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documentation/LCDLanguageFont.md moved to http://www.marlinfirmware.org/ at commit 12d0983757
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@ -703,7 +703,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -687,7 +687,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -684,7 +684,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -719,7 +719,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -712,7 +712,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -755,7 +755,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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||||||
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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||||||
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -830,7 +830,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -821,7 +821,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -740,7 +740,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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||||||
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -707,7 +707,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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||||||
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
|
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -698,7 +698,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
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// See also documentation/LCDLanguageFont.md
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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@ -10,7 +10,7 @@
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//
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//
|
||||||
// ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h"
|
// ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h"
|
||||||
// ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS
|
// ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS
|
||||||
// See also documentation/LCDLanguageFont.md
|
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
|
||||||
// Languages
|
// Languages
|
||||||
// en English
|
// en English
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Aragonese
|
* Aragonese
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_AN_H
|
#ifndef LANGUAGE_AN_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Bulgarian
|
* Bulgarian
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_BG_H
|
#ifndef LANGUAGE_BG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Catalan
|
* Catalan
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_CA_H
|
#ifndef LANGUAGE_CA_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Chinese
|
* Chinese
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* Se also documentation/LCDLanguageFont.md
|
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_CN_H
|
#ifndef LANGUAGE_CN_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Czech
|
* Czech
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
* Translated by Petr Zahradnik, Computer Laboratory
|
* Translated by Petr Zahradnik, Computer Laboratory
|
||||||
* Blog and video blog Zahradnik se bavi
|
* Blog and video blog Zahradnik se bavi
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Danish
|
* Danish
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_DA_H
|
#ifndef LANGUAGE_DA_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* German
|
* German
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_DE_H
|
#ifndef LANGUAGE_DE_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* English
|
* English
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* Se also documentation/LCDLanguageFont.md
|
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_EN_H
|
#ifndef LANGUAGE_EN_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Spanish
|
* Spanish
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_ES_H
|
#ifndef LANGUAGE_ES_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Basque-Euskera
|
* Basque-Euskera
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_EU_H
|
#ifndef LANGUAGE_EU_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Finnish
|
* Finnish
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_FI_H
|
#ifndef LANGUAGE_FI_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* French
|
* French
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_FR_H
|
#ifndef LANGUAGE_FR_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Galician language (ISO "gl")
|
* Galician language (ISO "gl")
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* Se also documentation/LCDLanguageFont.md
|
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_GL_H
|
#ifndef LANGUAGE_GL_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Italian
|
* Italian
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_IT_H
|
#ifndef LANGUAGE_IT_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Japanese (Kana)
|
* Japanese (Kana)
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Japanese (Kana UTF8 version)
|
* Japanese (Kana UTF8 version)
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Dutch
|
* Dutch
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_NL_H
|
#ifndef LANGUAGE_NL_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Polish
|
* Polish
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_PL_H
|
#ifndef LANGUAGE_PL_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Portuguese (Brazil)
|
* Portuguese (Brazil)
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_PT_BR_H
|
#ifndef LANGUAGE_PT_BR_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Portuguese (Brazil)
|
* Portuguese (Brazil)
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_PT_BR_UTF_H
|
#ifndef LANGUAGE_PT_BR_UTF_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Portuguese
|
* Portuguese
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_PT_H
|
#ifndef LANGUAGE_PT_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Portuguese
|
* Portuguese
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_PT_UTF_H
|
#ifndef LANGUAGE_PT_UTF_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* Russian
|
* Russian
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_RU_H
|
#ifndef LANGUAGE_RU_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* TEST
|
* TEST
|
||||||
*
|
*
|
||||||
* LCD Menu Messages
|
* LCD Menu Messages
|
||||||
* See also documentation/LCDLanguageFont.md
|
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#ifndef LANGUAGE_TEST_H
|
#ifndef LANGUAGE_TEST_H
|
||||||
|
|
Loading…
Reference in a new issue