🚸 Move fade item up

This commit is contained in:
Scott Lahteine 2021-09-17 19:09:54 -05:00
parent bb1eb39ecb
commit 2b54a9c0ff

View file

@ -666,6 +666,10 @@ void _lcd_ubl_level_bed() {
GCODES_ITEM(MSG_UBL_DEACTIVATE_MESH, PSTR("G29D"));
else
GCODES_ITEM(MSG_UBL_ACTIVATE_MESH, PSTR("G29A"));
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
editable.decimal = planner.z_fade_height;
EDIT_ITEM_FAST(float3, MSG_Z_FADE_HEIGHT, &editable.decimal, 0, 100, []{ set_z_fade_height(editable.decimal); });
#endif
#if ENABLED(G26_MESH_VALIDATION)
SUBMENU(MSG_UBL_STEP_BY_STEP_MENU, _lcd_ubl_step_by_step);
#endif
@ -677,10 +681,6 @@ void _lcd_ubl_level_bed() {
SUBMENU(MSG_UBL_OUTPUT_MAP, _lcd_ubl_output_map);
SUBMENU(MSG_UBL_TOOLS, _menu_ubl_tools);
GCODES_ITEM(MSG_UBL_INFO_UBL, PSTR("G29W"));
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
editable.decimal = planner.z_fade_height;
EDIT_ITEM_FAST(float3, MSG_Z_FADE_HEIGHT, &editable.decimal, 0, 100, []{ set_z_fade_height(editable.decimal); });
#endif
END_MENU();
}