Individual Axis Homing LCD menu items
This commit is contained in:
parent
a454a88f9c
commit
09150cae79
|
@ -870,6 +870,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -853,6 +853,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -851,6 +851,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -862,6 +862,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -864,6 +864,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -887,6 +887,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -870,6 +870,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -865,6 +865,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -878,6 +878,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -891,6 +891,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -862,6 +862,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -870,6 +870,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -999,6 +999,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -999,6 +999,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -1003,6 +1003,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -996,6 +996,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -1004,6 +1004,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -873,6 +873,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -864,6 +864,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
|||
//
|
||||
//#define REVERSE_MENU_DIRECTION
|
||||
|
||||
//
|
||||
// Individual Axis Homing
|
||||
//
|
||||
// Add individual axis homing items (Home X, Home Y, and Home Z) to the LCD menu.
|
||||
//
|
||||
//#define INDIVIDUAL_AXIS_HOMING_MENU
|
||||
|
||||
//
|
||||
// SPEAKER/BUZZER
|
||||
//
|
||||
|
|
|
@ -64,6 +64,15 @@
|
|||
#ifndef MSG_AUTO_HOME
|
||||
#define MSG_AUTO_HOME "Auto home"
|
||||
#endif
|
||||
#ifndef MSG_AUTO_HOME_X
|
||||
#define MSG_AUTO_HOME_X "Home X"
|
||||
#endif
|
||||
#ifndef MSG_AUTO_HOME_Y
|
||||
#define MSG_AUTO_HOME_Y "Home Y"
|
||||
#endif
|
||||
#ifndef MSG_AUTO_HOME_Z
|
||||
#define MSG_AUTO_HOME_Z "Home Z"
|
||||
#endif
|
||||
#ifndef MSG_LEVEL_BED_HOMING
|
||||
#define MSG_LEVEL_BED_HOMING "Homing XYZ"
|
||||
#endif
|
||||
|
|
|
@ -1093,6 +1093,11 @@ static void lcd_prepare_menu() {
|
|||
// Auto Home
|
||||
//
|
||||
MENU_ITEM(gcode, MSG_AUTO_HOME, PSTR("G28"));
|
||||
#if ENABLED(INDIVIDUAL_AXIS_HOMING_MENU)
|
||||
MENU_ITEM(gcode, MSG_AUTO_HOME_X, PSTR("G28 X"));
|
||||
MENU_ITEM(gcode, MSG_AUTO_HOME_Y, PSTR("G28 Y"));
|
||||
MENU_ITEM(gcode, MSG_AUTO_HOME_Z, PSTR("G28 Z"));
|
||||
#endif
|
||||
|
||||
//
|
||||
// Set Home Offsets
|
||||
|
|
Loading…
Reference in a new issue