✨ SOUND_ON_DEFAULT option (#24102)
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@ -1321,6 +1321,7 @@
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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@ -97,7 +97,7 @@
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#include "feature/host_actions.h"
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#endif
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#if USE_BEEPER
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#if HAS_BEEPER
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#include "libs/buzzer.h"
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#endif
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@ -824,7 +824,7 @@ void idle(bool no_stepper_sleep/*=false*/) {
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TERN_(PRINTCOUNTER, print_job_timer.tick());
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// Update the Beeper queue
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TERN_(USE_BEEPER, buzzer.tick());
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TERN_(HAS_BEEPER, buzzer.tick());
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// Handle UI input / draw events
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TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
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@ -1275,7 +1275,7 @@ void setup() {
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calibrate_delay_loop();
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// Init buzzer pin(s)
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#if USE_BEEPER
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#if HAS_BEEPER
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SETUP_RUN(buzzer.init());
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#endif
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@ -30,7 +30,7 @@
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#include "spindle_laser_types.h"
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#if USE_BEEPER
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#if HAS_BEEPER
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#include "../libs/buzzer.h"
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#endif
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@ -272,7 +272,7 @@ public:
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* If not set defaults to 80% power
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*/
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static void test_fire_pulse() {
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TERN_(USE_BEEPER, buzzer.tone(30, 3000));
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TERN_(HAS_BEEPER, buzzer.tone(30, 3000));
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enable_forward(); // Turn Laser on (Spindle speak but same funct)
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delay(testPulse); // Delay for time set by user in pulse ms menu screen.
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disable(); // Turn laser off
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@ -3301,9 +3301,9 @@
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* Buzzer/Speaker
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*/
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#if PIN_EXISTS(BEEPER)
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#define USE_BEEPER 1
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#define HAS_BEEPER 1
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#endif
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#if USE_BEEPER || ANY(LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
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#if ANY(HAS_BEEPER, LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
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#define HAS_BUZZER 1
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#endif
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@ -121,7 +121,7 @@ static void createChar_P(const char c, const byte * const ptr) {
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#if ENABLED(LCD_USE_I2C_BUZZER)
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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if (!buzzer_enabled) return;
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if (!sound_on) return;
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lcd.buzz(duration, freq);
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}
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#endif
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@ -301,7 +301,7 @@ uint8_t MarlinUI::read_slow_buttons() {
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// Duration in ms, freq in Hz
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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if (!PanelDetected) return;
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if (!buzzer_enabled) return;
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if (!sound_on) return;
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#if ENABLED(TFTGLCD_PANEL_SPI)
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WRITE(TFTGLCD_CS, LOW);
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SPI_SEND_ONE(BUZZER);
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@ -51,11 +51,7 @@ ENCODER_Rate EncoderRate;
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// TODO: Replace with ui.quick_feedback
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void Encoder_tick() {
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#if PIN_EXISTS(BEEPER)
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if (ui.buzzer_enabled) {
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WRITE(BEEPER_PIN, HIGH);
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delay(10);
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WRITE(BEEPER_PIN, LOW);
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}
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if (ui.sound_on) buzzer.click(10);
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#endif
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}
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@ -2585,11 +2585,11 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
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case ADVANCED_BEEPER:
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if (draw) {
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Draw_Menu_Item(row, ICON_Version, F("LCD Beeper"));
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Draw_Checkbox(row, ui.buzzer_enabled);
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Draw_Checkbox(row, ui.sound_on);
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}
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else {
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ui.buzzer_enabled = !ui.buzzer_enabled;
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Draw_Checkbox(row, ui.buzzer_enabled);
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ui.sound_on = !ui.sound_on;
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Draw_Checkbox(row, ui.sound_on);
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}
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break;
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#endif
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@ -4600,7 +4600,7 @@ void CrealityDWINClass::Screen_Update() {
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}
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void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) {
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if (ui.buzzer_enabled)
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if (ui.sound_on)
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DONE_BUZZ(success);
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else
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Update_Status(success ? "Success" : "Failed");
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@ -4644,7 +4644,7 @@ void CrealityDWINClass::Reset_Settings() {
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eeprom_settings.coordinates_split_line = 0;
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TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1);
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corner_pos = eeprom_settings.corner_pos / 10.0f;
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TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
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TERN_(SOUND_MENU_ITEM, ui.sound_on = ENABLED(SOUND_ON_DEFAULT));
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Redraw_Screen();
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}
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@ -2155,8 +2155,8 @@ void SetPID(celsius_t t, heater_id_t h) {
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#if ENABLED(SOUND_MENU_ITEM)
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void SetEnableSound() {
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ui.buzzer_enabled = !ui.buzzer_enabled;
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Draw_Chkb_Line(CurrentMenu->line(), ui.buzzer_enabled);
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ui.sound_on = !ui.sound_on;
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Draw_Chkb_Line(CurrentMenu->line(), ui.sound_on);
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DWIN_UpdateLCD();
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}
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#endif
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@ -35,6 +35,8 @@
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#include "../../../inc/MarlinConfigPre.h"
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// TODO: Use Marlin's built-in tone player instead.
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#if ENABLED(ANYCUBIC_LCD_CHIRON)
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#include "Tunes.h"
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@ -44,15 +46,12 @@ namespace Anycubic {
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void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed=1) {
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uint8_t pos = 1;
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uint16_t wholenotelen = tune[0] / speed;
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const uint16_t wholenotelen = tune[0] / speed;
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do {
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uint16_t freq = tune[pos];
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uint16_t notelen = wholenotelen / tune[pos + 1];
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const uint16_t freq = tune[pos], notelen = wholenotelen / tune[pos + 1];
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::tone(beeperPin, freq, notelen);
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ExtUI::delay_ms(notelen);
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pos += 2;
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if (pos >= MAX_TUNE_LENGTH) break;
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} while (tune[pos] != n_END);
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}
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@ -42,9 +42,7 @@ namespace ExtUI {
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void onMediaError() { AnycubicTFT.OnSDCardError(); }
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void onMediaRemoved() { AnycubicTFT.OnSDCardStateChange(false); }
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void onPlayTone(const uint16_t frequency, const uint16_t duration) {
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#if ENABLED(SPEAKER)
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::tone(BEEPER_PIN, frequency, duration);
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#endif
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TERN_(SPEAKER, ::tone(BEEPER_PIN, frequency, duration));
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}
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void onPrintTimerStarted() { AnycubicTFT.OnPrintTimerStarted(); }
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void onPrintTimerPaused() { AnycubicTFT.OnPrintTimerPaused(); }
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@ -160,6 +160,8 @@
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#endif
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}
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#include "../../../libs/buzzer.h"
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void init_test_gpio() {
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endstops.init();
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@ -201,12 +203,7 @@
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#endif
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}
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void mks_test_beeper() {
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WRITE(BEEPER_PIN, HIGH);
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delay(100);
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WRITE(BEEPER_PIN, LOW);
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delay(100);
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}
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void mks_test_beeper() { buzzer.click(100); }
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#if ENABLED(SDSUPPORT)
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@ -118,19 +118,18 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
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#endif
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#if ENABLED(SOUND_MENU_ITEM)
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bool MarlinUI::buzzer_enabled = true;
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bool MarlinUI::sound_on = ENABLED(SOUND_ON_DEFAULT);
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#endif
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#if EITHER(PCA9632_BUZZER, USE_BEEPER)
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#include "../libs/buzzer.h" // for BUZZ() macro
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#if EITHER(PCA9632_BUZZER, HAS_BEEPER)
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#if ENABLED(PCA9632_BUZZER)
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#include "../feature/leds/pca9632.h"
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#endif
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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if (!buzzer_enabled) return;
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if (!sound_on) return;
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#if ENABLED(PCA9632_BUZZER)
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PCA9632_buzz(duration, freq);
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#elif USE_BEEPER
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#elif HAS_BEEPER
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buzzer.tone(duration, freq);
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#endif
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}
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@ -685,7 +684,7 @@ void MarlinUI::init() {
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const millis_t ms = millis();
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#endif
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if (ELAPSED(ms, next_beep)) {
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buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
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next_beep = ms + 500UL;
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}
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#endif
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@ -739,7 +738,7 @@ void MarlinUI::init() {
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#if HAS_CHIRP
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chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#elif HAS_MARLINUI_MENU
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delay(10);
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void MarlinUI::flow_fault() {
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LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT);
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TERN_(HAS_BUZZER, buzz(1000, 440));
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BUZZ(1000, 440);
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TERN_(HAS_MARLINUI_MENU, return_to_status());
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}
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@ -21,16 +21,13 @@
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*/
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#pragma once
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#include "../inc/MarlinConfig.h"
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#include "../sd/cardreader.h"
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#include "../module/motion.h"
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#include "../libs/buzzer.h"
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#include "buttons.h"
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#include "../inc/MarlinConfig.h"
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#if HAS_BUZZER
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#include "../libs/buzzer.h"
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#endif
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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#include "tft_io/touch_calibration.h"
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#endif
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@ -192,6 +189,9 @@ typedef bool (*statusResetFunc_t)();
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//////////// MarlinUI Singleton ////////////
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////////////////////////////////////////////
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class MarlinUI;
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extern MarlinUI ui;
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class MarlinUI {
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public:
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@ -225,9 +225,9 @@ public:
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#endif
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#if ENABLED(SOUND_MENU_ITEM)
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static bool buzzer_enabled; // Initialized by settings.load()
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static bool sound_on; // Initialized by settings.load()
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#else
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static constexpr bool buzzer_enabled = true;
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static constexpr bool sound_on = true;
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#endif
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#if HAS_BUZZER
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@ -235,7 +235,7 @@ public:
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#endif
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FORCE_INLINE static void chirp() {
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TERN_(HAS_CHIRP, buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
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TERN_(HAS_CHIRP, TERN(HAS_BUZZER, buzz, BUZZ)(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
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}
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#if ENABLED(LCD_HAS_STATUS_INDICATORS)
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@ -778,8 +778,6 @@ private:
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#endif
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};
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extern MarlinUI ui;
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#define LCD_MESSAGE_F(S) ui.set_status(F(S))
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#define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M))
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#define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S))
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@ -247,7 +247,7 @@ static void _lcd_level_bed_corners_get_next_position() {
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probe_triggered = PROBE_TRIGGERED();
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if (probe_triggered) {
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endstops.hit_on_purpose();
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TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, ui.buzz(200, 600));
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TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, BUZZ(200, 600));
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}
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idle();
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}
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@ -574,7 +574,7 @@ void menu_configuration() {
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#endif
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#if ENABLED(SOUND_MENU_ITEM)
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EDIT_ITEM(bool, MSG_SOUND, &ui.buzzer_enabled, []{ ui.chirp(); });
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EDIT_ITEM(bool, MSG_SOUND, &ui.sound_on, []{ ui.chirp(); });
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#endif
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#if ENABLED(EEPROM_SETTINGS)
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@ -596,7 +596,7 @@ MotionAxisState motionAxisState;
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static void quick_feedback() {
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#if HAS_CHIRP
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ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#elif HAS_MARLINUI_MENU
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delay(10);
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@ -578,7 +578,7 @@ MotionAxisState motionAxisState;
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static void quick_feedback() {
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#if HAS_CHIRP
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ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#elif HAS_MARLINUI_MENU
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delay(10);
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@ -583,7 +583,7 @@ MotionAxisState motionAxisState;
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static void quick_feedback() {
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#if HAS_CHIRP
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ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
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#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
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#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#elif HAS_MARLINUI_MENU
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delay(10);
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@ -22,7 +22,7 @@
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#include "../inc/MarlinConfig.h"
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#if USE_BEEPER
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#if HAS_BEEPER
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#include "buzzer.h"
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#include "../module/temperature.h"
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@ -45,7 +45,7 @@ Buzzer buzzer;
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* @param frequency Frequency of the tone in hertz
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*/
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void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
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if (!ui.buzzer_enabled) return;
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if (!ui.sound_on) return;
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while (buffer.isFull()) {
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tick();
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thermalManager.manage_heater();
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}
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void Buzzer::tick() {
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if (!ui.buzzer_enabled) return;
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if (!ui.sound_on) return;
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const millis_t now = millis();
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if (!state.endtime) {
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@ -81,4 +81,4 @@ void Buzzer::tick() {
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else if (ELAPSED(now, state.endtime)) reset();
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}
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#endif // USE_BEEPER
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#endif // HAS_BEEPER
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@ -23,7 +23,7 @@
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#include "../inc/MarlinConfig.h"
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#if USE_BEEPER
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#if HAS_BEEPER
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#include "circularqueue.h"
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@ -61,18 +61,6 @@
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*/
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FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); }
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/**
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* @brief Turn off a digital PIN
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* @details Alias of digitalWrite(PIN, LOW) using FastIO
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*/
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FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
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/**
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* @brief Turn on a digital PIN
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* @details Alias of digitalWrite(PIN, HIGH) using FastIO
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*/
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FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
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/**
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* @brief Resets the state of the class
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* @details Brings the class state to a known one.
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@ -91,6 +79,20 @@
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reset();
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}
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/**
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* @brief Turn on a digital PIN
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||||
* @details Alias of digitalWrite(PIN, HIGH) using FastIO
|
||||
*/
|
||||
FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
|
||||
|
||||
/**
|
||||
* @brief Turn off a digital PIN
|
||||
* @details Alias of digitalWrite(PIN, LOW) using FastIO
|
||||
*/
|
||||
FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
|
||||
|
||||
static void click(const uint16_t duration) { on(); delay(duration); off(); }
|
||||
|
||||
/**
|
||||
* @brief Add a tone to the queue
|
||||
* @details Adds a tone_t structure to the ring buffer, will block IO if the
|
||||
|
@ -118,8 +120,8 @@
|
|||
#elif HAS_BUZZER
|
||||
|
||||
// Buzz indirectly via the MarlinUI instance
|
||||
#include "../lcd/marlinui.h"
|
||||
#define BUZZ(d,f) ui.buzz(d,f)
|
||||
#include "../lcd/marlinui.h"
|
||||
|
||||
#else
|
||||
|
||||
|
|
|
@ -531,7 +531,7 @@ typedef struct SettingsDataStruct {
|
|||
// Buzzer enable/disable
|
||||
//
|
||||
#if ENABLED(SOUND_MENU_ITEM)
|
||||
bool buzzer_enabled;
|
||||
bool sound_on;
|
||||
#endif
|
||||
|
||||
//
|
||||
|
@ -1537,7 +1537,7 @@ void MarlinSettings::postprocess() {
|
|||
// Buzzer enable/disable
|
||||
//
|
||||
#if ENABLED(SOUND_MENU_ITEM)
|
||||
EEPROM_WRITE(ui.buzzer_enabled);
|
||||
EEPROM_WRITE(ui.sound_on);
|
||||
#endif
|
||||
|
||||
//
|
||||
|
@ -2479,8 +2479,8 @@ void MarlinSettings::postprocess() {
|
|||
// Buzzer enable/disable
|
||||
//
|
||||
#if ENABLED(SOUND_MENU_ITEM)
|
||||
_FIELD_TEST(buzzer_enabled);
|
||||
EEPROM_READ(ui.buzzer_enabled);
|
||||
_FIELD_TEST(sound_on);
|
||||
EEPROM_READ(ui.sound_on);
|
||||
#endif
|
||||
|
||||
//
|
||||
|
@ -2858,7 +2858,9 @@ void MarlinSettings::reset() {
|
|||
//
|
||||
// Buzzer enable/disable
|
||||
//
|
||||
TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
|
||||
#if ENABLED(SOUND_MENU_ITEM)
|
||||
ui.sound_on = ENABLED(SOUND_ON_DEFAULT);
|
||||
#endif
|
||||
|
||||
//
|
||||
// Magnetic Parking Extruder
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
#include "tool_change.h"
|
||||
#endif
|
||||
|
||||
#if USE_BEEPER
|
||||
#if HAS_BEEPER
|
||||
#include "../libs/buzzer.h"
|
||||
#endif
|
||||
|
||||
|
@ -986,18 +986,14 @@ int16_t Temperature::getHeaterPower(const heater_id_t heater_id) {
|
|||
inline void loud_kill(FSTR_P const lcd_msg, const heater_id_t heater_id) {
|
||||
marlin_state = MF_KILLED;
|
||||
thermalManager.disable_all_heaters();
|
||||
#if USE_BEEPER
|
||||
#if HAS_BEEPER
|
||||
for (uint8_t i = 20; i--;) {
|
||||
WRITE(BEEPER_PIN, HIGH);
|
||||
delay(25);
|
||||
watchdog_refresh();
|
||||
WRITE(BEEPER_PIN, LOW);
|
||||
delay(40);
|
||||
watchdog_refresh();
|
||||
delay(40);
|
||||
buzzer.click(25);
|
||||
delay(80);
|
||||
watchdog_refresh();
|
||||
}
|
||||
WRITE(BEEPER_PIN, HIGH);
|
||||
buzzer.on();
|
||||
#endif
|
||||
#if ENABLED(NOZZLE_PARK_FEATURE)
|
||||
if (!homing_needed_error()) {
|
||||
|
|
Loading…
Reference in a new issue