2020-07-30 06:43:19 +00:00
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "tft_image.h"
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2020-08-04 05:37:08 +00:00
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#include <stddef.h>
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2020-07-30 06:43:19 +00:00
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2020-10-24 22:13:10 +00:00
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const tImage NoLogo = { nullptr, 0, 0, NOCOLORS };
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2020-07-30 06:43:19 +00:00
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2020-12-29 03:56:37 +00:00
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#if ENABLED(SHOW_BOOTSCREEN)
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const tImage MarlinLogo112x38x1 = { (void *)marlin_logo_112x38x1, 112, 38, GREYSCALE1 };
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const tImage MarlinLogo228x255x2 = { (void *)marlin_logo_228x255x2, 228, 255, GREYSCALE2 };
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const tImage MarlinLogo228x255x4 = { (void *)marlin_logo_228x255x4, 228, 255, GREYSCALE4 };
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const tImage MarlinLogo195x59x16 = { (void *)marlin_logo_195x59x16, 195, 59, HIGHCOLOR };
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const tImage MarlinLogo320x240x16 = { (void *)marlin_logo_320x240x16, 320, 240, HIGHCOLOR };
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const tImage MarlinLogo480x320x16 = { (void *)marlin_logo_480x320x16, 480, 320, HIGHCOLOR };
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#endif
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2020-07-30 06:43:19 +00:00
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const tImage Background320x30x16 = { (void *)background_320x30x16, 320, 30, HIGHCOLOR };
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const tImage HotEnd_64x64x4 = { (void *)hotend_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Bed_64x64x4 = { (void *)bed_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Bed_Heated_64x64x4 = { (void *)bed_heated_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Chamber_64x64x4 = { (void *)chamber_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Chamber_Heated_64x64x4 = { (void *)chamber_heated_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan0_64x64x4 = { (void *)fan0_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan1_64x64x4 = { (void *)fan1_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan_Slow0_64x64x4 = { (void *)fan_slow0_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan_Slow1_64x64x4 = { (void *)fan_slow1_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan_Fast0_64x64x4 = { (void *)fan_fast0_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Fan_Fast1_64x64x4 = { (void *)fan_fast1_64x64x4, 64, 64, GREYSCALE4 };
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const tImage SD_64x64x4 = { (void *)sd_64x64x4, 64, 64, GREYSCALE4 };
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2020-09-17 11:52:21 +00:00
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const tImage Home_64x64x4 = { (void *)home_64x64x4, 64, 64, GREYSCALE4 };
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const tImage BtnRounded_64x52x4 = { (void *)btn_rounded_64x52x4, 64, 52, GREYSCALE4 };
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2020-07-30 06:43:19 +00:00
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const tImage Menu_64x64x4 = { (void *)menu_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Settings_64x64x4 = { (void *)settings_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Confirm_64x64x4 = { (void *)confirm_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Cancel_64x64x4 = { (void *)cancel_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Increase_64x64x4 = { (void *)increase_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Decrease_64x64x4 = { (void *)decrease_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Pause_64x64x4 = { (void *)pause_64x64x4, 64, 64, GREYSCALE4 };
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const tImage Feedrate_32x32x4 = { (void *)feedrate_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Flowrate_32x32x4 = { (void *)flowrate_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Directory_32x32x4 = { (void *)directory_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Back_32x32x4 = { (void *)back_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Up_32x32x4 = { (void *)up_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Down_32x32x4 = { (void *)down_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Left_32x32x4 = { (void *)left_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Right_32x32x4 = { (void *)right_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Refresh_32x32x4 = { (void *)refresh_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Leveling_32x32x4 = { (void *)leveling_32x32x4, 32, 32, GREYSCALE4 };
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const tImage Slider8x16x4 = { (void *)slider_8x16x4, 8, 16, GREYSCALE4 };
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extern const tImage Images[imgCount];
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