Replace LANGUAGE_INCLUDE with LCD_LANGUAGE
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@ -771,7 +771,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -506,6 +506,8 @@
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#error DISABLE_MAX_ENDSTOPS and DISABLE_MIN_ENDSTOPS deprecated. Use individual USE_*_PLUG options instead.
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#elif ENABLED(Z_DUAL_ENDSTOPS) && !defined(Z2_USE_ENDSTOP)
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#error Z_DUAL_ENDSTOPS settings are simplified. Just set Z2_USE_ENDSTOP to the endstop you want to repurpose for Z2
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#elif defined(LANGUAGE_INCLUDE)
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#error LANGUAGE_INCLUDE has been replaced by LCD_LANGUAGE. Please update your configuration.
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#endif
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#endif //SANITYCHECK_H
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@ -753,7 +753,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -750,7 +750,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -762,7 +762,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -764,7 +764,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -787,7 +787,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -770,7 +770,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -765,7 +765,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -778,7 +778,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -791,7 +791,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -762,7 +762,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -770,7 +770,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -899,7 +899,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -899,7 +899,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -903,7 +903,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -896,7 +896,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -904,7 +904,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -773,7 +773,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -764,7 +764,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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@ -25,7 +25,10 @@
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#include "Configuration.h"
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#define GENERATE_LANGUAGE_INCLUDE(M) STRINGIFY_(language_##M.h)
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// Fallback if no language is set. DON'T CHANGE
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#ifndef LCD_LANGUAGE
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#define LCD_LANGUAGE en
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#endif
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// For character-based LCD controllers (DISPLAY_CHARSET_HD44780)
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#define JAPANESE 1
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@ -62,11 +65,6 @@
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// cn Chinese
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// cz Czech
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// fallback if no language is set, don't change
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#ifndef LANGUAGE_INCLUDE
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#endif
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#if ENABLED(USE_AUTOMATIC_VERSIONING)
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#include "_Version.h"
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#else
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@ -236,7 +234,11 @@
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// LCD Menu Messages
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#include LANGUAGE_INCLUDE
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#define LANGUAGE_INCL_(M) STRINGIFY_(language_##M.h)
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#define LANGUAGE_INCL(M) LANGUAGE_INCL_(M)
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#define INCLUDE_LANGUAGE LANGUAGE_INCL(LCD_LANGUAGE)
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#include INCLUDE_LANGUAGE
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#include "language_en.h"
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#endif //__LANGUAGE_H
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