🚑️ Fix DWIN_CompletedLeveling (#22851)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -1665,7 +1665,7 @@ void DWIN_MeshLevelingStart() {
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#endif
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}
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void DWIN_CompletedLeveling() { DWIN_MeshViewer(); }
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void DWIN_CompletedLeveling() { TERN_(HAS_MESH, DWIN_MeshViewer()); }
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#if HAS_MESH
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void DWIN_MeshUpdate(const int8_t xpos, const int8_t ypos, const float zval) {
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@ -3246,7 +3246,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
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break;
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case LEVELING_VIEW:
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if (draw)
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Draw_Menu_Item(row, ICON_Mesh, GET_TEXT_F(MSG_MESH_VIEW), nullptr, true);
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Draw_Menu_Item(row, ICON_Mesh, GET_TEXT(MSG_MESH_VIEW), nullptr, true);
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else {
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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if (ubl.storage_slot < 0) {
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@ -3319,7 +3319,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
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break;
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case LEVELING_VIEW_MESH:
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if (draw)
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Draw_Menu_Item(row, ICON_PrintSize, GET_TEXT_F(MSG_MESH_VIEW), nullptr, true);
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Draw_Menu_Item(row, ICON_PrintSize, GET_TEXT(MSG_MESH_VIEW), nullptr, true);
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else
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Draw_Menu(MeshViewer);
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break;
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@ -4070,9 +4070,9 @@ const char * CrealityDWINClass::Get_Menu_Title(uint8_t menu) {
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case InfoMain: return "Info";
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#if HAS_MESH
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case Leveling: return "Leveling";
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case LevelView: return GET_TEXT_F(MSG_MESH_VIEW);
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case LevelView: return GET_TEXT(MSG_MESH_VIEW);
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case LevelSettings: return "Leveling Settings";
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case MeshViewer: return GET_TEXT_F(MSG_MESH_VIEW);
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case MeshViewer: return GET_TEXT(MSG_MESH_VIEW);
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case LevelManual: return "Manual Tuning";
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL) && !HAS_BED_PROBE
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