Make DISPLAY_CHARSET_HD44780 a single setting
This commit is contained in:
parent
a5d00f755b
commit
259794c0be
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@ -773,25 +773,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//
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/**
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// LCD CHARACTER SET
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* LCD Character Set
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//
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*
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// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
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// your physical hardware, so it must match your character-based LCD.
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*
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//
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* All character-based LCD's provide ASCII plus one of these
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// Note: This option is NOT applicable to graphical displays.
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* language extensions:
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//
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*
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// To find out what type of display you have:
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* - JAPANESE ... the most common
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// - Compile and upload with the language (above) set to 'test'
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* - WESTERN ... with more accented characters
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// - Click the controller to view the LCD menu
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* - CYRILLIC ... for the Russian language
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//
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*
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// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
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//
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*
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -172,8 +172,8 @@
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/**
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/**
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* Required LCD language
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* Required LCD language
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*/
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*/
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#if DISABLED(DOGLCD) && ENABLED(ULTRA_LCD) && DISABLED(DISPLAY_CHARSET_HD44780_JAPAN) && DISABLED(DISPLAY_CHARSET_HD44780_WESTERN) && DISABLED(DISPLAY_CHARSET_HD44780_CYRILLIC)
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#if DISABLED(DOGLCD) && ENABLED(ULTRA_LCD) && !defined(DISPLAY_CHARSET_HD44780)
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#error You must enable either DISPLAY_CHARSET_HD44780_JAPAN or DISPLAY_CHARSET_HD44780_WESTERN or DISPLAY_CHARSET_HD44780_CYRILLIC for your LCD controller.
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#error You must set DISPLAY_CHARSET_HD44780 to JAPANESE, WESTERN or CYRILLIC for your LCD controller.
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#endif
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#endif
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/**
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/**
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@ -37,7 +37,8 @@
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#define DOGM_LCD_IMPLEMENTATION_H
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#define DOGM_LCD_IMPLEMENTATION_H
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/**
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/**
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* Implementation of the LCD display routines for a DOGM128 graphic display. These are common LCD 128x64 pixel graphic displays.
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* Implementation of the LCD display routines for a DOGM128 graphic display.
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* These are common LCD 128x64 pixel graphic displays.
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*/
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*/
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#if ENABLED(ULTIPANEL)
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#if ENABLED(ULTIPANEL)
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@ -91,13 +92,13 @@
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#define FONT_MENU_NAME ISO10646_1_5x7
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#define FONT_MENU_NAME ISO10646_1_5x7
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#endif
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#endif
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#else // SIMULATE_ROMFONT
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#else // SIMULATE_ROMFONT
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#if ENABLED(DISPLAY_CHARSET_HD44780_JAPAN)
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#if DISPLAY_CHARSET_HD44780 == JAPANESE
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#include "dogm_font_data_HD44780_J.h"
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#include "dogm_font_data_HD44780_J.h"
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#define FONT_MENU_NAME HD44780_J_5x7
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#define FONT_MENU_NAME HD44780_J_5x7
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#elif ENABLED(DISPLAY_CHARSET_HD44780_WESTERN)
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#elif DISPLAY_CHARSET_HD44780 == WESTERN
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#include "dogm_font_data_HD44780_W.h"
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#include "dogm_font_data_HD44780_W.h"
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#define FONT_MENU_NAME HD44780_W_5x7
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#define FONT_MENU_NAME HD44780_W_5x7
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#elif ENABLED(DISPLAY_CHARSET_HD44780_CYRILLIC)
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#elif DISPLAY_CHARSET_HD44780 == CYRILLIC
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#include "dogm_font_data_HD44780_C.h"
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#include "dogm_font_data_HD44780_C.h"
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#define FONT_MENU_NAME HD44780_C_5x7
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#define FONT_MENU_NAME HD44780_C_5x7
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#else // fall-back
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#else // fall-back
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@ -755,25 +755,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//
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/**
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// LCD CHARACTER SET
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* LCD Character Set
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//
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*
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// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
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// your physical hardware, so it must match your character-based LCD.
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*
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||||||
//
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* All character-based LCD's provide ASCII plus one of these
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// Note: This option is NOT applicable to graphical displays.
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* language extensions:
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//
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*
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// To find out what type of display you have:
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* - JAPANESE ... the most common
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// - Compile and upload with the language (above) set to 'test'
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* - WESTERN ... with more accented characters
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||||||
// - Click the controller to view the LCD menu
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* - CYRILLIC ... for the Russian language
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//
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*
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// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
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//
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*
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -752,25 +752,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//
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/**
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// LCD CHARACTER SET
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* LCD Character Set
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//
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*
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// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
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||||||
// your physical hardware, so it must match your character-based LCD.
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*
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||||||
//
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* All character-based LCD's provide ASCII plus one of these
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||||||
// Note: This option is NOT applicable to graphical displays.
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* language extensions:
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||||||
//
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*
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||||||
// To find out what type of display you have:
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* - JAPANESE ... the most common
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||||||
// - Compile and upload with the language (above) set to 'test'
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* - WESTERN ... with more accented characters
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||||||
// - Click the controller to view the LCD menu
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* - CYRILLIC ... for the Russian language
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||||||
//
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*
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// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
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||||||
//
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*
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// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -764,25 +764,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//
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//
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//
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/**
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// LCD CHARACTER SET
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* LCD Character Set
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//
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*
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// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
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||||||
// your physical hardware, so it must match your character-based LCD.
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*
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||||||
//
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* All character-based LCD's provide ASCII plus one of these
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||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
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*
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||||||
// To find out what type of display you have:
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* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
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* - WESTERN ... with more accented characters
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||||||
// - Click the controller to view the LCD menu
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* - CYRILLIC ... for the Russian language
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||||||
//
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*
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||||||
// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
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||||||
//
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*
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||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -766,25 +766,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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||||||
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//
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/**
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||||||
// LCD CHARACTER SET
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* LCD Character Set
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||||||
//
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*
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||||||
// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
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||||||
// your physical hardware, so it must match your character-based LCD.
|
*
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||||||
//
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* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
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* language extensions:
|
||||||
//
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*
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||||||
// To find out what type of display you have:
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* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
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* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
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* - CYRILLIC ... for the Russian language
|
||||||
//
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*
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||||||
// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
|
||||||
//
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*
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||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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||||||
//
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* - Click the controller to view the LCD menu
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||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -789,25 +789,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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||||||
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//
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/**
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||||||
// LCD CHARACTER SET
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* LCD Character Set
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||||||
//
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*
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||||||
// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
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* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
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*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
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*
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||||||
// The LCD will display two lines from the upper half of the character set.
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* To determine the language extension installed on your controller:
|
||||||
//
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*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -772,25 +772,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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||||||
|
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//
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/**
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||||||
// LCD CHARACTER SET
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* LCD Character Set
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||||||
//
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*
|
||||||
// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
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*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
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*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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||||||
//
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* - Click the controller to view the LCD menu
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||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
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* - The LCD will display Japanese, Western, or Cyrillic text
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//#define DISPLAY_CHARSET_HD44780_WESTERN
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*
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//#define DISPLAY_CHARSET_HD44780_CYRILLIC
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* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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*
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* :['JAPANESE','WESTERN','CYRILLIC']
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*/
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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//
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// LCD TYPE
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// LCD TYPE
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@ -767,25 +767,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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|
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//
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/**
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// LCD CHARACTER SET
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* LCD Character Set
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//
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*
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// Choose ONE of the following charset options. This selection depends on
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* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
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* All character-based LCD's provide ASCII plus one of these
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||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
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*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
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||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
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*
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||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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* - Compile and upload with LCD_LANGUAGE set to 'test'
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||||||
//
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* - Click the controller to view the LCD menu
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#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -780,25 +780,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -793,25 +793,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -764,25 +764,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
//
|
//
|
||||||
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -772,25 +772,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -901,25 +901,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -901,25 +901,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -905,25 +905,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -898,25 +898,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -906,25 +906,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -775,25 +775,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
//
|
//
|
||||||
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -766,25 +766,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
//
|
//
|
||||||
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
|
||||||
|
|
||||||
//
|
/**
|
||||||
// LCD CHARACTER SET
|
* LCD Character Set
|
||||||
//
|
*
|
||||||
// Choose ONE of the following charset options. This selection depends on
|
* Note: This option is NOT applicable to Graphical Displays.
|
||||||
// your physical hardware, so it must match your character-based LCD.
|
*
|
||||||
//
|
* All character-based LCD's provide ASCII plus one of these
|
||||||
// Note: This option is NOT applicable to graphical displays.
|
* language extensions:
|
||||||
//
|
*
|
||||||
// To find out what type of display you have:
|
* - JAPANESE ... the most common
|
||||||
// - Compile and upload with the language (above) set to 'test'
|
* - WESTERN ... with more accented characters
|
||||||
// - Click the controller to view the LCD menu
|
* - CYRILLIC ... for the Russian language
|
||||||
//
|
*
|
||||||
// The LCD will display two lines from the upper half of the character set.
|
* To determine the language extension installed on your controller:
|
||||||
//
|
*
|
||||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
* - Compile and upload with LCD_LANGUAGE set to 'test'
|
||||||
//
|
* - Click the controller to view the LCD menu
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
|
* - The LCD will display Japanese, Western, or Cyrillic text
|
||||||
//#define DISPLAY_CHARSET_HD44780_WESTERN
|
*
|
||||||
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
|
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||||
|
*
|
||||||
|
* :['JAPANESE','WESTERN','CYRILLIC']
|
||||||
|
*/
|
||||||
|
#define DISPLAY_CHARSET_HD44780 JAPANESE
|
||||||
|
|
||||||
//
|
//
|
||||||
// LCD TYPE
|
// LCD TYPE
|
||||||
|
|
|
@ -27,6 +27,10 @@
|
||||||
|
|
||||||
#define GENERATE_LANGUAGE_INCLUDE(M) STRINGIFY_(language_##M.h)
|
#define GENERATE_LANGUAGE_INCLUDE(M) STRINGIFY_(language_##M.h)
|
||||||
|
|
||||||
|
// For character-based LCD controllers (DISPLAY_CHARSET_HD44780)
|
||||||
|
#define JAPANESE 1
|
||||||
|
#define WESTERN 2
|
||||||
|
#define CYRILLIC 3
|
||||||
|
|
||||||
// NOTE: IF YOU CHANGE LANGUAGE FILES OR MERGE A FILE WITH CHANGES
|
// NOTE: IF YOU CHANGE LANGUAGE FILES OR MERGE A FILE WITH CHANGES
|
||||||
//
|
//
|
||||||
|
@ -232,10 +236,6 @@
|
||||||
|
|
||||||
// LCD Menu Messages
|
// LCD Menu Messages
|
||||||
|
|
||||||
#if DISABLED(DISPLAY_CHARSET_HD44780_JAPAN) && DISABLED(DISPLAY_CHARSET_HD44780_WESTERN) && DISABLED(DISPLAY_CHARSET_HD44780_CYRILLIC)
|
|
||||||
#define DISPLAY_CHARSET_HD44780_JAPAN
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include LANGUAGE_INCLUDE
|
#include LANGUAGE_INCLUDE
|
||||||
#include "language_en.h"
|
#include "language_en.h"
|
||||||
|
|
||||||
|
|
|
@ -40,7 +40,7 @@
|
||||||
#define MAPPER_ONE_TO_ONE
|
#define MAPPER_ONE_TO_ONE
|
||||||
#endif
|
#endif
|
||||||
#else // SIMULATE_ROMFONT
|
#else // SIMULATE_ROMFONT
|
||||||
#if ENABLED(DISPLAY_CHARSET_HD44780_JAPAN)
|
#if DISPLAY_CHARSET_HD44780 == JAPANESE
|
||||||
#if ENABLED(MAPPER_C2C3)
|
#if ENABLED(MAPPER_C2C3)
|
||||||
const PROGMEM uint8_t utf_recode[] =
|
const PROGMEM uint8_t utf_recode[] =
|
||||||
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
|
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
|
||||||
|
@ -77,7 +77,7 @@
|
||||||
#error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
|
#error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#elif ENABLED(DISPLAY_CHARSET_HD44780_WESTERN)
|
#elif DISPLAY_CHARSET_HD44780 == WESTERN
|
||||||
#if ENABLED(MAPPER_C2C3)
|
#if ENABLED(MAPPER_C2C3)
|
||||||
const PROGMEM uint8_t utf_recode[] =
|
const PROGMEM uint8_t utf_recode[] =
|
||||||
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
|
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
|
||||||
|
@ -111,28 +111,28 @@
|
||||||
#error( "Katakana on a western display makes no sense. There are no matching symbols." );
|
#error( "Katakana on a western display makes no sense. There are no matching symbols." );
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#elif ENABLED(DISPLAY_CHARSET_HD44780_CYRILLIC)
|
#elif DISPLAY_CHARSET_HD44780 == CYRILLIC
|
||||||
#if ENABLED(MAPPER_D0D1)
|
#if ENABLED(MAPPER_D0D1)
|
||||||
#define MAPPER_D0D1_MOD
|
#define MAPPER_D0D1_MOD
|
||||||
// it is a Russian alphabet translation
|
// it is a Russian alphabet translation
|
||||||
// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
|
// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
|
||||||
const PROGMEM uint8_t utf_recode[] =
|
const PROGMEM uint8_t utf_recode[] =
|
||||||
{ 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
|
{ 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
|
||||||
// A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
|
// A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
|
||||||
0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
|
0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
|
||||||
// И Й K Л M H O П // 1 А Б В Г Д Е Ж З
|
// И Й K Л M H O П // 1 А Б В Г Д Е Ж З
|
||||||
0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
|
0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
|
||||||
// P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
|
// P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
|
||||||
0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
|
0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
|
||||||
// Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
|
// Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
|
||||||
0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
|
0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
|
||||||
// a б->ё в г д e ж з // 4 р с т у ф х ц ч
|
// a б->ё в г д e ж з // 4 р с т у ф х ц ч
|
||||||
0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
|
0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
|
||||||
// и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
|
// и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
|
||||||
0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
|
0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
|
||||||
// p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
|
// p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
|
||||||
0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
|
0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
|
||||||
// ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
|
// ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
|
||||||
}; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
|
}; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
|
||||||
#elif ENABLED(MAPPER_C2C3)
|
#elif ENABLED(MAPPER_C2C3)
|
||||||
#error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
|
#error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
|
||||||
|
@ -140,8 +140,8 @@
|
||||||
#error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
|
#error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
#error("Something went wrong in the selection of DISPLAY_CHARSET_HD44780's");
|
#error("Something went wrong in the setting of DISPLAY_CHARSET_HD44780");
|
||||||
#endif // DISPLAY_CHARSET_HD44780_CYRILLIC
|
#endif // DISPLAY_CHARSET_HD44780
|
||||||
#endif // SIMULATE_ROMFONT
|
#endif // SIMULATE_ROMFONT
|
||||||
|
|
||||||
#if ENABLED(MAPPER_NON)
|
#if ENABLED(MAPPER_NON)
|
||||||
|
|
Loading…
Reference in a new issue