2019-04-04 08:06:19 +00:00
|
|
|
/**
|
|
|
|
* Marlin 3D Printer Firmware
|
2020-02-03 14:00:57 +00:00
|
|
|
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
2019-04-04 08:06:19 +00:00
|
|
|
*
|
|
|
|
* Based on Sprinter and grbl.
|
2019-06-28 04:57:50 +00:00
|
|
|
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
2019-04-04 08:06:19 +00:00
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "../../../inc/MarlinConfigPre.h"
|
|
|
|
#include "../../dogm/ultralcd_DOGM.h"
|
|
|
|
#include "../../lcdprint.h"
|
|
|
|
#include "../../ultralcd.h"
|
|
|
|
|
|
|
|
//#define MUTE_GAMES
|
|
|
|
|
2019-07-29 00:14:50 +00:00
|
|
|
#if ENABLED(MUTE_GAMES) || !HAS_BUZZER
|
2019-04-04 08:06:19 +00:00
|
|
|
#define _BUZZ(D,F) NOOP
|
|
|
|
#else
|
|
|
|
#define _BUZZ(D,F) BUZZ(D,F)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if HAS_GAME_MENU
|
|
|
|
void menu_game();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if ENABLED(MARLIN_BRICKOUT)
|
2019-07-28 06:44:16 +00:00
|
|
|
#include "brickout.h"
|
2019-04-04 08:06:19 +00:00
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_INVADERS)
|
2019-07-28 06:44:16 +00:00
|
|
|
#include "invaders.h"
|
2019-04-04 08:06:19 +00:00
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_MAZE)
|
2019-07-28 06:44:16 +00:00
|
|
|
#include "maze.h"
|
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_SNAKE)
|
|
|
|
#include "snake.h"
|
2019-04-04 08:06:19 +00:00
|
|
|
#endif
|
2019-07-28 06:44:16 +00:00
|
|
|
|
|
|
|
// Pool game data to save SRAM
|
|
|
|
union MarlinGameData {
|
|
|
|
#if ENABLED(MARLIN_BRICKOUT)
|
|
|
|
brickout_data_t brickout;
|
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_INVADERS)
|
|
|
|
invaders_data_t invaders;
|
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_SNAKE)
|
|
|
|
snake_data_t snake;
|
|
|
|
#endif
|
|
|
|
#if ENABLED(MARLIN_MAZE)
|
|
|
|
maze_data_t maze;
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
extern MarlinGameData marlin_game_data;
|