save FLASH by using reduced font for some languages
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3f5f39576b
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229a27a1c7
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@ -32,6 +32,99 @@
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Max Font ascent = 8 descent=-1
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*/
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#include <U8glib.h>
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#define not_extended_ISO10646_1_5x7 (defined(LANGUAGE_AN_H) \
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|| defined(LANGUAGE_EN_H) \
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|| defined(LANGUAGE_ES_H) \
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|| defined(LANGUAGE_EU_H) \
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|| defined(LANGUAGE_FR_H) \
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|| defined(LANGUAGE_GL_H) \
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|| defined(LANGUAGE_NL_H) \
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|| defined(LANGUAGE_PL_HD44780_H) \
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|| defined(LANGUAGE_PT_H) \
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|| defined(LANGUAGE_PT_BR_H))
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#if defined(__AVR__) && not_extended_ISO10646_1_5x7
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// reduced font (only sysmbols 32 - 127) - saves about 1400 bytes of FLASH
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const u8g_fntpgm_uint8_t ISO10646_1_5x7[] U8G_SECTION(".progmem.ISO10646_1_5x7") = {
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0,6,9,0,254,7,1,146,3,33,32,127,255,7,255,7,
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255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128,
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128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6,
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0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32,
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120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32,
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64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104,
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2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32,
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64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32,
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32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5,
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5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192,
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64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192,
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192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6,
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0,0,112,136,136,136,136,136,112,3,7,7,6,1,0,64,
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192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112,
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128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240,
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5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7,
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6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0,
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112,128,128,240,136,136,112,5,7,7,6,0,0,248,8,16,
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32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136,
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112,5,7,7,6,0,0,112,136,136,120,8,8,112,2,5,
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5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192,
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192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64,
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32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1,
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0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136,
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8,16,32,0,32,5,7,7,6,0,0,112,136,8,104,168,
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168,112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,
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7,7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,
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0,0,112,136,128,128,128,136,112,5,7,7,6,0,0,240,
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136,136,136,136,136,240,5,7,7,6,0,0,248,128,128,240,
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128,128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,
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5,7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,
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6,0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,
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128,128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,
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16,16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,
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136,5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,
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7,6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,
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0,136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,
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136,136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,
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128,128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,
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7,7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,
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0,0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,
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32,32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,
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136,136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,
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5,7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,
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6,0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,
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136,136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,
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32,64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,
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224,5,5,5,6,0,1,128,64,32,16,8,3,7,7,6,
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1,0,224,32,32,32,32,32,224,5,3,3,6,0,4,32,
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80,136,5,1,1,6,0,0,248,2,2,2,6,2,5,128,
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64,5,5,5,6,0,0,112,8,120,136,120,5,7,7,6,
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0,0,128,128,176,200,136,136,240,5,5,5,6,0,0,112,
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128,128,136,112,5,7,7,6,0,0,8,8,104,152,136,136,
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120,5,5,5,6,0,0,112,136,248,128,112,5,7,7,6,
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0,0,48,72,224,64,64,64,64,5,6,6,6,0,255,112,
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136,136,120,8,112,5,7,7,6,0,0,128,128,176,200,136,
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136,136,1,7,7,6,2,0,128,0,128,128,128,128,128,3,
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8,8,6,1,255,32,0,32,32,32,32,160,64,4,7,7,
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6,0,0,128,128,144,160,192,160,144,3,7,7,6,1,0,
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192,64,64,64,64,64,224,5,5,5,6,0,0,208,168,168,
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168,168,5,5,5,6,0,0,176,200,136,136,136,5,5,5,
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6,0,0,112,136,136,136,112,5,6,6,6,0,255,240,136,
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136,240,128,128,5,6,6,6,0,255,120,136,136,120,8,8,
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5,5,5,6,0,0,176,200,128,128,128,5,5,5,6,0,
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0,112,128,112,8,240,4,7,7,6,0,0,64,64,224,64,
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64,64,48,5,5,5,6,0,0,136,136,136,152,104,5,5,
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5,6,0,0,136,136,136,80,32,5,5,5,6,0,0,136,
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136,168,168,80,5,5,5,6,0,0,136,80,32,80,136,5,
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6,6,6,0,255,136,136,136,120,8,112,5,5,5,6,0,
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0,248,16,32,64,248,3,7,7,6,1,0,32,64,64,128,
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64,64,32,1,7,7,6,2,0,128,128,128,128,128,128,128,
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3,7,7,6,1,0,128,64,64,32,64,64,128,5,2,2,
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6,0,2,104,144,0,0,0,6,0,0};
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#else
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// extended (original) font (sysmbols 32 - 255)
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const u8g_fntpgm_uint8_t ISO10646_1_5x7[2592] U8G_SECTION(".progmem.ISO10646_1_5x7") = {
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0, 6, 9, 0, 254, 7, 1, 146, 3, 33, 32, 255, 255, 8, 255, 7,
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255, 0, 0, 0, 6, 0, 0, 1, 7, 7, 6, 2, 0, 128, 128, 128,
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136, 136, 248, 8, 112, 4, 7, 7, 6, 1, 255, 192, 64, 96, 80, 96,
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64, 224, 5, 8, 8, 6, 0, 255, 80, 0, 136, 136, 136, 120, 8, 112
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};
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#endif
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@ -27,8 +27,8 @@
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* See also http://marlinfw.org/docs/development/lcd_language.html
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*
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*/
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#ifndef LANGUAGE_FR_H
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#define LANGUAGE_FR_H
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#ifndef LANGUAGE_FR_UTF_H
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#define LANGUAGE_FR_UTF_H
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#define MAPPER_C2C3
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#define DISPLAY_CHARSET_ISO10646_1
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#define MSG_FILAMENT_CHANGE_RESUME_1 _UxGT("Reprise...")
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#endif // LCD_HEIGHT < 4
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#endif // LANGUAGE_FR_H
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#endif // LANGUAGE_FR_UTF_H
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@ -24,6 +24,9 @@
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* Polish for DOGM display - includes accented characters
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*/
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#ifndef LANGUAGE_PL_DOGM_H
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#define LANGUAGE_PL_DOGM_H
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#define WELCOME_MSG MACHINE_NAME _UxGT(" gotowy.")
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#define MSG_SD_INSERTED _UxGT("Karta włożona")
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#define MSG_SD_REMOVED _UxGT("Karta usunięta")
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#define MSG_FILAMENT_CHANGE_EXTRUDE_1 _UxGT("Ekstruzja...")
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#define MSG_FILAMENT_CHANGE_RESUME_1 _UxGT("Wznowienie...")
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#endif // LCD_HEIGHT < 4
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#endif // LANGUAGE_PL_DOGM_H
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* Polish for HD44780 display - no accented characters
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*/
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#ifndef LANGUAGE_PL_HD44780_H
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#define LANGUAGE_PL_HD44780_H
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#define WELCOME_MSG MACHINE_NAME _UxGT(" gotowy.")
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#define MSG_SD_INSERTED _UxGT("Karta wlozona")
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#define MSG_SD_REMOVED _UxGT("Karta usunieta")
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#define MSG_FILAMENT_CHANGE_EXTRUDE_1 _UxGT("Ekstruzja...")
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#define MSG_FILAMENT_CHANGE_RESUME_1 _UxGT("Wznowienie...")
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#endif // LCD_HEIGHT < 4
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#endif // LANGUAGE_PL_HD44780_H
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