Fix Color UI external_control, wait_for_release (#19771)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
parent
e370834c35
commit
0b80841c38
|
@ -40,7 +40,7 @@ int16_t Touch::x, Touch::y;
|
|||
touch_control_t Touch::controls[];
|
||||
touch_control_t *Touch::current_control;
|
||||
uint16_t Touch::controls_count;
|
||||
millis_t Touch::now = 0;
|
||||
millis_t Touch::last_touch_ms = 0;
|
||||
millis_t Touch::time_to_hold;
|
||||
millis_t Touch::repeat_delay;
|
||||
millis_t Touch::touch_time;
|
||||
|
@ -79,8 +79,10 @@ void Touch::idle() {
|
|||
|
||||
if (!enabled) return;
|
||||
|
||||
if (now == millis()) return;
|
||||
now = millis();
|
||||
// Return if Touch::idle is called within the same millisecond
|
||||
const millis_t now = millis();
|
||||
if (last_touch_ms == now) return;
|
||||
last_touch_ms = now;
|
||||
|
||||
if (get_point(&_x, &_y)) {
|
||||
#if HAS_RESUME_CONTINUE
|
||||
|
@ -88,24 +90,25 @@ void Touch::idle() {
|
|||
if (wait_for_user) {
|
||||
touch_control_type = CLICK;
|
||||
ui.lcd_clicked = true;
|
||||
if (ui.external_control) wait_for_user = false;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if LCD_TIMEOUT_TO_STATUS
|
||||
ui.return_to_status_ms = now + LCD_TIMEOUT_TO_STATUS;
|
||||
ui.return_to_status_ms = last_touch_ms + LCD_TIMEOUT_TO_STATUS;
|
||||
#endif
|
||||
|
||||
if (touch_time) {
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
if (touch_control_type == NONE && ELAPSED(now, touch_time + TOUCH_SCREEN_HOLD_TO_CALIBRATE_MS) && ui.on_status_screen())
|
||||
if (touch_control_type == NONE && ELAPSED(last_touch_ms, touch_time + TOUCH_SCREEN_HOLD_TO_CALIBRATE_MS) && ui.on_status_screen())
|
||||
ui.goto_screen(touch_screen_calibration);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
if (time_to_hold == 0) time_to_hold = now + MINIMUM_HOLD_TIME;
|
||||
if (PENDING(now, time_to_hold)) return;
|
||||
if (time_to_hold == 0) time_to_hold = last_touch_ms + MINIMUM_HOLD_TIME;
|
||||
if (PENDING(last_touch_ms, time_to_hold)) return;
|
||||
|
||||
if (x != 0 && y != 0) {
|
||||
if (current_control) {
|
||||
|
@ -131,7 +134,7 @@ void Touch::idle() {
|
|||
}
|
||||
|
||||
if (current_control == NULL)
|
||||
touch_time = now;
|
||||
touch_time = last_touch_ms;
|
||||
}
|
||||
x = _x;
|
||||
y = _y;
|
||||
|
@ -284,7 +287,7 @@ void Touch::hold(touch_control_t *control, millis_t delay) {
|
|||
current_control = control;
|
||||
if (delay) {
|
||||
repeat_delay = delay > MIN_REPEAT_DELAY ? delay : MIN_REPEAT_DELAY;
|
||||
time_to_hold = now + repeat_delay;
|
||||
time_to_hold = last_touch_ms + repeat_delay;
|
||||
}
|
||||
ui.refresh();
|
||||
}
|
||||
|
|
|
@ -164,7 +164,13 @@ class Touch {
|
|||
static void reset() { controls_count = 0; touch_time = -1; current_control = NULL; }
|
||||
static void clear() { controls_count = 0; }
|
||||
static void idle();
|
||||
static bool is_clicked() { return touch_control_type == CLICK; }
|
||||
static bool is_clicked() {
|
||||
if (touch_control_type == CLICK) {
|
||||
touch_control_type = NONE;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static void disable() { enabled = false; }
|
||||
static void enable() { enabled = true; }
|
||||
|
||||
|
|
|
@ -1478,10 +1478,6 @@ void MarlinUI::update() {
|
|||
set_status_P(msg, -1);
|
||||
}
|
||||
|
||||
#if ENABLED(SDSUPPORT)
|
||||
extern bool wait_for_user, wait_for_heatup;
|
||||
#endif
|
||||
|
||||
void MarlinUI::abort_print() {
|
||||
#if ENABLED(SDSUPPORT)
|
||||
wait_for_heatup = wait_for_user = false;
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
#include "../gcode/gcode.h"
|
||||
#include "../lcd/ultralcd.h"
|
||||
|
||||
#include "../MarlinCore.h" // for stop(), disable_e_steppers, wait_for_user
|
||||
#include "../MarlinCore.h" // for stop(), disable_e_steppers
|
||||
|
||||
#if HAS_LEVELING
|
||||
#include "../feature/bedlevel/bedlevel.h"
|
||||
|
|
Loading…
Reference in a new issue