muele-marlin/Marlin/src/lcd/ultralcd.h

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/**
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* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
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#pragma once
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#include "../inc/MarlinConfig.h"
#if HAS_SPI_LCD
#include "../Marlin.h"
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#include "../feature/pause.h"
#include "../module/motion.h" // for active_extruder
#endif
#endif
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#define HAS_ENCODER_ACTION (HAS_LCD_MENU || ENABLED(ULTIPANEL_FEEDMULTIPLY))
#if HAS_SPI_LCD
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enum LCDViewAction : uint8_t {
LCDVIEW_NONE,
LCDVIEW_REDRAW_NOW,
LCDVIEW_CALL_REDRAW_NEXT,
LCDVIEW_CLEAR_CALL_REDRAW,
LCDVIEW_CALL_NO_REDRAW
};
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#if ENABLED(ADC_KEYPAD)
uint8_t get_ADC_keyValue();
#endif
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#if HAS_GRAPHICAL_LCD
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - len * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#else
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - len, row)
#endif
#define LCD_UPDATE_INTERVAL 100
#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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#if HAS_LCD_MENU
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typedef void (*screenFunc_t)();
typedef void (*menuAction_t)();
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// Manual Movement
constexpr float manual_feedrate_mm_m[XYZE] = MANUAL_FEEDRATE;
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extern float move_menu_scale;
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_SAME,
const uint8_t extruder=active_extruder);
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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void lcd_mesh_edit_setup(const float &initial);
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float lcd_mesh_edit();
#endif
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#endif // HAS_LCD_MENU
#endif
#if HAS_DIGITAL_ENCODER
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// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
#define BLEN_A 0
#define BLEN_B 1
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#define EN_A _BV(BLEN_A)
#define EN_B _BV(BLEN_B)
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#if BUTTON_EXISTS(ENC)
#define BLEN_C 2
#define EN_C _BV(BLEN_C)
#endif
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#if BUTTON_EXISTS(BACK)
#define BLEN_D 3
#define EN_D _BV(BLEN_D)
#define LCD_BACK_CLICKED() (buttons & EN_D)
#endif
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#if ENABLED(REPRAPWORLD_KEYPAD)
#define REPRAPWORLD_BTN_OFFSET 0 // Bit offset into buttons for shift register values
#define BLEN_REPRAPWORLD_KEYPAD_F3 0
#define BLEN_REPRAPWORLD_KEYPAD_F2 1
#define BLEN_REPRAPWORLD_KEYPAD_F1 2
#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
#define BLEN_REPRAPWORLD_KEYPAD_UP 6
#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
#define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
#define RRK(B) (buttons_reprapworld_keypad & (B))
#ifdef EN_C
#define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_REPRAPWORLD_KEYPAD_MIDDLE))
#else
#define BUTTON_CLICK() RRK(EN_REPRAPWORLD_KEYPAD_MIDDLE)
#endif
#elif ENABLED(LCD_I2C_VIKI)
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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// button and encoder bit positions within 'buttons'
#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
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#if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used
#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
#define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented.
#else
#define BUTTON_CLICK() (buttons & (B_MI|B_RI))
#endif
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#define LCD_HAS_SLOW_BUTTONS
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#elif ENABLED(LCD_I2C_PANELOLU2)
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#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
#define BUTTON_CLICK() (buttons & B_MI)
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#define LCD_HAS_SLOW_BUTTONS
#endif
#endif
#else
// Shift register bits correspond to buttons:
#define BL_LE 7 // Left
#define BL_UP 6 // Up
#define BL_MI 5 // Middle
#define BL_DW 4 // Down
#define BL_RI 3 // Right
#define BL_ST 2 // Red Button
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#define BUTTON_CLICK() (buttons & (B_MI|B_ST))
#endif
#ifndef BUTTON_CLICK
#ifdef EN_C
#define BUTTON_CLICK() (buttons & EN_C)
#else
#define BUTTON_CLICK() false
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#endif
#endif
#if HAS_GRAPHICAL_LCD
enum MarlinFont : uint8_t {
FONT_STATUSMENU = 1,
FONT_EDIT,
FONT_MENU
};
#endif
#define LCD_MESSAGEPGM(x) ui.setstatusPGM(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) ui.setalertstatusPGM(PSTR(x))
////////////////////////////////////////////
//////////// MarlinUI Singleton ////////////
////////////////////////////////////////////
class MarlinUI {
public:
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MarlinUI() {
#if HAS_LCD_MENU
currentScreen = status_screen;
#endif
}
static inline void buzz(const long duration, const uint16_t freq) {
#if ENABLED(LCD_USE_I2C_BUZZER)
lcd.buzz(duration, freq);
#elif PIN_EXISTS(BEEPER)
buzzer.tone(duration, freq);
#else
UNUSED(duration); UNUSED(freq);
#endif
}
// LCD implementations
static void clear_lcd();
static void init_lcd();
#if HAS_SPI_LCD || ENABLED(MALYAN_LCD) || ENABLED(EXTENSIBLE_UI)
static void init();
static void update();
static void setalertstatusPGM(PGM_P message);
#else // NO LCD
static inline void init() {}
static inline void update() {}
static inline void setalertstatusPGM(PGM_P message) { UNUSED(message); }
#endif
#if HAS_SPI_LCD || ENABLED(EXTENSIBLE_UI)
#if HAS_SPI_LCD
static bool detected();
static LCDViewAction lcdDrawUpdate;
static inline bool should_draw() { return bool(lcdDrawUpdate); }
static inline void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
static inline void refresh() { refresh(LCDVIEW_CLEAR_CALL_REDRAW); }
#if ENABLED(SHOW_BOOTSCREEN)
static void show_bootscreen();
#endif
#if HAS_GRAPHICAL_LCD
static bool drawing_screen, first_page;
static void set_font(const MarlinFont font_nr);
#else
static constexpr bool drawing_screen = false, first_page = true;
enum HD44780CharSet : uint8_t { CHARSET_MENU, CHARSET_INFO, CHARSET_BOOT };
static void set_custom_characters(
#if ENABLED(LCD_PROGRESS_BAR) || ENABLED(SHOW_BOOTSCREEN)
const HD44780CharSet screen_charset=CHARSET_INFO
#endif
);
#if ENABLED(LCD_PROGRESS_BAR)
static millis_t progress_bar_ms; // Start time for the current progress bar cycle
#if PROGRESS_MSG_EXPIRE > 0
static millis_t MarlinUI::expire_status_ms; // = 0
static inline void reset_progress_bar_timeout() { expire_status_ms = 0; }
#endif
#define LCD_SET_CHARSET(C) set_custom_characters(C)
#else
#define LCD_SET_CHARSET(C) set_custom_characters()
#endif
#endif
// Status message
static char status_message[];
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static uint8_t status_scroll_offset;
#endif
static bool hasstatus();
static uint8_t lcd_status_update_delay;
static uint8_t status_message_level; // Higher levels block lower levels
static inline void reset_alert_level() { status_message_level = 0; }
#if HAS_PRINT_PROGRESS
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
static uint8_t progress_bar_percent;
static void set_progress(const uint8_t progress) { progress_bar_percent = MIN(progress, 100); }
#endif
static uint8_t get_progress();
#else
static constexpr uint8_t get_progress() { return 0; }
#endif
#if HAS_LCD_CONTRAST
static int16_t contrast;
static void set_contrast(const int16_t value);
static inline void refresh_contrast() { set_contrast(contrast); }
#endif
#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
static millis_t next_filament_display;
#endif
static void quick_feedback(const bool clear_buttons=true);
static void completion_feedback(const bool good=true);
#if DISABLED(LIGHTWEIGHT_UI)
static void draw_status_message(const bool blink);
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
#endif
static void status_screen();
#else
static void refresh() {}
static inline void reset_alert_level() {}
static constexpr bool hasstatus() { return true; }
#endif
static bool get_blink();
static void kill_screen(PGM_P const lcd_msg);
static void draw_kill_screen();
static void setstatus(const char* const message, const bool persist=false);
static void setstatusPGM(PGM_P const message, const int8_t level=0);
static void status_printf_P(const uint8_t level, PGM_P const fmt, ...);
static void reset_status();
#else // MALYAN_LCD or NO LCD
static inline void refresh() {}
static inline void setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
static inline void setstatusPGM(PGM_P const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
static inline void status_printf_P(const uint8_t level, PGM_P const fmt, ...) { UNUSED(level); UNUSED(fmt); }
static inline void reset_status() {}
static inline void reset_alert_level() {}
static constexpr bool hasstatus() { return false; }
#endif
#if HAS_LCD_MENU
#if ENABLED(ENCODER_RATE_MULTIPLIER)
static bool encoderRateMultiplierEnabled;
static millis_t lastEncoderMovementMillis;
static void enable_encoder_multiplier(const bool onoff);
#endif
#if ENABLED(SCROLL_LONG_FILENAMES)
static uint8_t filename_scroll_pos, filename_scroll_max;
#endif
#if IS_KINEMATIC
static bool processing_manual_move;
#else
static constexpr bool processing_manual_move = false;
#endif
#if E_MANUAL > 1
static int8_t manual_move_e_index;
#else
static constexpr int8_t manual_move_e_index = 0;
#endif
static int16_t preheat_hotend_temp[2], preheat_bed_temp[2];
static uint8_t preheat_fan_speed[2];
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static void manage_manual_move();
static bool lcd_clicked;
static bool use_click();
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static void synchronize(PGM_P const msg=NULL);
static screenFunc_t currentScreen;
static void goto_screen(const screenFunc_t screen, const uint32_t encoder=0);
static void save_previous_screen();
static void goto_previous_screen();
static void return_to_status();
static inline bool on_status_screen() { return currentScreen == status_screen; }
static inline void run_current_screen() { (*currentScreen)(); }
#if ENABLED(LIGHTWEIGHT_UI)
static void lcd_in_status(const bool inStatus);
#endif
static inline void defer_status_screen(const bool defer) {
#if LCD_TIMEOUT_TO_STATUS
defer_return_to_status = defer;
#else
UNUSED(defer);
#endif
}
static inline void goto_previous_screen_no_defer() {
defer_status_screen(false);
goto_previous_screen();
}
#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
static void reselect_last_file();
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#endif
#if ENABLED(G26_MESH_VALIDATION)
static inline void chirp() { buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); }
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void ubl_plot(const uint8_t x, const uint8_t inverted_y);
#endif
#elif HAS_SPI_LCD
static constexpr bool lcd_clicked = false;
static constexpr bool on_status_screen() { return true; }
static inline void run_current_screen() { status_screen(); }
#endif
#if ENABLED(LCD_BED_LEVELING) && (ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING))
static bool wait_for_bl_move;
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#else
static constexpr bool wait_for_bl_move = false;
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#endif
#if HAS_LCD_MENU && (ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION))
static bool external_control;
FORCE_INLINE static void capture() { external_control = true; }
FORCE_INLINE static void release() { external_control = false; }
#else
static constexpr bool external_control = false;
#endif
#if HAS_ENCODER_ACTION
static volatile uint8_t buttons;
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
static volatile uint8_t slow_buttons;
static uint8_t read_slow_buttons();
#endif
static void update_buttons();
static inline bool button_pressed() { return BUTTON_CLICK(); }
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
static void wait_for_release();
#endif
static uint32_t encoderPosition;
#if ENABLED(REVERSE_ENCODER_DIRECTION)
#define ENCODERBASE -1
#else
#define ENCODERBASE +1
#endif
#if ENABLED(REVERSE_MENU_DIRECTION)
static int8_t encoderDirection;
static inline void encoder_direction_normal() { encoderDirection = +(ENCODERBASE); }
static inline void encoder_direction_menus() { encoderDirection = -(ENCODERBASE); }
#else
static constexpr int8_t encoderDirection = ENCODERBASE;
static inline void encoder_direction_normal() {}
static inline void encoder_direction_menus() {}
#endif
#else
static inline void update_buttons() {}
#endif
private:
static void _synchronize();
#if HAS_SPI_LCD
#if HAS_LCD_MENU
#if LCD_TIMEOUT_TO_STATUS
static bool defer_return_to_status;
#else
static constexpr bool defer_return_to_status = false;
#endif
#endif
static void draw_status_screen();
static void finishstatus(const bool persist);
#else
static inline void finishstatus(const bool persist) { UNUSED(persist); refresh(); }
#endif
};
extern MarlinUI ui;