
ACTION_ITEM(MSG_SET_LEDS_GREEN, leds.set_green);
ACTION_ITEM(MSG_SET_LEDS_BLUE, leds.set_blue);
ACTION_ITEM(MSG_SET_LEDS_INDIGO, leds.set_indigo);
ACTION_ITEM(MSG_SET_LEDS_VIOLET, leds.set_violet);
END_MENU();
}
#endif
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void menu_led_custom() {
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START_MENU();
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BACK_ITEM(MSG_LED_CONTROL);
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds.color.b, 0, 255, leds.update, true);
#if EITHER(RGBW_LED, NEOPIXEL_LED)
EDIT_ITEM(uint8, MSG_INTENSITY_W, &leds.color.w, 0, 255, leds.update, true);
#if ENABLED(NEOPIXEL_LED)
EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true);
#endif
#endif
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END_MENU();
}
#endif
#if ENABLED(CASE_LIGHT_MENU)
#include "../../feature/caselight.h"
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#if DISABLED(CASE_LIGHT_NO_BRIGHTNESS)
void menu_case_light() {
START_MENU();
BACK_ITEM(MSG_CONFIGURATION);
EDIT_ITEM(percent, MSG_CASE_LIGHT_BRIGHTNESS, &caselight.brightness, 0, 255, caselight.update_brightness, true);
EDIT_ITEM(bool, MSG_CASE_LIGHT, (bool*)&caselight.on, caselight.update_enabled);
END_MENU();
}
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#endif
#endif
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void menu_led() {
START_MENU();
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BACK_ITEM(MSG_MAIN);
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#if ENABLED(LED_CONTROL_MENU)
bool led_on = leds.lights_on;
EDIT_ITEM(bool, MSG_LEDS, &led_on, leds.toggle);
ACTION_ITEM(MSG_SET_LEDS_DEFAULT, leds.set_default);
#if ENABLED(LED_COLOR_PRESETS)
SUBMENU(MSG_LED_PRESETS, menu_led_presets);
#endif
SUBMENU(MSG_CUSTOM_LEDS, menu_led_custom);
#endif
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//
// Set Case light on/off/brightness
//
#if ENABLED(CASE_LIGHT_MENU)
#if DISABLED(CASE_LIGHT_NO_BRIGHTNESS)
if (TERN1(CASE_LIGHT_USE_NEOPIXEL, PWM_PIN(CASE_LIGHT_PIN)))
SUBMENU(MSG_CASE_LIGHT, menu_case_light);
else
#endif
EDIT_ITEM(bool, MSG_CASE_LIGHT, (bool*)&caselight.on, caselight.update_enabled);
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#endif
END_MENU();
}
#endif // HAS_LCD_MENU && LED_CONTROL_MENU