Fix, clean up FTDI EVE Touch UI (#20466)
Co-Authored-By: Marcio T. <mlt4356-github@yahoo.com>
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f1bf1e1835
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089bfad490
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@ -31,6 +31,43 @@ using namespace ExtUI;
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using namespace FTDI;
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using namespace Theme;
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#ifdef TOUCH_UI_PORTRAIT
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#define GRID_COLS 2
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#define GRID_ROWS 11
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#define E_TEMP_POS BTN_POS(2,7), BTN_SIZE(1,1)
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#define E_TEMP_LBL_POS BTN_POS(1,7), BTN_SIZE(1,1)
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#define UNLD_LABL_POS BTN_POS(1,8), BTN_SIZE(1,1)
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#define LOAD_LABL_POS BTN_POS(2,8), BTN_SIZE(1,1)
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#define UNLD_MOMN_POS BTN_POS(1,9), BTN_SIZE(1,1)
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#define LOAD_MOMN_POS BTN_POS(2,9), BTN_SIZE(1,1)
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#define UNLD_CONT_POS BTN_POS(1,10), BTN_SIZE(1,1)
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#define LOAD_CONT_POS BTN_POS(2,10), BTN_SIZE(1,1)
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#define BACK_POS BTN_POS(1,11), BTN_SIZE(2,1)
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#else
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#define GRID_COLS 4
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#define GRID_ROWS 6
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#define E_TEMP_POS BTN_POS(3,2), BTN_SIZE(2,1)
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#define E_TEMP_LBL_POS BTN_POS(3,1), BTN_SIZE(2,1)
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#define UNLD_LABL_POS BTN_POS(3,3), BTN_SIZE(1,1)
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#define LOAD_LABL_POS BTN_POS(4,3), BTN_SIZE(1,1)
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#define UNLD_MOMN_POS BTN_POS(3,4), BTN_SIZE(1,1)
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#define LOAD_MOMN_POS BTN_POS(4,4), BTN_SIZE(1,1)
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#define UNLD_CONT_POS BTN_POS(3,5), BTN_SIZE(1,1)
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#define LOAD_CONT_POS BTN_POS(4,5), BTN_SIZE(1,1)
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#define BACK_POS BTN_POS(3,6), BTN_SIZE(2,1)
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#endif
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#define REMOVAL_TEMP_LBL_POS BTN_POS(1,3), BTN_SIZE(2,1)
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#define GRADIENT_POS BTN_POS(1,4), BTN_SIZE(1,3)
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#define LOW_TEMP_POS BTN_POS(2,6), BTN_SIZE(1,1)
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#define MED_TEMP_POS BTN_POS(2,5), BTN_SIZE(1,1)
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#define HIG_TEMP_POS BTN_POS(2,4), BTN_SIZE(1,1)
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#define HEATING_LBL_POS BTN_POS(1,6), BTN_SIZE(1,1)
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#define CAUTION_LBL_POS BTN_POS(1,4), BTN_SIZE(1,1)
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#define HOT_LBL_POS BTN_POS(1,6), BTN_SIZE(1,1)
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#define E_SEL_LBL_POS BTN_POS(1,1), BTN_SIZE(2,1)
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#define E1_SEL_POS BTN_POS(1,2), BTN_SIZE(1,1)
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#define E2_SEL_POS BTN_POS(2,2), BTN_SIZE(1,1)
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#define COOL_TEMP 40
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#define LOW_TEMP 180
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#define MED_TEMP 200
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@ -101,70 +138,45 @@ void ChangeFilamentScreen::onExit() {
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void ChangeFilamentScreen::onRedraw(draw_mode_t what) {
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CommandProcessor cmd;
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define GRID_COLS 2
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#define GRID_ROWS 11
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#else
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#define GRID_COLS 4
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#define GRID_ROWS 6
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#endif
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if (what & BACKGROUND) {
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cmd.cmd(CLEAR_COLOR_RGB(bg_color))
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.cmd(CLEAR(true,true,true))
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.cmd(COLOR_RGB(bg_text_enabled))
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.tag(0)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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.font(font_large)
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#else
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.font(font_medium)
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#endif
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.text(BTN_POS(1,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_EXTRUDER_SELECTION))
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#if ENABLED(TOUCH_UI_PORTRAIT)
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.text(BTN_POS(1,7), BTN_SIZE(1,1), GET_TEXT_F(MSG_CURRENT_TEMPERATURE))
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#else
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.text(BTN_POS(3,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_CURRENT_TEMPERATURE))
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.font(font_small)
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#endif
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.text(BTN_POS(1,3), BTN_SIZE(2,1), GET_TEXT_F(MSG_REMOVAL_TEMPERATURE));
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drawTempGradient(BTN_POS(1,4), BTN_SIZE(1,3));
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.font(TERN(TOUCH_UI_PORTRAIT, font_large, font_medium))
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.text(E_SEL_LBL_POS, GET_TEXT_F(MSG_EXTRUDER_SELECTION))
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.text(E_TEMP_LBL_POS, GET_TEXT_F(MSG_CURRENT_TEMPERATURE))
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.text(REMOVAL_TEMP_LBL_POS, GET_TEXT_F(MSG_REMOVAL_TEMPERATURE));
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drawTempGradient(GRADIENT_POS);
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}
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if (what & FOREGROUND) {
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char str[15];
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const extruder_t e = getExtruder();
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char e_str[15];
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if (isHeaterIdle(e))
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format_temp_and_idle(e_str, getActualTemp_celsius(e));
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format_temp_and_idle(str, getActualTemp_celsius(e));
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else
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format_temp_and_temp(e_str, getActualTemp_celsius(e), getTargetTemp_celsius(e));
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format_temp_and_temp(str, getActualTemp_celsius(e), getTargetTemp_celsius(e));
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const rgb_t tcol = getWarmColor(getActualTemp_celsius(e), COOL_TEMP, LOW_TEMP, MED_TEMP, HIGH_TEMP);
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cmd.cmd(COLOR_RGB(tcol))
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.tag(15)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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.rectangle(BTN_POS(2,7), BTN_SIZE(1,1))
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#else
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.rectangle(BTN_POS(3,2), BTN_SIZE(2,1))
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#endif
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.rectangle(E_TEMP_POS)
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.cmd(COLOR_RGB(tcol.luminance() > 128 ? 0x000000 : 0xFFFFFF))
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.font(font_medium)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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.text(BTN_POS(2,7), BTN_SIZE(1,1), e_str)
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#else
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.text(BTN_POS(3,2), BTN_SIZE(2,1), e_str)
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#endif
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.text(E_TEMP_POS, str)
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.colors(normal_btn);
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const bool t_ok = getActualTemp_celsius(e) > getSoftenTemp() - 10;
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if (screen_data.ChangeFilamentScreen.t_tag && !t_ok) {
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cmd.text(BTN_POS(1,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_HEATING));
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cmd.text(HEATING_LBL_POS, GET_TEXT_F(MSG_HEATING));
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} else if (getActualTemp_celsius(e) > 100) {
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cmd.cmd(COLOR_RGB(0xFF0000))
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.text(BTN_POS(1,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_CAUTION))
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.text(CAUTION_LBL_POS, GET_TEXT_F(MSG_CAUTION))
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.colors(normal_btn)
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.text(BTN_POS(1,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_HOT));
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.text(HOT_LBL_POS, GET_TEXT_F(MSG_HOT));
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}
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#define TOG_STYLE(A) colors(A ? action_btn : normal_btn)
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@ -177,79 +189,42 @@ void ChangeFilamentScreen::onRedraw(draw_mode_t what) {
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const bool tog11 = screen_data.ChangeFilamentScreen.e_tag == 11;
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#endif
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#if ENABLED(TOUCH_UI_PORTRAIT)
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cmd.font(font_large)
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#else
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cmd.font(font_medium)
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#endif
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.TOG_STYLE(tog10)
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.tag(10) .button (BTN_POS(1,2), BTN_SIZE(1,1), F("1"))
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cmd.TOG_STYLE(tog10)
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.tag(10).button (E1_SEL_POS, F("1"))
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#if HOTENDS < 2
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.enabled(false)
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#else
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.TOG_STYLE(tog11)
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#endif
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.tag(11) .button (BTN_POS(2,2), BTN_SIZE(1,1), F("2"));
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.tag(11).button (E2_SEL_POS, F("2"));
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if (!t_ok) reset_menu_timeout();
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const bool tog7 = screen_data.ChangeFilamentScreen.repeat_tag == 7;
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const bool tog8 = screen_data.ChangeFilamentScreen.repeat_tag == 8;
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cmd.font(
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#if ENABLED(TOUCH_UI_PORTRAIT)
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font_large
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#else
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font_small
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#endif
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);
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{
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char str[30];
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format_temp(str, LOW_TEMP);
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cmd.tag(2) .TOG_STYLE(tog2) .button (BTN_POS(2,6), BTN_SIZE(1,1), str);
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cmd.tag(2) .TOG_STYLE(tog2).button (LOW_TEMP_POS, str);
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format_temp(str, MED_TEMP);
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cmd.tag(3) .TOG_STYLE(tog3) .button (BTN_POS(2,5), BTN_SIZE(1,1), str);
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cmd.tag(3) .TOG_STYLE(tog3).button (MED_TEMP_POS, str);
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format_temp(str, HIGH_TEMP);
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cmd.tag(4) .TOG_STYLE(tog4) .button (BTN_POS(2,4), BTN_SIZE(1,1), str);
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cmd.tag(4) .TOG_STYLE(tog4).button (HIG_TEMP_POS, str);
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}
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cmd.colors(normal_btn)
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// Add tags to color gradient
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.cmd(COLOR_MASK(0,0,0,0))
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.tag(2) .rectangle(BTN_POS(1,6), BTN_SIZE(1,1))
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.tag(3) .rectangle(BTN_POS(1,5), BTN_SIZE(1,1))
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.tag(4) .rectangle(BTN_POS(1,4), BTN_SIZE(1,1))
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.cmd(COLOR_MASK(1,1,1,1))
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.cmd(COLOR_RGB(t_ok ? bg_text_enabled : bg_text_disabled))
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#if ENABLED(TOUCH_UI_PORTRAIT)
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.font(font_large)
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.tag(0) .text (BTN_POS(1,8), BTN_SIZE(1,1), GET_TEXT_F(MSG_UNLOAD_FILAMENT))
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.text (BTN_POS(2,8), BTN_SIZE(1,1), GET_TEXT_F(MSG_LOAD_FILAMENT))
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.tag(5) .enabled(t_ok).button (BTN_POS(1,9), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOMENTARY))
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.tag(6) .enabled(t_ok).button (BTN_POS(2,9), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOMENTARY))
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.tag(7).TOG_STYLE(tog7).enabled(t_ok).button (BTN_POS(1,10), BTN_SIZE(1,1), GET_TEXT_F(MSG_CONTINUOUS))
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.tag(8).TOG_STYLE(tog8).enabled(t_ok).button (BTN_POS(2,10), BTN_SIZE(1,1), GET_TEXT_F(MSG_CONTINUOUS))
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.tag(1).colors(action_btn) .button (BTN_POS(1,11), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
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#else
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.font(font_small)
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.tag(0) .text (BTN_POS(3,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_UNLOAD_FILAMENT))
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.text (BTN_POS(4,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_LOAD_FILAMENT))
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.tag(5) .enabled(t_ok).button (BTN_POS(3,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOMENTARY))
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.tag(6) .enabled(t_ok).button (BTN_POS(4,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOMENTARY))
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.tag(7).TOG_STYLE(tog7).enabled(t_ok).button (BTN_POS(3,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_CONTINUOUS))
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.tag(8).TOG_STYLE(tog8).enabled(t_ok).button (BTN_POS(4,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_CONTINUOUS))
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.font(font_medium)
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.tag(1).colors(action_btn) .button (BTN_POS(3,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
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#endif
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cmd.cmd(COLOR_RGB(t_ok ? bg_text_enabled : bg_text_disabled))
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.tag(0) .text (UNLD_LABL_POS, GET_TEXT_F(MSG_UNLOAD_FILAMENT))
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.text (LOAD_LABL_POS, GET_TEXT_F(MSG_LOAD_FILAMENT))
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.colors(normal_btn)
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.tag(5) .enabled(t_ok).button (UNLD_MOMN_POS, GET_TEXT_F(MSG_MOMENTARY))
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.tag(6) .enabled(t_ok).button (LOAD_MOMN_POS, GET_TEXT_F(MSG_MOMENTARY))
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.tag(7).TOG_STYLE(tog7).enabled(t_ok).button (UNLD_CONT_POS, GET_TEXT_F(MSG_CONTINUOUS))
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.tag(8).TOG_STYLE(tog8).enabled(t_ok).button (LOAD_CONT_POS, GET_TEXT_F(MSG_CONTINUOUS))
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.tag(1).colors(action_btn) .button (BACK_POS, GET_TEXT_F(MSG_BACK));
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}
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#undef GRID_COLS
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#undef GRID_ROWS
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}
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uint8_t ChangeFilamentScreen::getSoftenTemp() {
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@ -352,6 +352,13 @@ void StatusScreen::setStatusMessage(progmem_str message) {
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}
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void StatusScreen::setStatusMessage(const char* message) {
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if (CommandProcessor::is_processing()) {
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#if ENABLED(TOUCH_UI_DEBUG)
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SERIAL_ECHO_MSG("Cannot update status message, command processor busy");
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#endif
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return;
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}
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CommandProcessor cmd;
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cmd.cmd(CMD_DLSTART)
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.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
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@ -366,8 +373,7 @@ void StatusScreen::setStatusMessage(const char* message) {
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storeBackground();
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#if ENABLED(TOUCH_UI_DEBUG)
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SERIAL_ECHO_START();
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SERIAL_ECHOLNPAIR("New status message: ", message);
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SERIAL_ECHO_MSG("New status message: ", message);
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#endif
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if (AT_SCREEN(StatusScreen)) {
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@ -85,6 +85,9 @@ void TouchCalibrationScreen::onRedraw(draw_mode_t) {
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void TouchCalibrationScreen::onIdle() {
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if (!CLCD::is_touching() && !CommandProcessor::is_processing()) {
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GOTO_PREVIOUS();
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#if ENABLED(TOUCH_UI_DEBUG)
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SERIAL_ECHO_MSG("Calibration routine finished");
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#endif
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}
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}
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