Misc formatting, cleanup
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@ -87,10 +87,9 @@ void StressTestScreen::runTestOnBootup(bool enable) {
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}
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}
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void StressTestScreen::startupCheck() {
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void StressTestScreen::startupCheck() {
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if (LockScreen::get_hash() == 0xDEAD) {
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if (LockScreen::get_hash() == 0xDEAD)
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GOTO_SCREEN(StressTestScreen);
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GOTO_SCREEN(StressTestScreen);
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}
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}
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}
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void StressTestScreen::onEntry() {
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void StressTestScreen::onEntry() {
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screen_data.StressTestScreen.next_watchdog_trigger = millis() + 10000 + random(40000);
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screen_data.StressTestScreen.next_watchdog_trigger = millis() + 10000 + random(40000);
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@ -1524,17 +1524,17 @@ void MarlinUI::update() {
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const int8_t xdir = col < (LCD_WIDTH ) / 2 ? -1 : 1,
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const int8_t xdir = col < (LCD_WIDTH ) / 2 ? -1 : 1,
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ydir = row < (LCD_HEIGHT) / 2 ? -1 : 1;
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ydir = row < (LCD_HEIGHT) / 2 ? -1 : 1;
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if (on_edit_screen)
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if (on_edit_screen)
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encoderDiff = ENCODER_PULSES_PER_STEP * ydir;
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encoderDiff = (ENCODER_PULSES_PER_STEP) * ydir;
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else if (screen_items > 0) {
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else if (screen_items > 0) {
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// Last 3 cols act as a scroll :-)
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// Last 3 cols act as a scroll :-)
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if (col > (LCD_WIDTH) - 5)
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if (col > (LCD_WIDTH) - 5)
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// 2 * LCD_HEIGHT to scroll to bottom of next page. (LCD_HEIGHT would only go 1 item down.)
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// 2 * LCD_HEIGHT to scroll to bottom of next page. (LCD_HEIGHT would only go 1 item down.)
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encoderDiff = ENCODER_PULSES_PER_STEP * (encoderLine - encoderTopLine + 2 * (LCD_HEIGHT)) * ydir;
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encoderDiff = (ENCODER_PULSES_PER_STEP) * (encoderLine - encoderTopLine + 2 * (LCD_HEIGHT)) * ydir;
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else
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else
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encoderDiff = ENCODER_PULSES_PER_STEP * (row - encoderPosition + encoderTopLine);
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encoderDiff = (ENCODER_PULSES_PER_STEP) * (row - encoderPosition + encoderTopLine);
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}
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}
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else if (!on_status_screen())
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else if (!on_status_screen())
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encoderDiff = ENCODER_PULSES_PER_STEP * xdir;
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encoderDiff = (ENCODER_PULSES_PER_STEP) * xdir;
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}
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}
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#endif
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#endif
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