🚸 ProUI APRIL2022 updates (#24084)
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8351b1431f
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@ -883,7 +883,7 @@ void kill(FSTR_P const lcd_error/*=nullptr*/, FSTR_P const lcd_component/*=nullp
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// Echo the LCD message to serial for extra context
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if (lcd_error) { SERIAL_ECHO_START(); SERIAL_ECHOLNF(lcd_error); }
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if HAS_DISPLAY
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ui.kill_screen(lcd_error ?: GET_TEXT_F(MSG_KILLED), lcd_component ?: FPSTR(NUL_STR));
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#else
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UNUSED(lcd_error); UNUSED(lcd_component);
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@ -727,6 +727,7 @@ void unified_bed_leveling::shift_mesh_height() {
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TERN_(HAS_MARLINUI_MENU, ui.capture());
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TERN_(EXTENSIBLE_UI, ExtUI::onLevelingStart());
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TERN_(DWIN_LCD_PROUI, DWIN_LevelingStart());
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save_ubl_active_state_and_disable(); // No bed level correction so only raw data is obtained
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uint8_t count = GRID_MAX_POINTS;
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@ -790,6 +791,7 @@ void unified_bed_leveling::shift_mesh_height() {
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);
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TERN_(EXTENSIBLE_UI, ExtUI::onLevelingDone());
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TERN_(DWIN_LCD_PROUI, DWIN_LevelingDone());
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}
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#endif // HAS_BED_PROBE
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@ -33,6 +33,10 @@
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#include "../../feature/probe_temp_comp.h"
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#endif
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#if ENABLED(DWIN_LCD_PROUI)
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#include "../../lcd/marlinui.h"
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#endif
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/**
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* G30: Do a single Z probe at the current XY
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*
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@ -48,20 +52,38 @@ void GcodeSuite::G30() {
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const xy_pos_t pos = { parser.linearval('X', current_position.x + probe.offset_xy.x),
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parser.linearval('Y', current_position.y + probe.offset_xy.y) };
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if (!probe.can_reach(pos)) return;
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if (!probe.can_reach(pos)) {
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#if ENABLED(DWIN_LCD_PROUI)
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SERIAL_ECHOLNF(GET_EN_TEXT_F(MSG_ZPROBE_OUT));
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LCD_MESSAGE(MSG_ZPROBE_OUT);
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#endif
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return;
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}
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// Disable leveling so the planner won't mess with us
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TERN_(HAS_LEVELING, set_bed_leveling_enabled(false));
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remember_feedrate_scaling_off();
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TERN_(DWIN_LCD_PROUI, process_subcommands_now(F("G28O")));
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const ProbePtRaise raise_after = parser.boolval('E', true) ? PROBE_PT_STOW : PROBE_PT_NONE;
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TERN_(HAS_PTC, ptc.set_enabled(!parser.seen('C') || parser.value_bool()));
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const float measured_z = probe.probe_at_point(pos, raise_after, 1);
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TERN_(HAS_PTC, ptc.set_enabled(true));
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if (!isnan(measured_z))
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if (!isnan(measured_z)) {
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SERIAL_ECHOLNPGM("Bed X: ", pos.x, " Y: ", pos.y, " Z: ", measured_z);
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#if ENABLED(DWIN_LCD_PROUI)
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char msg[31], str_1[6], str_2[6], str_3[6];
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sprintf_P(msg, PSTR("X:%s, Y:%s, Z:%s"),
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dtostrf(pos.x, 1, 1, str_1),
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dtostrf(pos.y, 1, 1, str_2),
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dtostrf(measured_z, 1, 2, str_3)
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);
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ui.set_status(msg);
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#endif
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}
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restore_feedrate_and_scaling();
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@ -33,7 +33,7 @@ void GcodeSuite::M31() {
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char buffer[22];
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duration_t(print_job_timer.duration()).toString(buffer);
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ui.set_status(buffer);
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ui.set_status(buffer, ENABLED(DWIN_LCD_PROUI));
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SERIAL_ECHO_MSG("Print time: ", buffer);
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}
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@ -234,7 +234,9 @@ void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
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// *string: The string
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// rlimit: To limit the drawn string length
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void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) {
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#if DISABLED(DWIN_LCD_PROUI)
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DWIN_Draw_Rectangle(1, bColor, x, y, x + (fontWidth(size) * strlen_P(string)), y + fontHeight(size));
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#endif
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constexpr uint8_t widthAdjust = 0;
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size_t i = 0;
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DWIN_Byte(i, 0x11);
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@ -2728,7 +2728,7 @@ void HMI_Prepare() {
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EncoderRate.enabled = true;
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#else
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// Apply workspace offset, making the current position 0,0,0
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queue.inject(F("G92 X0 Y0 Z0"));
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queue.inject(F("G92X0Y0Z0"));
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HMI_AudioFeedback();
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#endif
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break;
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@ -3556,9 +3556,9 @@ void HMI_AdvSet() {
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case ADVSET_CASE_HOMEOFF:
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checkkey = HomeOff;
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select_item.reset();
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HMI_ValueStruct.Home_OffX_scaled = home_offset[X_AXIS] * 10;
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HMI_ValueStruct.Home_OffY_scaled = home_offset[Y_AXIS] * 10;
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HMI_ValueStruct.Home_OffZ_scaled = home_offset[Z_AXIS] * 10;
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HMI_ValueStruct.Home_OffX_scaled = home_offset.x * 10;
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HMI_ValueStruct.Home_OffY_scaled = home_offset.y * 10;
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HMI_ValueStruct.Home_OffZ_scaled = home_offset.z * 10;
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Draw_HomeOff_Menu();
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break;
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#endif
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@ -3806,7 +3806,7 @@ void HMI_Tune() {
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EncoderRate.enabled = true;
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#else
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// Apply workspace offset, making the current position 0,0,0
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queue.inject(F("G92 X0 Y0 Z0"));
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queue.inject(F("G92X0Y0Z0"));
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HMI_AudioFeedback();
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#endif
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break;
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@ -1246,7 +1246,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
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if (draw)
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Draw_Menu_Item(row, ICON_SetHome, F("Set Home Position"));
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else {
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gcode.process_subcommands_now(F("G92 X0 Y0 Z0"));
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gcode.process_subcommands_now(F("G92X0Y0Z0"));
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AudioFeedback();
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}
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break;
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File diff suppressed because it is too large
Load diff
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@ -24,8 +24,8 @@
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/**
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* DWIN Enhanced implementation for PRO UI
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* Author: Miguel A. Risco-Castillo (MRISCOC)
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* Version: 3.15.2
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* Date: 2022/03/01
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* Version: 3.17.2
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* Date: 2022/04/08
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*/
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#include "dwin_defines.h"
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@ -73,12 +73,13 @@ enum pidresult_t : uint8_t {
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typedef struct {
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int8_t Color[3]; // Color components
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pidresult_t pidresult = PID_DONE;
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int8_t Preheat = 0; // Material Select 0: PLA, 1: ABS, 2: Custom
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uint8_t Select = 0; // Auxiliary selector variable
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AxisEnum axis = X_AXIS; // Axis Select
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} HMI_value_t;
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typedef struct {
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uint8_t language;
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bool percent_flag:1; // percent was override by M73
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bool remain_flag:1; // remain was override by M73
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bool pause_flag:1; // printing is paused
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bool pause_action:1; // flag a pause action
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@ -103,9 +104,53 @@ extern millis_t dwin_heat_time;
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void Popup_PowerLossRecovery();
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#endif
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// SD Card
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void HMI_SDCardInit();
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void HMI_SDCardUpdate();
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// Tool Functions
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#if ENABLED(EEPROM_SETTINGS)
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void WriteEeprom();
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void ReadEeprom();
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void ResetEeprom();
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#if HAS_MESH
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void SaveMesh();
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#endif
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#endif
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void RebootPrinter();
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void DisableMotors();
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void AutoLev();
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void AutoHome();
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#if HAS_PREHEAT
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void DoPreheat0();
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void DoPreheat1();
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void DoPreheat2();
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#endif
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void DoCoolDown();
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#if HAS_HOTEND
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void HotendPID();
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#endif
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#if HAS_HEATED_BED
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void BedPID();
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#endif
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#if ENABLED(BAUD_RATE_GCODE)
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void HMI_SetBaudRate();
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void SetBaud115K();
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void SetBaud250K();
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#endif
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#if HAS_LCD_BRIGHTNESS
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void TurnOffBacklight();
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#endif
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void ApplyExtMinT();
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void ParkHead();
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#if HAS_ONESTEP_LEVELING
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void Trammingwizard();
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#endif
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#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
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void ApplyLEDColor();
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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void UBLTiltMesh();
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bool UBLValidMesh();
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void UBLSaveMesh();
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void UBLLoadMesh();
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#endif
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// Other
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void Goto_PrintProcess();
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void Goto_PowerLossRecovery();
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void Goto_ConfirmToPrint();
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void DWIN_Draw_Dashboard(const bool with_update); // Status Area
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void Draw_Main_Area(); // Redraw main area;
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void Draw_Main_Area(); // Redraw main area
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void DWIN_DrawStatusLine(const char *text); // Draw simple status text
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void DWIN_DrawStatusLine(FSTR_P fstr);
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void DWIN_RedrawDash(); // Redraw Dash and Status line
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void DWIN_RedrawScreen(); // Redraw all screen elements
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void HMI_MainMenu(); // Main process screen
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void HMI_SelectFile(); // File page
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void HMI_Printing(); // Print page
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void HMI_ReturnScreen(); // Return to previous screen before popups
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void ApplyExtMinT();
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void HMI_SetLanguageCache(); // Set the languaje image cache
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void RebootPrinter();
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#if ENABLED(BAUD_RATE_GCODE)
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void HMI_SetBaudRate();
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void SetBaud115K();
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void SetBaud250K();
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#endif
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#if ENABLED(EEPROM_SETTINGS)
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void WriteEeprom();
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void ReadEeprom();
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void ResetEeprom();
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#endif
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void HMI_WaitForUser();
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void HMI_SaveProcessID(const uint8_t id);
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void HMI_AudioFeedback(const bool success=true);
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void HMI_SDCardInit();
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void HMI_SDCardUpdate();
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void EachMomentUpdate();
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void update_variable();
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void DWIN_InitScreen();
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@ -248,3 +283,12 @@ void Draw_Steps_Menu();
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#if ENABLED(INDIVIDUAL_AXIS_HOMING_SUBMENU)
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void Draw_Homing_Menu();
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#endif
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#if ENABLED(FWRETRACT)
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void Draw_FWRetract_Menu();
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#endif
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#if HAS_MESH
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void Draw_MeshSet_Menu();
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#if ENABLED(MESH_EDIT_MENU)
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void Draw_EditMesh_Menu();
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#endif
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#endif
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@ -34,6 +34,23 @@
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#include "../../../inc/MarlinConfigPre.h"
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#include <stddef.h>
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#define HAS_ESDIAG 1
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#if defined(__STM32F1__) || defined(STM32F1)
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#define DASH_REDRAW 1
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#endif
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#if DISABLED(LIMITED_MAX_FR_EDITING)
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#error "LIMITED_MAX_FR_EDITING is required with ProUI."
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#endif
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#if DISABLED(LIMITED_MAX_ACCEL_EDITING)
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#error "LIMITED_MAX_ACCEL_EDITING is required with ProUI."
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#endif
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#if ENABLED(CLASSIC_JERK) && DISABLED(LIMITED_JERK_EDITING)
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#error "LIMITED_JERK_EDITING is required with ProUI."
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#endif
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#if DISABLED(FILAMENT_RUNOUT_SENSOR)
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#error "FILAMENT_RUNOUT_SENSOR is required with ProUI."
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#endif
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#if DISABLED(INDIVIDUAL_AXIS_HOMING_SUBMENU)
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#error "INDIVIDUAL_AXIS_HOMING_SUBMENU is required with ProUI."
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#endif
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@ -81,7 +98,7 @@
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#define HAS_ESDIAG 1
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#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
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#define Def_Leds_Color LEDColorWhite()
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#define Def_Leds_Color 0xFFFFFFFF
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#endif
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#if ENABLED(CASELIGHT_USES_BRIGHTNESS)
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#define Def_CaseLight_Brightness 255
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@ -128,14 +145,13 @@ typedef struct {
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#endif
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bool FullManualTramming = false;
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// Led
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#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
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LEDColor Led_Color = Def_Leds_Color;
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#if ENABLED(MESH_BED_LEVELING)
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float ManualZOffset = 0;
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#endif
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// Case Light
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#if ENABLED(CASELIGHT_USES_BRIGHTNESS)
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uint8_t CaseLight_Brightness = Def_CaseLight_Brightness;
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#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
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uint32_t LED_Color = Def_Leds_Color;
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#endif
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} HMI_data_t;
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static constexpr size_t eeprom_data_size = 64;
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static constexpr size_t eeprom_data_size = sizeof(HMI_data_t);
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extern HMI_data_t HMI_data;
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@ -23,8 +23,8 @@
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/**
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* DWIN Enhanced implementation for PRO UI
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* Author: Miguel A. Risco-Castillo (MRISCOC)
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* Version: 3.9.1
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* Date: 2022/02/08
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* Version: 3.10.1
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* Date: 2022/03/06
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*/
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#include "../../../inc/MarlinConfigPre.h"
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@ -35,54 +35,6 @@
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#include "dwin_lcd.h"
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/*---------------------------------------- Numeric related functions ----------------------------------------*/
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// Draw a numeric value
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// signedMode: 1=signed; 0=unsigned
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of digits
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// fNum: Number of decimal digits
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// x/y: Upper-left coordinate
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// value: Integer value
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void DWIN_Draw_Value(uint8_t bShow, bool signedMode, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
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size_t i = 0;
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DWIN_Byte(i, 0x14);
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// Bit 7: bshow
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// Bit 6: 1 = signed; 0 = unsigned number;
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// Bit 5: zeroFill
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// Bit 4: zeroMode
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// Bit 3-0: size
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DWIN_Byte(i, (bShow * 0x80) | (signedMode * 0x40) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
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DWIN_Word(i, color);
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DWIN_Word(i, bColor);
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DWIN_Byte(i, signedMode && (value >= 0) ? iNum + 1 : iNum);
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DWIN_Byte(i, fNum);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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// Write a big-endian 64 bit integer
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const size_t p = i + 1;
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for (size_t count = 8; count--;) { // 7..0
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++i;
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DWIN_SendBuf[p + count] = value;
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value >>= 8;
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}
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DWIN_Send(i);
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}
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// Draw a numeric value
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// value: positive unscaled float value
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void DWIN_Draw_Value(uint8_t bShow, bool signedMode, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
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const int32_t val = round(value * POW(10, fNum));
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DWIN_Draw_Value(bShow, signedMode, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
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}
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/*---------------------------------------- Picture related functions ----------------------------------------*/
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// Display QR code
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@ -24,30 +24,12 @@
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/**
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* DWIN Enhanced implementation for PRO UI
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* Author: Miguel A. Risco-Castillo (MRISCOC)
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* Version: 3.9.1
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* Date: 2022/02/08
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* Version: 3.10.1
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* Date: 2022/03/06
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*/
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#include "../common/dwin_api.h"
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// Draw a numeric value
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// signedMode: 1=signed; 0=unsigned
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of digits
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// fNum: Number of decimal digits
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// x/y: Upper-left coordinate
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// value: Integer value
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void DWIN_Draw_Value(uint8_t bShow, bool signedMode, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value);
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// value: positive unscaled float value
|
||||
void DWIN_Draw_Value(uint8_t bShow, bool signedMode, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
|
||||
|
||||
// Display QR code
|
||||
// The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
|
||||
// QR_Pixel: The pixel size occupied by each point of the QR code: 0x01-0x0F (1-16)
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
/**
|
||||
* DWIN Enhanced implementation for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* Version: 3.15.1
|
||||
* Date: 2022/02/25
|
||||
* Version: 3.17.1
|
||||
* Date: 2022/04/12
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
@ -39,12 +39,6 @@
|
|||
//#define DEBUG_OUT 1
|
||||
#include "../../../core/debug_out.h"
|
||||
|
||||
int8_t MenuItemTotal = 0;
|
||||
int8_t MenuItemCount = 0;
|
||||
MenuItemClass** MenuItems = nullptr;
|
||||
MenuClass *CurrentMenu = nullptr;
|
||||
MenuClass *PreviousMenu = nullptr;
|
||||
|
||||
xy_int_t DWINUI::cursor = { 0 };
|
||||
uint16_t DWINUI::pencolor = Color_White;
|
||||
uint16_t DWINUI::textcolor = Def_Text_Color;
|
||||
|
@ -53,16 +47,15 @@ uint16_t DWINUI::buttoncolor = Def_Button_Color;
|
|||
uint8_t DWINUI::font = font8x16;
|
||||
FSTR_P const DWINUI::Author = F(STRING_CONFIG_H_AUTHOR);
|
||||
|
||||
void (*DWINUI::onCursorErase)(const int8_t line)=nullptr;
|
||||
void (*DWINUI::onCursorDraw)(const int8_t line)=nullptr;
|
||||
void (*DWINUI::onTitleDraw)(TitleClass* title)=nullptr;
|
||||
void (*DWINUI::onMenuDraw)(MenuClass* menu)=nullptr;
|
||||
void (*DWINUI::onTitleDraw)(TitleClass* title) = nullptr;
|
||||
|
||||
void DWINUI::init() {
|
||||
TERN_(DEBUG_DWIN, SERIAL_ECHOPGM("\r\nDWIN handshake "));
|
||||
delay(750); // Delay for wait to wakeup screen
|
||||
const bool hs = DWIN_Handshake();
|
||||
TERN(DEBUG_DWIN, SERIAL_ECHOLNF(hs ? F("ok.") : F("error.")), UNUSED(hs));
|
||||
const bool hs = DWIN_Handshake(); UNUSED(hs);
|
||||
#if ENABLED(DEBUG_DWIN)
|
||||
SERIAL_ECHOPGM("DWIN_Handshake ");
|
||||
SERIAL_ECHOLNF(hs ? F("ok.") : F("error."));
|
||||
#endif
|
||||
DWIN_Frame_SetDir(1);
|
||||
cursor.reset();
|
||||
pencolor = Color_White;
|
||||
|
@ -164,16 +157,19 @@ void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint1
|
|||
DWIN_Draw_String(bShow, size, color, bColor, x, y, string);
|
||||
}
|
||||
|
||||
// // Draw a Centered string using DWIN_WIDTH
|
||||
// void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) {
|
||||
// const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * fontWidth(size)) / 2 - 1;
|
||||
// DWIN_Draw_String(bShow, size, color, bColor, x, y, string);
|
||||
// }
|
||||
|
||||
// Draw a char at cursor position
|
||||
void DWINUI::Draw_Char(uint16_t color, const char c) {
|
||||
// Draw a char
|
||||
// color: Character color
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// c: ASCII code of char
|
||||
void DWINUI::Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c) {
|
||||
const char string[2] = { c, 0};
|
||||
DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, 1);
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, string, 1);
|
||||
}
|
||||
|
||||
// Draw a char at cursor position and increment cursor
|
||||
void DWINUI::Draw_Char(uint16_t color, const char c) {
|
||||
Draw_Char(color, cursor.x, cursor.y, c);
|
||||
MoveBy(fontWidth(font), 0);
|
||||
}
|
||||
|
||||
|
@ -190,6 +186,36 @@ void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rli
|
|||
MoveBy(strlen(string) * fontWidth(font), 0);
|
||||
}
|
||||
|
||||
// Draw a numeric integer value
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// signedMode: 1=signed; 0=unsigned
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWINUI::Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value) {
|
||||
char nstr[10];
|
||||
sprintf_P(nstr, PSTR("%*li"), (signedMode ? iNum + 1 : iNum), value);
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x, y, nstr);
|
||||
}
|
||||
|
||||
// Draw a numeric float value
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// signedMode: 1=signed; 0=unsigned
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: float value
|
||||
void DWINUI::Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
char nstr[10];
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x, y, dtostrf(value, iNum + (signedMode ? 2:1) + fNum, fNum, nstr));
|
||||
}
|
||||
|
||||
// ------------------------- Buttons ------------------------------//
|
||||
|
||||
void DWINUI::Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, const char * const caption) {
|
||||
|
@ -204,6 +230,7 @@ void DWINUI::Draw_Button(uint8_t id, uint16_t x, uint16_t y) {
|
|||
case BTN_Continue: Draw_Button(GET_TEXT_F(MSG_BUTTON_CONTINUE), x, y); break;
|
||||
case BTN_Print : Draw_Button(GET_TEXT_F(MSG_BUTTON_PRINT), x, y); break;
|
||||
case BTN_Save : Draw_Button(GET_TEXT_F(MSG_BUTTON_SAVE), x, y); break;
|
||||
case BTN_Purge : Draw_Button(GET_TEXT_F(MSG_BUTTON_PURGE), x, y); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
@ -265,7 +292,7 @@ uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t colo
|
|||
return RGB(R, G, B);
|
||||
}
|
||||
|
||||
// Color Interpolator through Red->Yellow->Green->Blue
|
||||
// Color Interpolator through Red->Yellow->Green->Blue (Pro UI)
|
||||
// val : Interpolator minv..maxv
|
||||
// minv : Minimum value
|
||||
// maxv : Maximum value
|
||||
|
@ -308,33 +335,6 @@ void DWINUI::ClearMainArea() {
|
|||
DWIN_Draw_Rectangle(1, backcolor, 0, TITLE_HEIGHT, DWIN_WIDTH - 1, STATUS_Y - 1);
|
||||
}
|
||||
|
||||
void DWINUI::MenuItemsClear() {
|
||||
if (MenuItems == nullptr) return;
|
||||
for (int8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
||||
delete[] MenuItems;
|
||||
MenuItems = nullptr;
|
||||
MenuItemCount = 0;
|
||||
MenuItemTotal = 0;
|
||||
}
|
||||
|
||||
void DWINUI::MenuItemsPrepare(int8_t totalitems) {
|
||||
MenuItemsClear();
|
||||
MenuItemTotal = totalitems;
|
||||
MenuItems = new MenuItemClass*[totalitems];
|
||||
}
|
||||
|
||||
MenuItemClass* DWINUI::MenuItemsAdd(MenuItemClass* menuitem) {
|
||||
if (MenuItemCount < MenuItemTotal) {
|
||||
MenuItems[MenuItemCount] = menuitem;
|
||||
menuitem->pos = MenuItemCount++;
|
||||
return menuitem;
|
||||
}
|
||||
else {
|
||||
delete menuitem;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
/* Title Class ==============================================================*/
|
||||
|
||||
TitleClass Title;
|
||||
|
@ -375,85 +375,4 @@ void TitleClass::FrameCopy(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
|
|||
FrameCopy(1, x, y, x + w - 1, y + h - 1);
|
||||
}
|
||||
|
||||
/* Menu Class ===============================================================*/
|
||||
|
||||
MenuClass::MenuClass() {
|
||||
selected = 0;
|
||||
topline = 0;
|
||||
}
|
||||
|
||||
void MenuClass::draw() {
|
||||
MenuTitle.draw();
|
||||
if (DWINUI::onMenuDraw != nullptr) (*DWINUI::onMenuDraw)(this);
|
||||
for (int8_t i = 0; i < MenuItemCount; i++)
|
||||
MenuItems[i]->draw(i - topline);
|
||||
if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
|
||||
void MenuClass::onScroll(bool dir) {
|
||||
int8_t sel = selected;
|
||||
if (dir) sel++; else sel--;
|
||||
LIMIT(sel, 0, MenuItemCount - 1);
|
||||
if (sel != selected) {
|
||||
if (DWINUI::onCursorErase != nullptr) DWINUI::onCursorErase(line());
|
||||
if ((sel - topline) == TROWS) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline++;
|
||||
MenuItems[sel]->draw(TROWS - 1);
|
||||
}
|
||||
if ((sel < topline)) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline--;
|
||||
MenuItems[sel]->draw(0);
|
||||
}
|
||||
selected = sel;
|
||||
if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
}
|
||||
|
||||
void MenuClass::onClick() {
|
||||
if (MenuItems[selected]->onClick != nullptr) (*MenuItems[selected]->onClick)();
|
||||
}
|
||||
|
||||
MenuItemClass *MenuClass::SelectedItem() {
|
||||
return MenuItems[selected];
|
||||
}
|
||||
|
||||
/* MenuItem Class ===========================================================*/
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(text));
|
||||
memcpy(&caption[0], text, len);
|
||||
caption[len] = '\0';
|
||||
}
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::draw(int8_t line) {
|
||||
if (line < 0 || line >= TROWS) return;
|
||||
if (onDraw != nullptr) (*onDraw)(this, line);
|
||||
};
|
||||
|
||||
MenuItemPtrClass::MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemClass(cicon, text, ondraw, onclick) {
|
||||
value = val;
|
||||
};
|
||||
|
||||
#endif // DWIN_LCD_PROUI
|
||||
|
|
|
@ -24,8 +24,8 @@
|
|||
/**
|
||||
* DWIN Enhanced implementation for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* Version: 3.15.1
|
||||
* Date: 2022/02/25
|
||||
* Version: 3.17.1
|
||||
* Date: 2022/04/12
|
||||
*/
|
||||
|
||||
#include "dwin_lcd.h"
|
||||
|
@ -37,6 +37,7 @@
|
|||
#define ICON_AdvSet ICON_Language
|
||||
#define ICON_BedSizeX ICON_PrintSize
|
||||
#define ICON_BedSizeY ICON_PrintSize
|
||||
#define ICON_BedTramming ICON_SetHome
|
||||
#define ICON_Binary ICON_Contact
|
||||
#define ICON_Brightness ICON_Motion
|
||||
#define ICON_Cancel ICON_StockConfiguration
|
||||
|
@ -50,10 +51,12 @@
|
|||
#define ICON_FilUnload ICON_ReadEEPROM
|
||||
#define ICON_Flow ICON_StepE
|
||||
#define ICON_Folder ICON_More
|
||||
#define ICON_FWRetract ICON_StepE
|
||||
#define ICON_FWRetLength ICON_StepE
|
||||
#define ICON_FWRetSpeed ICON_Setspeed
|
||||
#define ICON_FWRetZRaise ICON_MoveZ
|
||||
#define ICON_FWRecSpeed ICON_Setspeed
|
||||
#define ICON_FWRecExtra ICON_StepE
|
||||
#define ICON_HomeX ICON_MoveX
|
||||
#define ICON_HomeY ICON_MoveY
|
||||
#define ICON_HomeZ ICON_MoveZ
|
||||
|
@ -102,6 +105,9 @@
|
|||
#define ICON_SetBaudRate ICON_Setspeed
|
||||
#define ICON_SetCustomPreheat ICON_SetEndTemp
|
||||
#define ICON_Sound ICON_Cool
|
||||
#define ICON_TBSetup ICON_Contact
|
||||
#define ICON_UBLActive ICON_HotendTemp
|
||||
|
||||
#define ICON_CaseLight ICON_Motion
|
||||
#define ICON_LedControl ICON_Motion
|
||||
|
||||
|
@ -111,12 +117,27 @@
|
|||
#define BTN_Confirm 89
|
||||
#define BTN_Print 90
|
||||
#define BTN_Save 91
|
||||
#define BTN_Purge 92
|
||||
|
||||
// Extended and default UI Colors
|
||||
#define Color_Black 0
|
||||
#define Color_Green RGB(0,63,0)
|
||||
#define Color_Aqua RGB(0,63,31)
|
||||
#define Color_Blue RGB(0,0,31)
|
||||
#define Color_Light_White 0xBDD7
|
||||
#define Color_Light_Green 0x3460
|
||||
#define Color_Cyan 0x07FF
|
||||
#define Color_Light_Cyan 0x04F3
|
||||
#define Color_Light_Blue 0x3A6A
|
||||
#define Color_Magenta 0xF81F
|
||||
#define Color_Light_Magenta 0x9813
|
||||
#define Color_Light_Red 0x8800
|
||||
#define Color_Orange 0xFA20
|
||||
#define Color_Light_Orange 0xFBC0
|
||||
#define Color_Light_Yellow 0x8BE0
|
||||
#define Color_Brown 0xCC27
|
||||
#define Color_Light_Brown 0x6204
|
||||
#define Color_Grey 0x18E3
|
||||
|
||||
// UI element defines and constants
|
||||
#define DWIN_FONT_MENU font8x16
|
||||
|
@ -130,7 +151,7 @@
|
|||
#define UNITFDIGITS 1
|
||||
#define MINUNITMULT POW(10, UNITFDIGITS)
|
||||
|
||||
constexpr uint16_t TITLE_HEIGHT = 30, // Title bar height
|
||||
constexpr uint8_t TITLE_HEIGHT = 30, // Title bar height
|
||||
MLINE = 53, // Menu line height
|
||||
TROWS = (STATUS_Y - TITLE_HEIGHT) / MLINE, // Total rows
|
||||
MROWS = TROWS - 1, // Other-than-Back
|
||||
|
@ -149,10 +170,6 @@ constexpr uint16_t TITLE_HEIGHT = 30, // Title bar heig
|
|||
// Menuitem caption Y position
|
||||
#define MBASE(L) (MYPOS(L) + CAPOFF)
|
||||
|
||||
// Create and add a MenuItem object to the menu array
|
||||
#define MENU_ITEM(V...) DWINUI::MenuItemsAdd(new MenuItemClass(V))
|
||||
#define EDIT_ITEM(V...) DWINUI::MenuItemsAdd(new MenuItemPtrClass(V))
|
||||
|
||||
typedef struct { uint16_t left, top, right, bottom; } rect_t;
|
||||
typedef struct { uint16_t x, y, w, h; } frame_rect_t;
|
||||
|
||||
|
@ -173,49 +190,6 @@ public:
|
|||
};
|
||||
extern TitleClass Title;
|
||||
|
||||
class MenuItemClass {
|
||||
protected:
|
||||
public:
|
||||
int8_t pos = 0;
|
||||
uint8_t icon = 0;
|
||||
char caption[32] = "";
|
||||
uint8_t frameid = 0;
|
||||
rect_t frame = {0};
|
||||
void (*onDraw)(MenuItemClass* menuitem, int8_t line) = nullptr;
|
||||
void (*onClick)() = nullptr;
|
||||
MenuItemClass() {};
|
||||
MenuItemClass(uint8_t cicon, const char * const text=nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
MenuItemClass(uint8_t cicon, FSTR_P text = nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr) : MenuItemClass(cicon, FTOP(text), ondraw, onclick){}
|
||||
MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
|
||||
virtual ~MenuItemClass(){};
|
||||
virtual void draw(int8_t line);
|
||||
};
|
||||
|
||||
class MenuItemPtrClass: public MenuItemClass {
|
||||
public:
|
||||
void *value = nullptr;
|
||||
using MenuItemClass::MenuItemClass;
|
||||
MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val);
|
||||
MenuItemPtrClass(uint8_t cicon, FSTR_P text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemPtrClass(cicon, FTOP(text), ondraw, onclick, val){}
|
||||
};
|
||||
|
||||
class MenuClass {
|
||||
public:
|
||||
int8_t topline = 0;
|
||||
int8_t selected = 0;
|
||||
TitleClass MenuTitle;
|
||||
MenuClass();
|
||||
virtual ~MenuClass(){};
|
||||
inline int8_t line() { return selected - topline; };
|
||||
inline int8_t line(uint8_t pos) {return pos - topline; };
|
||||
void draw();
|
||||
void onScroll(bool dir);
|
||||
void onClick();
|
||||
MenuItemClass* SelectedItem();
|
||||
};
|
||||
extern MenuClass *CurrentMenu;
|
||||
|
||||
namespace DWINUI {
|
||||
extern xy_int_t cursor;
|
||||
extern uint16_t pencolor;
|
||||
|
@ -225,10 +199,7 @@ namespace DWINUI {
|
|||
extern uint8_t font;
|
||||
extern FSTR_P const Author;
|
||||
|
||||
extern void (*onCursorErase)(const int8_t line);
|
||||
extern void (*onCursorDraw)(const int8_t line);
|
||||
extern void (*onTitleDraw)(TitleClass* title);
|
||||
extern void (*onMenuDraw)(MenuClass* menu);
|
||||
|
||||
// DWIN LCD Initialization
|
||||
void init();
|
||||
|
@ -304,129 +275,121 @@ namespace DWINUI {
|
|||
DWIN_ICON_Show(true, false, false, ICON, icon, x, y);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// Draw a numeric integer value
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// signedMode: 1=signed; 0=unsigned
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
inline void Draw_Int(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(bShow, 0, zeroFill, zeroMode, size, color, bColor, iNum, 0, x, y, value);
|
||||
void Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value);
|
||||
|
||||
// Draw a positive integer
|
||||
inline void Draw_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(bShow, 0, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint8_t iNum, long value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, textcolor, backcolor, iNum, 0, cursor.x, cursor.y, value);
|
||||
Draw_Int(false, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
|
||||
MoveBy(iNum * fontWidth(font), 0);
|
||||
}
|
||||
inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, textcolor, backcolor, iNum, 0, x, y, value);
|
||||
Draw_Int(false, 0, font, textcolor, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, color, backcolor, iNum, 0, x, y, value);
|
||||
Draw_Int(false, 0, font, color, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(true, 0, true, 0, font, color, bColor, iNum, 0, x, y, value);
|
||||
Draw_Int(true, 0, font, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(true, 0, true, 0, size, color, bColor, iNum, 0, x, y, value);
|
||||
Draw_Int(true, 0, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a signed integer
|
||||
inline void Draw_Signed_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(bShow, 1, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t iNum, long value) {
|
||||
Draw_Int(false, 1, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
|
||||
MoveBy(iNum * fontWidth(font), 0);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(false, 1, font, textcolor, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(false, 1, font, color, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(true, 1, font, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
Draw_Int(true, 1, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a numeric float value
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// signedMode: 1=signed; 0=unsigned
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
inline void Draw_Signed_Int(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(bShow, 1, zeroFill, zeroMode, size, color, bColor, iNum, 0, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t iNum, long value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, font, textcolor, backcolor, iNum, 0, cursor.x, cursor.y, value);
|
||||
MoveBy(iNum * fontWidth(font), 0);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, font, textcolor, backcolor, iNum, 0, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, font, color, backcolor, iNum, 0, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(true, 1, true, 0, font, color, bColor, iNum, 0, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_Value(true, 1, true, 0, size, color, bColor, iNum, 0, x, y, value);
|
||||
}
|
||||
// value: float value
|
||||
void Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
|
||||
|
||||
// Draw a positive floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
inline void Draw_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(bShow, 0, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value);
|
||||
inline void Draw_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Float(bShow, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
|
||||
}
|
||||
inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint16_t color, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(false, 0, true, 0, font, color, backcolor, iNum, fNum, x, y, value);
|
||||
inline void Draw_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Float(false, 0, size, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(true, 0, true, 0, font, color, bColor, iNum, fNum, x, y, value);
|
||||
Draw_Float(true, 0, font, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(true, 0, true, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
Draw_Float(true, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a signed floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
inline void Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(bShow, 1, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value);
|
||||
inline void Draw_Signed_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Float(bShow, 1, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(false, 1, true, 0, size, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
Draw_Float(false, 1, size, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(true, 1, true, 0, font, color, bColor, iNum, fNum, x, y, value);
|
||||
Draw_Float(true, 1, font, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_Value(true, 1, true, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
Draw_Float(true, 1, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a char at cursor position
|
||||
// Draw a char
|
||||
// color: Character color
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// c: ASCII code of char
|
||||
void Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c);
|
||||
inline void Draw_Char(uint16_t x, uint16_t y, const char c) { Draw_Char(textcolor, x, y, c); };
|
||||
// Draw a char at cursor position and increment cursor
|
||||
void Draw_Char(uint16_t color, const char c);
|
||||
inline void Draw_Char(const char c) { Draw_Char(textcolor, c); }
|
||||
|
||||
|
@ -591,17 +554,8 @@ namespace DWINUI {
|
|||
DWIN_WriteToMem(0xA5, addr, length, data);
|
||||
}
|
||||
|
||||
// Clear Menu by filling the area with background color
|
||||
// Clear by filling the area with background color
|
||||
// Area (0, TITLE_HEIGHT, DWIN_WIDTH, STATUS_Y - 1)
|
||||
void ClearMainArea();
|
||||
|
||||
// Clear MenuItems array and free MenuItems elements
|
||||
void MenuItemsClear();
|
||||
|
||||
// Prepare MenuItems array
|
||||
void MenuItemsPrepare(int8_t totalitems);
|
||||
|
||||
// Add elements to the MenuItems array
|
||||
MenuItemClass* MenuItemsAdd(MenuItemClass* menuitem);
|
||||
|
||||
};
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
/**
|
||||
* Lock screen implementation for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* Version: 2.1
|
||||
* Date: 2021/11/09
|
||||
* Version: 2.2.0
|
||||
* Date: 2022/04/11
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
@ -50,6 +50,7 @@ void LockScreenClass::init() {
|
|||
}
|
||||
|
||||
void LockScreenClass::draw() {
|
||||
Title.SetCaption(GET_TEXT_F(MSG_LOCKSCREEN));
|
||||
DWINUI::ClearMainArea();
|
||||
DWINUI::Draw_Icon(ICON_LOGO, 71, 120); // CREALITY logo
|
||||
DWINUI::Draw_CenteredString(Color_White, 180, GET_TEXT_F(MSG_LOCKSCREEN_LOCKED));
|
||||
|
|
|
@ -24,8 +24,8 @@
|
|||
/**
|
||||
* Lock screen implementation for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* Version: 2.1
|
||||
* Date: 2021/11/09
|
||||
* Version: 2.2.0
|
||||
* Date: 2022/04/11
|
||||
*/
|
||||
|
||||
#include "../common/encoder.h"
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
/**
|
||||
* Menu functions for ProUI
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 1.2.1
|
||||
* Date: 2022/02/25
|
||||
* Version: 1.4.1
|
||||
* Date: 2022/04/14
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
|
@ -51,6 +51,14 @@
|
|||
#include "dwin.h"
|
||||
#include "menus.h"
|
||||
|
||||
int8_t MenuItemTotal = 0;
|
||||
int8_t MenuItemCount = 0;
|
||||
MenuItemClass** MenuItems = nullptr;
|
||||
MenuClass *CurrentMenu = nullptr;
|
||||
MenuClass *PreviousMenu = nullptr;
|
||||
void (*onMenuDraw)(MenuClass* menu) = nullptr;
|
||||
void (*onCursorErase)(const int8_t line) = nullptr;
|
||||
void (*onCursorDraw)(const int8_t line) = nullptr;
|
||||
MenuData_t MenuData;
|
||||
|
||||
// Menuitem Drawing functions =================================================
|
||||
|
@ -69,11 +77,13 @@ void Draw_Menu(MenuClass* menu) {
|
|||
}
|
||||
|
||||
void Draw_Menu_Cursor(const int8_t line) {
|
||||
DWIN_Draw_Rectangle(1, HMI_data.Cursor_color, 0, MBASE(line) - 18, 14, MBASE(line + 1) - 20);
|
||||
const uint16_t ypos = MYPOS(line);
|
||||
DWINUI::Draw_Box(1, HMI_data.Cursor_color, {0, ypos, 15, MLINE - 1});
|
||||
}
|
||||
|
||||
void Erase_Menu_Cursor(const int8_t line) {
|
||||
DWIN_Draw_Rectangle(1, HMI_data.Background_Color, 0, MBASE(line) - 18, 14, MBASE(line + 1) - 20);
|
||||
const uint16_t ypos = MYPOS(line);
|
||||
DWINUI::Draw_Box(1, HMI_data.Background_Color, {0, ypos, 15, MLINE - 1});
|
||||
}
|
||||
|
||||
void Draw_Menu_Line(const uint8_t line, const uint8_t icon /*=0*/, const char * const label /*=nullptr*/, bool more /*=false*/) {
|
||||
|
@ -84,7 +94,7 @@ void Draw_Menu_Line(const uint8_t line, const uint8_t icon /*=0*/, const char *
|
|||
}
|
||||
|
||||
void Draw_Chkb_Line(const uint8_t line, const bool checked) {
|
||||
DWINUI::Draw_Checkbox(HMI_data.Text_Color, HMI_data.Background_Color, VALX + 16, MBASE(line) - 1, checked);
|
||||
DWINUI::Draw_Checkbox(HMI_data.Text_Color, HMI_data.Background_Color, VALX + 3 * DWINUI::fontWidth(), MBASE(line) - 1, checked);
|
||||
}
|
||||
|
||||
void Draw_Menu_IntValue(uint16_t bcolor, const uint8_t line, uint8_t iNum, const int32_t value /*=0*/) {
|
||||
|
@ -141,11 +151,21 @@ void onDrawPFloat2Menu(MenuItemClass* menuitem, int8_t line) {
|
|||
onDrawFloatMenu(menuitem, line, 2, value);
|
||||
}
|
||||
|
||||
void onDrawPFloat3Menu(MenuItemClass* menuitem, int8_t line) {
|
||||
const float value = *(float*)static_cast<MenuItemPtrClass*>(menuitem)->value;
|
||||
onDrawFloatMenu(menuitem, line, 3, value);
|
||||
}
|
||||
|
||||
void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line, bool checked) {
|
||||
onDrawMenuItem(menuitem, line);
|
||||
Draw_Chkb_Line(line, checked);
|
||||
}
|
||||
|
||||
void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line) {
|
||||
const bool val = *(bool*)static_cast<MenuItemPtrClass*>(menuitem)->value;
|
||||
onDrawChkbMenu(menuitem, line, val);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// On click functions
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -165,7 +185,7 @@ void SetOnClick(uint8_t process, const int32_t lo, const int32_t hi, uint8_t dp,
|
|||
MenuData.dp = dp;
|
||||
MenuData.Apply = Apply;
|
||||
MenuData.LiveUpdate = LiveUpdate;
|
||||
MenuData.Value = val;
|
||||
MenuData.Value = constrain(val, lo, hi);
|
||||
EncoderRate.enabled = true;
|
||||
}
|
||||
|
||||
|
@ -257,6 +277,7 @@ void HMI_Menu() {
|
|||
// 1 : live change
|
||||
// 2 : apply change
|
||||
int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) {
|
||||
const int32_t cval = MenuData.Value;
|
||||
EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
|
||||
if (encoder_diffState != ENCODER_DIFF_NO) {
|
||||
if (Apply_Encoder(encoder_diffState, MenuData.Value)) {
|
||||
|
@ -265,9 +286,8 @@ int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) {
|
|||
return 2;
|
||||
}
|
||||
LIMIT(MenuData.Value, lo, hi);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
return int8_t(cval != MenuData.Value);
|
||||
}
|
||||
|
||||
// Get an integer value using the encoder
|
||||
|
@ -367,4 +387,166 @@ void HMI_SetPFloat() {
|
|||
}
|
||||
}
|
||||
|
||||
// Menu Classes ===============================================================
|
||||
|
||||
MenuClass::MenuClass() {
|
||||
selected = 0;
|
||||
topline = 0;
|
||||
}
|
||||
|
||||
void MenuClass::draw() {
|
||||
MenuTitle.draw();
|
||||
if (onMenuDraw != nullptr) onMenuDraw(this);
|
||||
for (int8_t i = 0; i < MenuItemCount; i++)
|
||||
MenuItems[i]->draw(i - topline);
|
||||
if (onCursorDraw != nullptr) onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
|
||||
void MenuClass::onScroll(bool dir) {
|
||||
int8_t sel = selected;
|
||||
if (dir) sel++; else sel--;
|
||||
LIMIT(sel, 0, MenuItemCount - 1);
|
||||
if (sel != selected) {
|
||||
if (onCursorErase != nullptr) onCursorErase(line());
|
||||
DWIN_UpdateLCD();
|
||||
if ((sel - topline) == TROWS) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline++;
|
||||
MenuItems[sel]->draw(TROWS - 1);
|
||||
}
|
||||
if ((sel < topline)) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline--;
|
||||
MenuItems[sel]->draw(0);
|
||||
}
|
||||
selected = sel;
|
||||
if (onCursorDraw != nullptr) onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
}
|
||||
|
||||
void MenuClass::onClick() {
|
||||
if (MenuItems[selected]->onClick != nullptr) (*MenuItems[selected]->onClick)();
|
||||
}
|
||||
|
||||
MenuItemClass *MenuClass::SelectedItem() {
|
||||
return MenuItems[selected];
|
||||
}
|
||||
|
||||
MenuItemClass** MenuClass::Items() {
|
||||
return MenuItems;
|
||||
}
|
||||
|
||||
int8_t MenuClass::count() {
|
||||
return MenuItemCount;
|
||||
};
|
||||
|
||||
/* MenuItem Class ===========================================================*/
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(text));
|
||||
memcpy(&caption[0], text, len);
|
||||
caption[len] = '\0';
|
||||
}
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::draw(int8_t line) {
|
||||
if (line < 0 || line >= TROWS) return;
|
||||
if (onDraw != nullptr) (*onDraw)(this, line);
|
||||
};
|
||||
|
||||
void MenuItemClass::redraw() {
|
||||
draw(CurrentMenu->line(this->pos));
|
||||
}
|
||||
|
||||
MenuItemPtrClass::MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemClass(cicon, text, ondraw, onclick) {
|
||||
value = val;
|
||||
};
|
||||
|
||||
// Menu auxiliary functions ===================================================
|
||||
|
||||
void MenuItemsClear() {
|
||||
if (MenuItems == nullptr) return;
|
||||
for (int8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
||||
delete[] MenuItems;
|
||||
MenuItems = nullptr;
|
||||
MenuItemCount = 0;
|
||||
MenuItemTotal = 0;
|
||||
}
|
||||
|
||||
void MenuItemsPrepare(int8_t totalitems) {
|
||||
MenuItemsClear();
|
||||
MenuItemTotal = totalitems;
|
||||
MenuItems = new MenuItemClass*[totalitems];
|
||||
}
|
||||
|
||||
MenuItemClass* MenuItemsAdd(MenuItemClass* menuitem) {
|
||||
MenuItems[MenuItemCount] = menuitem;
|
||||
menuitem->pos = MenuItemCount++;
|
||||
return menuitem;
|
||||
}
|
||||
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text/*=nullptr*/, void (*ondraw)(MenuItemClass* menuitem, int8_t line)/*=nullptr*/, void (*onclick)()/*=nullptr*/) {
|
||||
if (MenuItemCount < MenuItemTotal) {
|
||||
MenuItemClass* menuitem = new MenuItemClass(cicon, text, ondraw, onclick);
|
||||
return MenuItemsAdd(menuitem);
|
||||
}
|
||||
else return nullptr;
|
||||
}
|
||||
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)/*=nullptr*/, void (*onclick)()/*=nullptr*/) {
|
||||
if (MenuItemCount < MenuItemTotal) {
|
||||
MenuItemClass* menuitem = new MenuItemClass(cicon, id, x1, y1, x2, y2, ondraw, onclick);
|
||||
return MenuItemsAdd(menuitem);
|
||||
}
|
||||
else return nullptr;
|
||||
}
|
||||
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) {
|
||||
if (MenuItemCount < MenuItemTotal) {
|
||||
MenuItemClass* menuitem = new MenuItemPtrClass(cicon, text, ondraw, onclick, val);
|
||||
return MenuItemsAdd(menuitem);
|
||||
}
|
||||
else return nullptr;
|
||||
}
|
||||
|
||||
bool SetMenu(MenuClass* &menu, FSTR_P title, int8_t totalitems) {
|
||||
if (!menu) menu = new MenuClass();
|
||||
const bool NotCurrent = (CurrentMenu != menu);
|
||||
if (NotCurrent) {
|
||||
menu->MenuTitle.SetCaption(title);
|
||||
MenuItemsPrepare(totalitems);
|
||||
}
|
||||
return NotCurrent;
|
||||
}
|
||||
|
||||
void UpdateMenu(MenuClass* &menu) {
|
||||
if (!menu) return;
|
||||
if (CurrentMenu != menu) {
|
||||
PreviousMenu = CurrentMenu;
|
||||
CurrentMenu = menu;
|
||||
}
|
||||
menu->draw();
|
||||
}
|
||||
|
||||
void ReDrawMenu() { if (CurrentMenu && checkkey==Menu) CurrentMenu->draw(); }
|
||||
|
||||
#endif // DWIN_LCD_PROUI
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
/**
|
||||
* Menu functions for ProUI
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 1.2.1
|
||||
* Date: 2022/02/25
|
||||
* Version: 1.4.1
|
||||
* Date: 2022/04/14
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
|
@ -56,8 +56,70 @@ typedef struct {
|
|||
} MenuData_t;
|
||||
|
||||
extern MenuData_t MenuData;
|
||||
extern void (*onCursorErase)(const int8_t line);
|
||||
extern void (*onCursorDraw)(const int8_t line);
|
||||
|
||||
// Auxiliary Macros ===========================================================
|
||||
|
||||
// Create and add a MenuItem object to the menu array
|
||||
#define BACK_ITEM(H) MenuItemsAdd(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawMenuItem, H)
|
||||
#define MENU_ITEM(V...) MenuItemsAdd(V)
|
||||
#define EDIT_ITEM(V...) MenuItemsAdd(V)
|
||||
#define MENU_ITEM_F(I,L,V...) MenuItemsAdd(I, GET_TEXT_F(L), V)
|
||||
#define EDIT_ITEM_F(I,L,V...) MenuItemsAdd(I, GET_TEXT_F(L), V)
|
||||
|
||||
// Menu Classes ===============================================================
|
||||
|
||||
class MenuItemClass {
|
||||
protected:
|
||||
public:
|
||||
int8_t pos = 0;
|
||||
uint8_t icon = 0;
|
||||
char caption[32] = "";
|
||||
uint8_t frameid = 0;
|
||||
rect_t frame = {0};
|
||||
void (*onDraw)(MenuItemClass* menuitem, int8_t line) = nullptr;
|
||||
void (*onClick)() = nullptr;
|
||||
MenuItemClass() {};
|
||||
MenuItemClass(uint8_t cicon, const char * const text=nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
// MenuItemClass(uint8_t cicon, FSTR_P text = nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr) : MenuItemClass(cicon, FTOP(text), ondraw, onclick){}
|
||||
MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
|
||||
virtual ~MenuItemClass(){};
|
||||
virtual void draw(int8_t line);
|
||||
void redraw();
|
||||
};
|
||||
|
||||
class MenuItemPtrClass: public MenuItemClass {
|
||||
public:
|
||||
void *value = nullptr;
|
||||
using MenuItemClass::MenuItemClass;
|
||||
MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val);
|
||||
MenuItemPtrClass(uint8_t cicon, FSTR_P text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemPtrClass(cicon, FTOP(text), ondraw, onclick, val){}
|
||||
};
|
||||
|
||||
class MenuClass {
|
||||
public:
|
||||
int8_t topline = 0;
|
||||
int8_t selected = 0;
|
||||
TitleClass MenuTitle;
|
||||
MenuClass();
|
||||
virtual ~MenuClass(){};
|
||||
inline int8_t line() { return selected - topline; };
|
||||
inline int8_t line(uint8_t pos) {return pos - topline; };
|
||||
int8_t count();
|
||||
virtual void draw();
|
||||
virtual void onScroll(bool dir);
|
||||
void onClick();
|
||||
MenuItemClass* SelectedItem();
|
||||
static MenuItemClass** Items();
|
||||
};
|
||||
extern MenuClass *CurrentMenu;
|
||||
extern MenuClass *PreviousMenu;
|
||||
extern void (*onMenuDraw)(MenuClass* menu);
|
||||
|
||||
// Menuitem Drawing functions =================================================
|
||||
|
||||
void Draw_Title(TitleClass* title);
|
||||
void Draw_Menu(MenuClass* menu);
|
||||
void Draw_Menu_Cursor(const int8_t line);
|
||||
|
@ -74,9 +136,12 @@ void onDrawPInt32Menu(MenuItemClass* menuitem, int8_t line);
|
|||
void onDrawFloatMenu(MenuItemClass* menuitem, int8_t line, uint8_t dp, const float value);
|
||||
void onDrawPFloatMenu(MenuItemClass* menuitem, int8_t line);
|
||||
void onDrawPFloat2Menu(MenuItemClass* menuitem, int8_t line);
|
||||
void onDrawPFloat3Menu(MenuItemClass* menuitem, int8_t line);
|
||||
void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line, bool checked);
|
||||
void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line);
|
||||
|
||||
// On click functions =========================================================
|
||||
|
||||
void SetOnClick(uint8_t process, const int32_t lo, const int32_t hi, uint8_t dp, const int32_t val, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr);
|
||||
void SetValueOnClick(uint8_t process, const int32_t lo, const int32_t hi, const int32_t val, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr);
|
||||
void SetValueOnClick(uint8_t process, const float lo, const float hi, uint8_t dp, const float val, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr);
|
||||
|
@ -86,9 +151,38 @@ void SetFloatOnClick(const float lo, const float hi, uint8_t dp, const float val
|
|||
void SetPFloatOnClick(const float lo, const float hi, uint8_t dp, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr);
|
||||
|
||||
// HMI user control functions =================================================
|
||||
|
||||
void HMI_Menu();
|
||||
void HMI_SetInt();
|
||||
void HMI_SetPInt();
|
||||
void HMI_SetIntNoDraw();
|
||||
void HMI_SetFloat();
|
||||
void HMI_SetPFloat();
|
||||
|
||||
// Menu auxiliary functions ===================================================
|
||||
|
||||
// Create a new menu
|
||||
bool SetMenu(MenuClass* &menu, FSTR_P title, int8_t totalitems);
|
||||
|
||||
//Update the Menu and Draw if it is valid
|
||||
void UpdateMenu(MenuClass* &menu);
|
||||
|
||||
//Redraw the current Menu if it is valid
|
||||
void ReDrawMenu();
|
||||
|
||||
// Clear MenuItems array and free MenuItems elements
|
||||
void MenuItemsClear();
|
||||
|
||||
// Prepare MenuItems array
|
||||
void MenuItemsPrepare(int8_t totalitems);
|
||||
|
||||
// Add elements to the MenuItems array
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text=nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
inline MenuItemClass* MenuItemsAdd(uint8_t cicon, FSTR_P text = nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr) {
|
||||
return MenuItemsAdd(cicon, FTOP(text), ondraw, onclick);
|
||||
}
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val);
|
||||
inline MenuItemClass* MenuItemsAdd(uint8_t cicon, FSTR_P text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) {
|
||||
return MenuItemsAdd(cicon, FTOP(text), ondraw, onclick, val);
|
||||
}
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
/**
|
||||
* Mesh Viewer for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* version: 3.12.1
|
||||
* Date: 2022/02/24
|
||||
* version: 3.14.1
|
||||
* Date: 2022/04/11
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
@ -41,6 +41,10 @@
|
|||
#include "dwin_popup.h"
|
||||
#include "../../../feature/bedlevel/bedlevel.h"
|
||||
|
||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||
#include "ubl_tools.h"
|
||||
#endif
|
||||
|
||||
MeshViewerClass MeshViewer;
|
||||
|
||||
void MeshViewerClass::DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8_t sizey) {
|
||||
|
@ -56,17 +60,15 @@ void MeshViewerClass::DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8
|
|||
#define DrawMeshValue(xp, yp, zv) DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(xp) - 18, py(yp) - 6, zv)
|
||||
#define DrawMeshHLine(yp) DWIN_Draw_HLine(HMI_data.SplitLine_Color, px(0), py(yp), DWIN_WIDTH - 2 * mx)
|
||||
#define DrawMeshVLine(xp) DWIN_Draw_VLine(HMI_data.SplitLine_Color, px(xp), py(sizey - 1), DWIN_WIDTH - 2 * my)
|
||||
int16_t maxz =-32000; int16_t minz = 32000; avg = 0;
|
||||
int16_t maxz =-32000; int16_t minz = 32000;
|
||||
LOOP_L_N(y, sizey) LOOP_L_N(x, sizex) {
|
||||
const float v = isnan(zval[x][y]) ? 0 : round(zval[x][y] * 100);
|
||||
zmesh[x][y] = v;
|
||||
avg += v;
|
||||
NOLESS(maxz, v);
|
||||
NOMORE(minz, v);
|
||||
}
|
||||
max = (float)maxz / 100;
|
||||
min = (float)minz / 100;
|
||||
avg = avg / (100 * sizex * sizey);
|
||||
DWINUI::ClearMainArea();
|
||||
DWIN_Draw_Rectangle(0, HMI_data.SplitLine_Color, px(0), py(0), px(sizex - 1), py(sizey - 1));
|
||||
LOOP_S_L_N(x, 1, sizex - 1) DrawMeshVLine(x);
|
||||
|
@ -77,8 +79,10 @@ void MeshViewerClass::DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8
|
|||
uint16_t color = DWINUI::RainbowInt(zmesh[x][y], _MIN(-5, minz), _MAX(5, maxz));
|
||||
uint8_t radius = rm(zmesh[x][y]);
|
||||
DWINUI::Draw_FillCircle(color, px(x), py(y), radius);
|
||||
if (sizex < 9)
|
||||
DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(x) - 18, py(y) - 6, zval[x][y]);
|
||||
if (sizex < 9) {
|
||||
if (zmesh[x][y] == 0) DWINUI::Draw_Float(font6x12, 1, 2, px(x) - 12, py(y) - 6, 0);
|
||||
else DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(x) - 18, py(y) - 6, zval[x][y]);
|
||||
}
|
||||
else {
|
||||
char str_1[9];
|
||||
str_1[0] = 0;
|
||||
|
@ -108,7 +112,13 @@ void MeshViewerClass::DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8
|
|||
|
||||
void MeshViewerClass::Draw(bool withsave /*= false*/) {
|
||||
Title.ShowCaption(GET_TEXT_F(MSG_MESH_VIEWER));
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
DWINUI::ClearMainArea();
|
||||
ubl_tools.viewer_print_value = true;
|
||||
ubl_tools.Draw_Bed_Mesh(-1, 1, 8, 10 + TITLE_HEIGHT);
|
||||
#else
|
||||
DrawMesh(Z_VALUES_ARR, GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y);
|
||||
#endif
|
||||
if (withsave) {
|
||||
DWINUI::Draw_Button(BTN_Save, 26, 305);
|
||||
DWINUI::Draw_Button(BTN_Continue, 146, 305);
|
||||
|
@ -117,15 +127,19 @@ void MeshViewerClass::Draw(bool withsave /*= false*/) {
|
|||
else
|
||||
DWINUI::Draw_Button(BTN_Continue, 86, 305);
|
||||
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
ubl_tools.Set_Mesh_Viewer_Status();
|
||||
#else
|
||||
char str_1[6], str_2[6] = "";
|
||||
ui.status_printf(0, F("Mesh minZ: %s, maxZ: %s"),
|
||||
dtostrf(min, 1, 2, str_1),
|
||||
dtostrf(max, 1, 2, str_2)
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Draw_MeshViewer() { MeshViewer.Draw(true); }
|
||||
void onClick_MeshViewer() { if (HMI_flag.select_flag) WriteEeprom(); HMI_ReturnScreen(); }
|
||||
void onClick_MeshViewer() { if (HMI_flag.select_flag) SaveMesh(); HMI_ReturnScreen(); }
|
||||
void Goto_MeshViewer() { if (leveling_is_valid()) Goto_Popup(Draw_MeshViewer, onClick_MeshViewer); else HMI_ReturnScreen(); }
|
||||
|
||||
#endif // DWIN_LCD_PROUI && HAS_MESH
|
||||
|
|
|
@ -27,13 +27,13 @@
|
|||
/**
|
||||
* Mesh Viewer for PRO UI
|
||||
* Author: Miguel A. Risco-Castillo (MRISCOC)
|
||||
* version: 3.12.1
|
||||
* Date: 2022/02/24
|
||||
* version: 3.14.1
|
||||
* Date: 2022/04/11
|
||||
*/
|
||||
|
||||
class MeshViewerClass {
|
||||
public:
|
||||
float avg, max, min;
|
||||
float max, min;
|
||||
void Draw(bool withsave = false);
|
||||
void DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8_t sizey);
|
||||
};
|
||||
|
|
|
@ -71,7 +71,7 @@ void PrintStatsClass::Draw() {
|
|||
|
||||
void PrintStatsClass::Reset() {
|
||||
print_job_timer.initStats();
|
||||
HMI_AudioFeedback();
|
||||
DONE_BUZZ(true);
|
||||
}
|
||||
|
||||
void Goto_PrintStats() {
|
||||
|
|
255
Marlin/src/lcd/e3v2/proui/ubl_tools.cpp
Normal file
255
Marlin/src/lcd/e3v2/proui/ubl_tools.cpp
Normal file
|
@ -0,0 +1,255 @@
|
|||
/**
|
||||
* UBL Tools and Mesh Viewer for Pro UI
|
||||
* Version: 1.0.0
|
||||
* Date: 2022/04/13
|
||||
*
|
||||
* Original Author: Henri-J-Norden
|
||||
* Original Source: https://github.com/Jyers/Marlin/pull/126
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
#include "ubl_tools.h"
|
||||
|
||||
#if ENABLED(DWIN_LCD_PROUI)
|
||||
|
||||
#include "../../marlinui.h"
|
||||
#include "../../../core/types.h"
|
||||
#include "dwin.h"
|
||||
#include "dwinui.h"
|
||||
#include "dwin_popup.h"
|
||||
#include "../../../feature/bedlevel/bedlevel.h"
|
||||
#include "../../../module/probe.h"
|
||||
#include "../../../gcode/gcode.h"
|
||||
#include "../../../module/planner.h"
|
||||
#include "../../../gcode/queue.h"
|
||||
#include "../../../libs/least_squares_fit.h"
|
||||
#include "../../../libs/vector_3.h"
|
||||
|
||||
UBLMeshToolsClass ubl_tools;
|
||||
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
bool UBLMeshToolsClass::viewer_asymmetric_range = false;
|
||||
bool UBLMeshToolsClass::viewer_print_value = false;
|
||||
#endif
|
||||
bool UBLMeshToolsClass::goto_mesh_value = false;
|
||||
uint8_t UBLMeshToolsClass::tilt_grid = 1;
|
||||
|
||||
bool drawing_mesh = false;
|
||||
char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
|
||||
|
||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||
|
||||
void UBLMeshToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined/*=false*/) {
|
||||
sprintf_P(cmd, PSTR("M421 I%i J%i Z%s %s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1), undefined ? "N" : "");
|
||||
gcode.process_subcommands_now(cmd);
|
||||
planner.synchronize();
|
||||
}
|
||||
|
||||
bool UBLMeshToolsClass::create_plane_from_mesh() {
|
||||
struct linear_fit_data lsf_results;
|
||||
incremental_LSF_reset(&lsf_results);
|
||||
GRID_LOOP(x, y) {
|
||||
if (!isnan(Z_VALUES_ARR[x][y])) {
|
||||
xy_pos_t rpos;
|
||||
rpos.x = ubl.mesh_index_to_xpos(x);
|
||||
rpos.y = ubl.mesh_index_to_ypos(y);
|
||||
incremental_LSF(&lsf_results, rpos, Z_VALUES_ARR[x][y]);
|
||||
}
|
||||
}
|
||||
|
||||
if (finish_incremental_LSF(&lsf_results)) {
|
||||
SERIAL_ECHOPGM("Could not complete LSF!");
|
||||
return true;
|
||||
}
|
||||
|
||||
ubl.set_all_mesh_points_to_value(0);
|
||||
|
||||
matrix_3x3 rotation = matrix_3x3::create_look_at(vector_3(lsf_results.A, lsf_results.B, 1));
|
||||
GRID_LOOP(i, j) {
|
||||
float mx = ubl.mesh_index_to_xpos(i),
|
||||
my = ubl.mesh_index_to_ypos(j),
|
||||
mz = Z_VALUES_ARR[i][j];
|
||||
|
||||
if (DEBUGGING(LEVELING)) {
|
||||
DEBUG_ECHOPAIR_F("before rotation = [", mx, 7);
|
||||
DEBUG_CHAR(',');
|
||||
DEBUG_ECHO_F(my, 7);
|
||||
DEBUG_CHAR(',');
|
||||
DEBUG_ECHO_F(mz, 7);
|
||||
DEBUG_ECHOPGM("] ---> ");
|
||||
DEBUG_DELAY(20);
|
||||
}
|
||||
|
||||
rotation.apply_rotation_xyz(mx, my, mz);
|
||||
|
||||
if (DEBUGGING(LEVELING)) {
|
||||
DEBUG_ECHOPAIR_F("after rotation = [", mx, 7);
|
||||
DEBUG_CHAR(',');
|
||||
DEBUG_ECHO_F(my, 7);
|
||||
DEBUG_CHAR(',');
|
||||
DEBUG_ECHO_F(mz, 7);
|
||||
DEBUG_ECHOLNPGM("]");
|
||||
DEBUG_DELAY(20);
|
||||
}
|
||||
|
||||
Z_VALUES_ARR[i][j] = mz - lsf_results.D;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void UBLMeshToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y) {
|
||||
sprintf_P(cmd, PSTR("G29 I%i J%i Z%s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1));
|
||||
gcode.process_subcommands_now(cmd);
|
||||
planner.synchronize();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove/*=false*/) {
|
||||
if (zmove) {
|
||||
planner.synchronize();
|
||||
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
|
||||
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
|
||||
planner.synchronize();
|
||||
}
|
||||
else {
|
||||
DWIN_Show_Popup(ICON_BLTouch, F("Moving to Point"), F("Please wait until done."));
|
||||
HMI_SaveProcessID(NothingToDo);
|
||||
sprintf_P(cmd, PSTR("G0 F300 Z%s"), dtostrf(Z_CLEARANCE_BETWEEN_PROBES, 1, 3, str_1));
|
||||
gcode.process_subcommands_now(cmd);
|
||||
sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y);
|
||||
gcode.process_subcommands_now(cmd);
|
||||
planner.synchronize();
|
||||
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
|
||||
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
|
||||
planner.synchronize();
|
||||
HMI_ReturnScreen();
|
||||
}
|
||||
}
|
||||
|
||||
float UBLMeshToolsClass::get_max_value() {
|
||||
float max = __FLT_MIN__;
|
||||
GRID_LOOP(x, y) {
|
||||
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] > max)
|
||||
max = Z_VALUES_ARR[x][y];
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
float UBLMeshToolsClass::get_min_value() {
|
||||
float min = __FLT_MAX__;
|
||||
GRID_LOOP(x, y) {
|
||||
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] < min)
|
||||
min = Z_VALUES_ARR[x][y];
|
||||
}
|
||||
return min;
|
||||
}
|
||||
|
||||
bool UBLMeshToolsClass::validate() {
|
||||
float min = __FLT_MAX__;
|
||||
float max = __FLT_MIN__;
|
||||
|
||||
GRID_LOOP(x, y) {
|
||||
if (isnan(Z_VALUES_ARR[x][y])) return false;
|
||||
if (Z_VALUES_ARR[x][y] < min) min = Z_VALUES_ARR[x][y];
|
||||
if (Z_VALUES_ARR[x][y] > max) max = Z_VALUES_ARR[x][y];
|
||||
}
|
||||
return max <= UBL_Z_OFFSET_MAX && min >= UBL_Z_OFFSET_MIN;
|
||||
}
|
||||
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
void UBLMeshToolsClass::Draw_Bed_Mesh(int16_t selected /*= -1*/, uint8_t gridline_width /*= 1*/, uint16_t padding_x /*= 8*/, uint16_t padding_y_top /*= 40 + 53 - 7*/) {
|
||||
drawing_mesh = true;
|
||||
const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x;
|
||||
const uint16_t cell_width_px = total_width_px / GRID_MAX_POINTS_X;
|
||||
const uint16_t cell_height_px = total_width_px / GRID_MAX_POINTS_Y;
|
||||
const float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
|
||||
|
||||
// Clear background from previous selection and select new square
|
||||
DWIN_Draw_Rectangle(1, Color_Bg_Black, _MAX(0, padding_x - gridline_width), _MAX(0, padding_y_top - gridline_width), padding_x + total_width_px, padding_y_top + total_width_px);
|
||||
if (selected >= 0) {
|
||||
const auto selected_y = selected / GRID_MAX_POINTS_X;
|
||||
const auto selected_x = selected - (GRID_MAX_POINTS_X * selected_y);
|
||||
const auto start_y_px = padding_y_top + selected_y * cell_height_px;
|
||||
const auto start_x_px = padding_x + selected_x * cell_width_px;
|
||||
DWIN_Draw_Rectangle(1, Color_White, _MAX(0, start_x_px - gridline_width), _MAX(0, start_y_px - gridline_width), start_x_px + cell_width_px, start_y_px + cell_height_px);
|
||||
}
|
||||
|
||||
// Draw value square grid
|
||||
char buf[8];
|
||||
GRID_LOOP(x, y) {
|
||||
const auto start_x_px = padding_x + x * cell_width_px;
|
||||
const auto end_x_px = start_x_px + cell_width_px - 1 - gridline_width;
|
||||
const auto start_y_px = padding_y_top + (GRID_MAX_POINTS_Y - y - 1) * cell_height_px;
|
||||
const auto end_y_px = start_y_px + cell_height_px - 1 - gridline_width;
|
||||
DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
|
||||
isnan(Z_VALUES_ARR[x][y]) ? Color_Grey : ( // gray if undefined
|
||||
(Z_VALUES_ARR[x][y] < 0 ?
|
||||
(uint16_t)round(0x1F * -Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
|
||||
(uint16_t)round(0x3F * Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
|
||||
_MIN(0x1F, (((uint8_t)abs(Z_VALUES_ARR[x][y]) / 10) * 4))), // + blue stepping for every mm
|
||||
start_x_px, start_y_px, end_x_px, end_y_px
|
||||
);
|
||||
|
||||
safe_delay(10);
|
||||
LCD_SERIAL.flushTX();
|
||||
|
||||
// Draw value text on
|
||||
if (viewer_print_value) {
|
||||
int8_t offset_x, offset_y = cell_height_px / 2 - 6;
|
||||
if (isnan(Z_VALUES_ARR[x][y])) { // undefined
|
||||
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
|
||||
}
|
||||
else { // has value
|
||||
if (GRID_MAX_POINTS_X < 10)
|
||||
sprintf_P(buf, PSTR("%s"), dtostrf(abs(Z_VALUES_ARR[x][y]), 1, 2, str_1));
|
||||
else
|
||||
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(Z_VALUES_ARR[x][y] - (int16_t)Z_VALUES_ARR[x][y]) * 100));
|
||||
offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2;
|
||||
if (!(GRID_MAX_POINTS_X < 10))
|
||||
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
|
||||
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf);
|
||||
}
|
||||
safe_delay(10);
|
||||
LCD_SERIAL.flushTX();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UBLMeshToolsClass::Set_Mesh_Viewer_Status() { // TODO: draw gradient with values as a legend instead
|
||||
float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
|
||||
if (v_min > 3e+10F) v_min = 0.0000001;
|
||||
if (v_max > 3e+10F) v_max = 0.0000001;
|
||||
if (range > 3e+10F) range = 0.0000001;
|
||||
char msg[46];
|
||||
if (viewer_asymmetric_range) {
|
||||
dtostrf(-v_min, 1, 3, str_1);
|
||||
dtostrf( v_max, 1, 3, str_2);
|
||||
}
|
||||
else {
|
||||
dtostrf(-range, 1, 3, str_1);
|
||||
dtostrf( range, 1, 3, str_2);
|
||||
}
|
||||
sprintf_P(msg, PSTR("Red %s..0..%s Green"), str_1, str_2);
|
||||
ui.set_status(msg);
|
||||
drawing_mesh = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // DWIN_LCD_PROUI
|
59
Marlin/src/lcd/e3v2/proui/ubl_tools.h
Normal file
59
Marlin/src/lcd/e3v2/proui/ubl_tools.h
Normal file
|
@ -0,0 +1,59 @@
|
|||
/**
|
||||
* UBL Tools and Mesh Viewer for Pro UI
|
||||
* Version: 1.0.0
|
||||
* Date: 2022/04/13
|
||||
*
|
||||
* Original Author: Henri-J-Norden (https://github.com/Henri-J-Norden)
|
||||
* Original Source: https://github.com/Jyers/Marlin/pull/135
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
//#define USE_UBL_VIEWER 1
|
||||
|
||||
#define UBL_Z_OFFSET_MIN -3.0
|
||||
#define UBL_Z_OFFSET_MAX 3.0
|
||||
|
||||
class UBLMeshToolsClass {
|
||||
public:
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
static bool viewer_asymmetric_range;
|
||||
static bool viewer_print_value;
|
||||
#endif
|
||||
static bool goto_mesh_value;
|
||||
static uint8_t tilt_grid;
|
||||
|
||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||
static void manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined=false);
|
||||
static bool create_plane_from_mesh();
|
||||
#else
|
||||
static void manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y);
|
||||
#endif
|
||||
static void manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove=false);
|
||||
static float get_max_value();
|
||||
static float get_min_value();
|
||||
static bool validate();
|
||||
#if ENABLED(USE_UBL_VIEWER)
|
||||
static void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7);
|
||||
static void Set_Mesh_Viewer_Status();
|
||||
#endif
|
||||
};
|
||||
|
||||
extern UBLMeshToolsClass ubl_tools;
|
||||
|
||||
void Goto_MeshViewer();
|
|
@ -53,6 +53,8 @@ namespace Language_en {
|
|||
LSTR WELCOME_MSG = MACHINE_NAME _UxGT(" Ready.");
|
||||
LSTR MSG_YES = _UxGT("YES");
|
||||
LSTR MSG_NO = _UxGT("NO");
|
||||
LSTR MSG_HIGH = _UxGT("HIGH");
|
||||
LSTR MSG_LOW = _UxGT("LOW");
|
||||
LSTR MSG_BACK = _UxGT("Back");
|
||||
LSTR MSG_ERROR = _UxGT("Error");
|
||||
LSTR MSG_MEDIA_ABORTING = _UxGT("Aborting...");
|
||||
|
@ -68,6 +70,8 @@ namespace Language_en {
|
|||
LSTR MSG_LCD_SOFT_ENDSTOPS = _UxGT("Soft Endstops");
|
||||
LSTR MSG_MAIN = _UxGT("Main");
|
||||
LSTR MSG_ADVANCED_SETTINGS = _UxGT("Advanced Settings");
|
||||
LSTR MSG_TOOLBAR_SETUP = _UxGT("Toolbar Setup");
|
||||
LSTR MSG_OPTION_DISABLED = _UxGT("Option Disabled");
|
||||
LSTR MSG_CONFIGURATION = _UxGT("Configuration");
|
||||
LSTR MSG_RUN_AUTO_FILES = _UxGT("Run Auto Files");
|
||||
LSTR MSG_DISABLE_STEPPERS = _UxGT("Disable Steppers");
|
||||
|
@ -81,6 +85,7 @@ namespace Language_en {
|
|||
LSTR MSG_AUTO_HOME_Z = _UxGT("Home Z");
|
||||
LSTR MSG_FILAMENT_SET = _UxGT("Filament Settings");
|
||||
LSTR MSG_FILAMENT_MAN = _UxGT("Filament Management");
|
||||
LSTR MSG_MANUAL_LEVELING = _UxGT("Manual Leveling");
|
||||
LSTR MSG_LEVBED_FL = _UxGT("Front Left");
|
||||
LSTR MSG_LEVBED_FR = _UxGT("Front Right");
|
||||
LSTR MSG_LEVBED_C = _UxGT("Center");
|
||||
|
@ -116,7 +121,14 @@ namespace Language_en {
|
|||
LSTR MSG_PREHEAT_1_ALL = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" All");
|
||||
LSTR MSG_PREHEAT_1_BEDONLY = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Bed");
|
||||
LSTR MSG_PREHEAT_1_SETTINGS = _UxGT("Preheat ") PREHEAT_1_LABEL _UxGT(" Conf");
|
||||
|
||||
#ifdef PREHEAT_2_LABEL
|
||||
LSTR MSG_PREHEAT_2 = _UxGT("Preheat ") PREHEAT_2_LABEL;
|
||||
LSTR MSG_PREHEAT_2_SETTINGS = _UxGT("Preheat ") PREHEAT_2_LABEL _UxGT(" Conf");
|
||||
#endif
|
||||
#ifdef PREHEAT_3_LABEL
|
||||
LSTR MSG_PREHEAT_3 = _UxGT("Preheat ") PREHEAT_3_LABEL;
|
||||
LSTR MSG_PREHEAT_3_SETTINGS = _UxGT("Preheat ") PREHEAT_3_LABEL _UxGT(" Conf");
|
||||
#endif
|
||||
LSTR MSG_PREHEAT_M = _UxGT("Preheat $");
|
||||
LSTR MSG_PREHEAT_M_H = _UxGT("Preheat $ ~");
|
||||
LSTR MSG_PREHEAT_M_END = _UxGT("Preheat $ End");
|
||||
|
@ -163,10 +175,19 @@ namespace Language_en {
|
|||
LSTR MSG_MESH_VIEW = _UxGT("View Mesh");
|
||||
LSTR MSG_EDITING_STOPPED = _UxGT("Mesh Editing Stopped");
|
||||
LSTR MSG_NO_VALID_MESH = _UxGT("No valid mesh");
|
||||
LSTR MSG_ACTIVATE_MESH = _UxGT("Activate Leveling");
|
||||
LSTR MSG_PROBING_POINT = _UxGT("Probing Point");
|
||||
LSTR MSG_MESH_X = _UxGT("Index X");
|
||||
LSTR MSG_MESH_Y = _UxGT("Index Y");
|
||||
LSTR MSG_MESH_INSET = _UxGT("Mesh Inset");
|
||||
LSTR MSG_MESH_MIN_X = _UxGT("Mesh X Minimum");
|
||||
LSTR MSG_MESH_MAX_X = _UxGT("Mesh X Maximum");
|
||||
LSTR MSG_MESH_MIN_Y = _UxGT("Mesh Y Minimum");
|
||||
LSTR MSG_MESH_MAX_Y = _UxGT("Mesh Y Maximum");
|
||||
LSTR MSG_MESH_AMAX = _UxGT("Maximize Area");
|
||||
LSTR MSG_MESH_CENTER = _UxGT("Center Area");
|
||||
LSTR MSG_MESH_EDIT_Z = _UxGT("Z Value");
|
||||
LSTR MSG_MESH_CANCEL = _UxGT("Mesh cancelled");
|
||||
LSTR MSG_CUSTOM_COMMANDS = _UxGT("Custom Commands");
|
||||
LSTR MSG_M48_TEST = _UxGT("M48 Probe Test");
|
||||
LSTR MSG_M48_POINT = _UxGT("M48 Point");
|
||||
|
@ -185,6 +206,9 @@ namespace Language_en {
|
|||
LSTR MSG_UBL_TOOLS = _UxGT("UBL Tools");
|
||||
LSTR MSG_UBL_LEVEL_BED = _UxGT("Unified Bed Leveling");
|
||||
LSTR MSG_LCD_TILTING_MESH = _UxGT("Tilting Point");
|
||||
LSTR MSG_UBL_TILT_MESH = _UxGT("Tilt Mesh");
|
||||
LSTR MSG_UBL_TILTING_GRID = _UxGT("Tilting Grid Size");
|
||||
LSTR MSG_UBL_MESH_TILTED = _UxGT("Mesh Tilted");
|
||||
LSTR MSG_UBL_MANUAL_MESH = _UxGT("Manually Build Mesh");
|
||||
LSTR MSG_UBL_MESH_WIZARD = _UxGT("UBL Mesh Wizard");
|
||||
LSTR MSG_UBL_BC_INSERT = _UxGT("Place Shim & Measure");
|
||||
|
@ -233,6 +257,7 @@ namespace Language_en {
|
|||
LSTR MSG_UBL_MANUAL_FILLIN = _UxGT("Manual Fill-in");
|
||||
LSTR MSG_UBL_SMART_FILLIN = _UxGT("Smart Fill-in");
|
||||
LSTR MSG_UBL_FILLIN_MESH = _UxGT("Fill-in Mesh");
|
||||
LSTR MSG_UBL_MESH_FILLED = _UxGT("Missing Points Filled");
|
||||
LSTR MSG_UBL_INVALIDATE_ALL = _UxGT("Invalidate All");
|
||||
LSTR MSG_UBL_INVALIDATE_CLOSEST = _UxGT("Invalidate Closest");
|
||||
LSTR MSG_UBL_FINE_TUNE_ALL = _UxGT("Fine Tune All");
|
||||
|
@ -241,6 +266,7 @@ namespace Language_en {
|
|||
LSTR MSG_UBL_STORAGE_SLOT = _UxGT("Memory Slot");
|
||||
LSTR MSG_UBL_LOAD_MESH = _UxGT("Load Bed Mesh");
|
||||
LSTR MSG_UBL_SAVE_MESH = _UxGT("Save Bed Mesh");
|
||||
LSTR MSG_UBL_INVALID_SLOT = _UxGT("First Select a Mesh Slot");
|
||||
LSTR MSG_MESH_LOADED = _UxGT("Mesh %i Loaded");
|
||||
LSTR MSG_MESH_SAVED = _UxGT("Mesh %i Saved");
|
||||
LSTR MSG_UBL_NO_STORAGE = _UxGT("No Storage");
|
||||
|
@ -344,6 +370,7 @@ namespace Language_en {
|
|||
LSTR MSG_PID_AUTOTUNE_FAILED = _UxGT("PID Autotune failed!");
|
||||
LSTR MSG_BAD_EXTRUDER_NUM = _UxGT("Bad extruder.");
|
||||
LSTR MSG_TEMP_TOO_HIGH = _UxGT("Temperature too high.");
|
||||
LSTR MSG_TIMEOUT = _UxGT("Timeout.");
|
||||
LSTR MSG_PID_BAD_EXTRUDER_NUM = _UxGT("Autotune failed! Bad extruder.");
|
||||
LSTR MSG_PID_TEMP_TOO_HIGH = _UxGT("Autotune failed! Temperature too high.");
|
||||
LSTR MSG_PID_TIMEOUT = _UxGT("Autotune failed! Timeout.");
|
||||
|
@ -420,6 +447,10 @@ namespace Language_en {
|
|||
LSTR MSG_RESET_PRINTER = _UxGT("Reset Printer");
|
||||
LSTR MSG_REFRESH = LCD_STR_REFRESH _UxGT("Refresh");
|
||||
LSTR MSG_INFO_SCREEN = _UxGT("Info Screen");
|
||||
LSTR MSG_INFO_MACHINENAME = _UxGT("Machine Name");
|
||||
LSTR MSG_INFO_SIZE = _UxGT("Size");
|
||||
LSTR MSG_INFO_FWVERSION = _UxGT("Firmware Version");
|
||||
LSTR MSG_INFO_BUILD = _UxGT("Build Datetime");
|
||||
LSTR MSG_PREPARE = _UxGT("Prepare");
|
||||
LSTR MSG_TUNE = _UxGT("Tune");
|
||||
LSTR MSG_POWER_MONITOR = _UxGT("Power monitor");
|
||||
|
@ -446,6 +477,7 @@ namespace Language_en {
|
|||
LSTR MSG_BUTTON_RESUME = _UxGT("Resume");
|
||||
LSTR MSG_BUTTON_ADVANCED = _UxGT("Advanced");
|
||||
LSTR MSG_BUTTON_SAVE = _UxGT("Save");
|
||||
LSTR MSG_BUTTON_PURGE = _UxGT("Purge");
|
||||
LSTR MSG_PAUSING = _UxGT("Pausing...");
|
||||
LSTR MSG_PAUSE_PRINT = _UxGT("Pause Print");
|
||||
LSTR MSG_ADVANCED_PAUSE = _UxGT("Advanced Pause");
|
||||
|
@ -468,9 +500,12 @@ namespace Language_en {
|
|||
LSTR MSG_REMAINING_TIME = _UxGT("Remaining");
|
||||
LSTR MSG_PRINT_ABORTED = _UxGT("Print Aborted");
|
||||
LSTR MSG_PRINT_DONE = _UxGT("Print Done");
|
||||
LSTR MSG_PRINTER_KILLED = _UxGT("Printer killed!");
|
||||
LSTR MSG_TURN_OFF = _UxGT("Turn off the printer");
|
||||
LSTR MSG_NO_MOVE = _UxGT("No Move.");
|
||||
LSTR MSG_KILLED = _UxGT("KILLED. ");
|
||||
LSTR MSG_STOPPED = _UxGT("STOPPED. ");
|
||||
LSTR MSG_FWRETRACT = _UxGT("Firmware Retract");
|
||||
LSTR MSG_CONTROL_RETRACT = _UxGT("Retract mm");
|
||||
LSTR MSG_CONTROL_RETRACT_SWAP = _UxGT("Swap Re.mm");
|
||||
LSTR MSG_CONTROL_RETRACTF = _UxGT("Retract V");
|
||||
|
@ -536,6 +571,9 @@ namespace Language_en {
|
|||
LSTR MSG_ZPROBE_XOFFSET = _UxGT("Probe X Offset");
|
||||
LSTR MSG_ZPROBE_YOFFSET = _UxGT("Probe Y Offset");
|
||||
LSTR MSG_ZPROBE_ZOFFSET = _UxGT("Probe Z Offset");
|
||||
LSTR MSG_ZPROBE_MARGIN = _UxGT("Probe Margin");
|
||||
LSTR MSG_Z_FEED_RATE = _UxGT("Z Feed Rate");
|
||||
LSTR MSG_ENABLE_HS_MODE = _UxGT("Enable HS mode");
|
||||
LSTR MSG_MOVE_NOZZLE_TO_BED = _UxGT("Move Nozzle to Bed");
|
||||
LSTR MSG_BABYSTEP_X = _UxGT("Babystep X");
|
||||
LSTR MSG_BABYSTEP_Y = _UxGT("Babystep Y");
|
||||
|
@ -603,18 +641,6 @@ namespace Language_en {
|
|||
LSTR MSG_CASE_LIGHT_BRIGHTNESS = _UxGT("Light Brightness");
|
||||
LSTR MSG_KILL_EXPECTED_PRINTER = _UxGT("INCORRECT PRINTER");
|
||||
|
||||
LSTR MSG_LOCKSCREEN = _UxGT("Lock Screen");
|
||||
LSTR MSG_LOCKSCREEN_LOCKED = _UxGT("Printer is Locked,");
|
||||
LSTR MSG_LOCKSCREEN_UNLOCK = _UxGT("Scroll to unlock.");
|
||||
#if LCD_WIDTH >= 20 || HAS_DWIN_E3V2
|
||||
LSTR MSG_MEDIA_NOT_INSERTED = _UxGT("No media inserted.");
|
||||
LSTR MSG_PLEASE_WAIT_REBOOT = _UxGT("Please wait until reboot. ");
|
||||
LSTR MSG_PLEASE_PREHEAT = _UxGT("Please preheat the hot end.");
|
||||
LSTR MSG_INFO_PRINT_COUNT_RESET = _UxGT("Reset Print Count");
|
||||
LSTR MSG_INFO_PRINT_COUNT = _UxGT("Print Count");
|
||||
LSTR MSG_INFO_PRINT_TIME = _UxGT("Print Time");
|
||||
LSTR MSG_INFO_PRINT_LONGEST = _UxGT("Longest Job Time");
|
||||
LSTR MSG_INFO_PRINT_FILAMENT = _UxGT("Extruded Total");
|
||||
LSTR MSG_COLORS_GET = _UxGT("Get Color");
|
||||
LSTR MSG_COLORS_SELECT = _UxGT("Select Colors");
|
||||
LSTR MSG_COLORS_APPLIED = _UxGT("Colors applied");
|
||||
|
@ -624,6 +650,19 @@ namespace Language_en {
|
|||
LSTR MSG_COLORS_WHITE = _UxGT("White");
|
||||
LSTR MSG_UI_LANGUAGE = _UxGT("UI Language");
|
||||
LSTR MSG_SOUND_ENABLE = _UxGT("Enable sound");
|
||||
LSTR MSG_LOCKSCREEN = _UxGT("Lock Screen");
|
||||
LSTR MSG_LOCKSCREEN_LOCKED = _UxGT("Printer is Locked,");
|
||||
LSTR MSG_LOCKSCREEN_UNLOCK = _UxGT("Scroll to unlock.");
|
||||
LSTR MSG_PLEASE_WAIT_REBOOT = _UxGT("Please wait until reboot.");
|
||||
|
||||
#if LCD_WIDTH >= 20 || HAS_DWIN_E3V2
|
||||
LSTR MSG_MEDIA_NOT_INSERTED = _UxGT("No media inserted.");
|
||||
LSTR MSG_PLEASE_PREHEAT = _UxGT("Please preheat the hot end.");
|
||||
LSTR MSG_INFO_PRINT_COUNT_RESET = _UxGT("Reset Print Count");
|
||||
LSTR MSG_INFO_PRINT_COUNT = _UxGT("Print Count");
|
||||
LSTR MSG_INFO_PRINT_TIME = _UxGT("Print Time");
|
||||
LSTR MSG_INFO_PRINT_LONGEST = _UxGT("Longest Job Time");
|
||||
LSTR MSG_INFO_PRINT_FILAMENT = _UxGT("Extruded Total");
|
||||
#else
|
||||
LSTR MSG_MEDIA_NOT_INSERTED = _UxGT("No Media");
|
||||
LSTR MSG_PLEASE_PREHEAT = _UxGT("Please Preheat");
|
||||
|
@ -654,10 +693,14 @@ namespace Language_en {
|
|||
LSTR MSG_FILAMENT_CHANGE_OPTION_HEADER = _UxGT("RESUME OPTIONS:");
|
||||
LSTR MSG_FILAMENT_CHANGE_OPTION_PURGE = _UxGT("Purge more");
|
||||
LSTR MSG_FILAMENT_CHANGE_OPTION_RESUME = _UxGT("Continue");
|
||||
LSTR MSG_FILAMENT_CHANGE_PURGE_CONTINUE = _UxGT("Purge or Continue?");
|
||||
LSTR MSG_FILAMENT_CHANGE_NOZZLE = _UxGT(" Nozzle: ");
|
||||
LSTR MSG_RUNOUT_SENSOR = _UxGT("Runout Sensor");
|
||||
LSTR MSG_RUNOUT_DISTANCE_MM = _UxGT("Runout Dist mm");
|
||||
LSTR MSG_RUNOUT_ENABLE = _UxGT("Enable Runout");
|
||||
LSTR MSG_RUNOUT_ACTIVE = _UxGT("Runout Active");
|
||||
LSTR MSG_INVERT_EXTRUDER = _UxGT("Invert Extruder");
|
||||
LSTR MSG_EXTRUDER_MIN_TEMP = _UxGT("Extruder Min Temp.");
|
||||
LSTR MSG_FANCHECK = _UxGT("Fan Tacho Check");
|
||||
LSTR MSG_KILL_HOMING_FAILED = _UxGT("Homing Failed");
|
||||
LSTR MSG_LCD_PROBING_FAILED = _UxGT("Probing Failed");
|
||||
|
|
Loading…
Reference in a new issue