diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index b2606f085c..e66613937d 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -1854,7 +1854,7 @@ * M502 - Revert settings to "factory" defaults. (Follow with M500 to init the EEPROM.) */ //#define EEPROM_SETTINGS // Persistent storage with M500 and M501 -//#define DISABLE_M503 // Saves ~2700 bytes of PROGMEM. Disable for release! +//#define DISABLE_M503 // Saves ~2700 bytes of flash. Disable for release! #define EEPROM_CHITCHAT // Give feedback on EEPROM commands. Disable to save PROGMEM. #define EEPROM_BOOT_SILENT // Keep M503 quiet and only give errors during first load #if ENABLED(EEPROM_SETTINGS) diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h index a0d84092df..6d55be8118 100644 --- a/Marlin/Configuration_adv.h +++ b/Marlin/Configuration_adv.h @@ -1662,11 +1662,11 @@ //#define XYZ_NO_FRAME #define XYZ_HOLLOW_FRAME - // A bigger font is available for edit items. Costs 3120 bytes of PROGMEM. + // A bigger font is available for edit items. Costs 3120 bytes of flash. // Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese. //#define USE_BIG_EDIT_FONT - // A smaller font may be used on the Info Screen. Costs 2434 bytes of PROGMEM. + // A smaller font may be used on the Info Screen. Costs 2434 bytes of flash. // Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese. //#define USE_SMALL_INFOFONT @@ -1711,7 +1711,7 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of PROGMEM. + //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of flash. // Frivolous Game Options //#define MARLIN_BRICKOUT @@ -2257,7 +2257,7 @@ #define BUFSIZE 4 // Transmission to Host Buffer Size -// To save 386 bytes of PROGMEM (and TX_BUFFER_SIZE+3 bytes of RAM) set to 0. +// To save 386 bytes of flash (and TX_BUFFER_SIZE+3 bytes of RAM) set to 0. // To buffer a simple "ok" you need 4 bytes. // For ADVANCED_OK (M105) you need 32 bytes. // For debug-echo: 128 bytes for the optimal speed.