🩹 Fix DGUS_PREHEAT_UI enable with DGUS_LCD_CLASSIC (#24066)

This commit is contained in:
ellensp 2022-04-22 23:02:47 +12:00 committed by Scott Lahteine
parent 28d2bc353e
commit 230db90b70
2 changed files with 5 additions and 3 deletions

View file

@ -3044,7 +3044,7 @@
#define HAS_TEMPERATURE 1
#endif
#if HAS_TEMPERATURE && EITHER(HAS_MARLINUI_MENU, HAS_DWIN_E3V2)
#if HAS_TEMPERATURE && ANY(HAS_MARLINUI_MENU, HAS_DWIN_E3V2, HAS_DGUS_LCD_CLASSIC)
#ifdef PREHEAT_6_LABEL
#define PREHEAT_COUNT 6
#elif defined(PREHEAT_5_LABEL)

View file

@ -629,8 +629,10 @@ void DGUSScreenHandler::HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr
default:
switch (var.VP) {
default: return;
case VP_E0_BED_PREHEAT: TERN_(HAS_HOTEND, ui.preheat_all(0)); break;
case VP_E1_BED_PREHEAT: TERN_(HAS_MULTI_HOTEND, ui.preheat_all(1)); break;
case VP_E0_BED_PREHEAT: TERN_(HAS_HOTEND, ui.preheat_all(0)); break;
#if DISABLED(DGUS_LCD_UI_HIPRECY) && HAS_MULTI_HOTEND
case VP_E1_BED_PREHEAT: ui.preheat_all(1); break;
#endif
}
case 7: break; // Custom preheat
case 9: thermalManager.cooldown(); break; // Cool down