SOUND_ON_DEFAULT option (#24102)

This commit is contained in:
Pauli Jokela 2022-05-12 05:23:16 +03:00 committed by Scott Lahteine
parent b2b5b85045
commit 3443a9e18b
23 changed files with 79 additions and 91 deletions

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@ -1321,6 +1321,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI) #if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif #endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI) #if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

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@ -97,7 +97,7 @@
#include "feature/host_actions.h" #include "feature/host_actions.h"
#endif #endif
#if USE_BEEPER #if HAS_BEEPER
#include "libs/buzzer.h" #include "libs/buzzer.h"
#endif #endif
@ -824,7 +824,7 @@ void idle(bool no_stepper_sleep/*=false*/) {
TERN_(PRINTCOUNTER, print_job_timer.tick()); TERN_(PRINTCOUNTER, print_job_timer.tick());
// Update the Beeper queue // Update the Beeper queue
TERN_(USE_BEEPER, buzzer.tick()); TERN_(HAS_BEEPER, buzzer.tick());
// Handle UI input / draw events // Handle UI input / draw events
TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update()); TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
@ -1275,7 +1275,7 @@ void setup() {
calibrate_delay_loop(); calibrate_delay_loop();
// Init buzzer pin(s) // Init buzzer pin(s)
#if USE_BEEPER #if HAS_BEEPER
SETUP_RUN(buzzer.init()); SETUP_RUN(buzzer.init());
#endif #endif

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@ -30,7 +30,7 @@
#include "spindle_laser_types.h" #include "spindle_laser_types.h"
#if USE_BEEPER #if HAS_BEEPER
#include "../libs/buzzer.h" #include "../libs/buzzer.h"
#endif #endif
@ -272,7 +272,7 @@ public:
* If not set defaults to 80% power * If not set defaults to 80% power
*/ */
static void test_fire_pulse() { static void test_fire_pulse() {
TERN_(USE_BEEPER, buzzer.tone(30, 3000)); TERN_(HAS_BEEPER, buzzer.tone(30, 3000));
enable_forward(); // Turn Laser on (Spindle speak but same funct) enable_forward(); // Turn Laser on (Spindle speak but same funct)
delay(testPulse); // Delay for time set by user in pulse ms menu screen. delay(testPulse); // Delay for time set by user in pulse ms menu screen.
disable(); // Turn laser off disable(); // Turn laser off

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@ -3301,9 +3301,9 @@
* Buzzer/Speaker * Buzzer/Speaker
*/ */
#if PIN_EXISTS(BEEPER) #if PIN_EXISTS(BEEPER)
#define USE_BEEPER 1 #define HAS_BEEPER 1
#endif #endif
#if USE_BEEPER || ANY(LCD_USE_I2C_BUZZER, PCA9632_BUZZER) #if ANY(HAS_BEEPER, LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
#define HAS_BUZZER 1 #define HAS_BUZZER 1
#endif #endif

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@ -121,7 +121,7 @@ static void createChar_P(const char c, const byte * const ptr) {
#if ENABLED(LCD_USE_I2C_BUZZER) #if ENABLED(LCD_USE_I2C_BUZZER)
void MarlinUI::buzz(const long duration, const uint16_t freq) { void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!buzzer_enabled) return; if (!sound_on) return;
lcd.buzz(duration, freq); lcd.buzz(duration, freq);
} }
#endif #endif

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@ -301,7 +301,7 @@ uint8_t MarlinUI::read_slow_buttons() {
// Duration in ms, freq in Hz // Duration in ms, freq in Hz
void MarlinUI::buzz(const long duration, const uint16_t freq) { void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!PanelDetected) return; if (!PanelDetected) return;
if (!buzzer_enabled) return; if (!sound_on) return;
#if ENABLED(TFTGLCD_PANEL_SPI) #if ENABLED(TFTGLCD_PANEL_SPI)
WRITE(TFTGLCD_CS, LOW); WRITE(TFTGLCD_CS, LOW);
SPI_SEND_ONE(BUZZER); SPI_SEND_ONE(BUZZER);

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@ -51,11 +51,7 @@ ENCODER_Rate EncoderRate;
// TODO: Replace with ui.quick_feedback // TODO: Replace with ui.quick_feedback
void Encoder_tick() { void Encoder_tick() {
#if PIN_EXISTS(BEEPER) #if PIN_EXISTS(BEEPER)
if (ui.buzzer_enabled) { if (ui.sound_on) buzzer.click(10);
WRITE(BEEPER_PIN, HIGH);
delay(10);
WRITE(BEEPER_PIN, LOW);
}
#endif #endif
} }

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@ -2585,11 +2585,11 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case ADVANCED_BEEPER: case ADVANCED_BEEPER:
if (draw) { if (draw) {
Draw_Menu_Item(row, ICON_Version, F("LCD Beeper")); Draw_Menu_Item(row, ICON_Version, F("LCD Beeper"));
Draw_Checkbox(row, ui.buzzer_enabled); Draw_Checkbox(row, ui.sound_on);
} }
else { else {
ui.buzzer_enabled = !ui.buzzer_enabled; ui.sound_on = !ui.sound_on;
Draw_Checkbox(row, ui.buzzer_enabled); Draw_Checkbox(row, ui.sound_on);
} }
break; break;
#endif #endif
@ -4600,7 +4600,7 @@ void CrealityDWINClass::Screen_Update() {
} }
void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) { void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) {
if (ui.buzzer_enabled) if (ui.sound_on)
DONE_BUZZ(success); DONE_BUZZ(success);
else else
Update_Status(success ? "Success" : "Failed"); Update_Status(success ? "Success" : "Failed");
@ -4644,7 +4644,7 @@ void CrealityDWINClass::Reset_Settings() {
eeprom_settings.coordinates_split_line = 0; eeprom_settings.coordinates_split_line = 0;
TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1); TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1);
corner_pos = eeprom_settings.corner_pos / 10.0f; corner_pos = eeprom_settings.corner_pos / 10.0f;
TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true); TERN_(SOUND_MENU_ITEM, ui.sound_on = ENABLED(SOUND_ON_DEFAULT));
Redraw_Screen(); Redraw_Screen();
} }

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@ -2155,8 +2155,8 @@ void SetPID(celsius_t t, heater_id_t h) {
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
void SetEnableSound() { void SetEnableSound() {
ui.buzzer_enabled = !ui.buzzer_enabled; ui.sound_on = !ui.sound_on;
Draw_Chkb_Line(CurrentMenu->line(), ui.buzzer_enabled); Draw_Chkb_Line(CurrentMenu->line(), ui.sound_on);
DWIN_UpdateLCD(); DWIN_UpdateLCD();
} }
#endif #endif

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@ -35,6 +35,8 @@
#include "../../../inc/MarlinConfigPre.h" #include "../../../inc/MarlinConfigPre.h"
// TODO: Use Marlin's built-in tone player instead.
#if ENABLED(ANYCUBIC_LCD_CHIRON) #if ENABLED(ANYCUBIC_LCD_CHIRON)
#include "Tunes.h" #include "Tunes.h"
@ -44,15 +46,12 @@ namespace Anycubic {
void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed=1) { void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed=1) {
uint8_t pos = 1; uint8_t pos = 1;
uint16_t wholenotelen = tune[0] / speed; const uint16_t wholenotelen = tune[0] / speed;
do { do {
uint16_t freq = tune[pos]; const uint16_t freq = tune[pos], notelen = wholenotelen / tune[pos + 1];
uint16_t notelen = wholenotelen / tune[pos + 1];
::tone(beeperPin, freq, notelen); ::tone(beeperPin, freq, notelen);
ExtUI::delay_ms(notelen); ExtUI::delay_ms(notelen);
pos += 2; pos += 2;
if (pos >= MAX_TUNE_LENGTH) break; if (pos >= MAX_TUNE_LENGTH) break;
} while (tune[pos] != n_END); } while (tune[pos] != n_END);
} }

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@ -42,9 +42,7 @@ namespace ExtUI {
void onMediaError() { AnycubicTFT.OnSDCardError(); } void onMediaError() { AnycubicTFT.OnSDCardError(); }
void onMediaRemoved() { AnycubicTFT.OnSDCardStateChange(false); } void onMediaRemoved() { AnycubicTFT.OnSDCardStateChange(false); }
void onPlayTone(const uint16_t frequency, const uint16_t duration) { void onPlayTone(const uint16_t frequency, const uint16_t duration) {
#if ENABLED(SPEAKER) TERN_(SPEAKER, ::tone(BEEPER_PIN, frequency, duration));
::tone(BEEPER_PIN, frequency, duration);
#endif
} }
void onPrintTimerStarted() { AnycubicTFT.OnPrintTimerStarted(); } void onPrintTimerStarted() { AnycubicTFT.OnPrintTimerStarted(); }
void onPrintTimerPaused() { AnycubicTFT.OnPrintTimerPaused(); } void onPrintTimerPaused() { AnycubicTFT.OnPrintTimerPaused(); }

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@ -160,6 +160,8 @@
#endif #endif
} }
#include "../../../libs/buzzer.h"
void init_test_gpio() { void init_test_gpio() {
endstops.init(); endstops.init();
@ -201,12 +203,7 @@
#endif #endif
} }
void mks_test_beeper() { void mks_test_beeper() { buzzer.click(100); }
WRITE(BEEPER_PIN, HIGH);
delay(100);
WRITE(BEEPER_PIN, LOW);
delay(100);
}
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)

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@ -118,19 +118,18 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
#endif #endif
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
bool MarlinUI::buzzer_enabled = true; bool MarlinUI::sound_on = ENABLED(SOUND_ON_DEFAULT);
#endif #endif
#if EITHER(PCA9632_BUZZER, USE_BEEPER) #if EITHER(PCA9632_BUZZER, HAS_BEEPER)
#include "../libs/buzzer.h" // for BUZZ() macro
#if ENABLED(PCA9632_BUZZER) #if ENABLED(PCA9632_BUZZER)
#include "../feature/leds/pca9632.h" #include "../feature/leds/pca9632.h"
#endif #endif
void MarlinUI::buzz(const long duration, const uint16_t freq) { void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!buzzer_enabled) return; if (!sound_on) return;
#if ENABLED(PCA9632_BUZZER) #if ENABLED(PCA9632_BUZZER)
PCA9632_buzz(duration, freq); PCA9632_buzz(duration, freq);
#elif USE_BEEPER #elif HAS_BEEPER
buzzer.tone(duration, freq); buzzer.tone(duration, freq);
#endif #endif
} }
@ -685,7 +684,7 @@ void MarlinUI::init() {
const millis_t ms = millis(); const millis_t ms = millis();
#endif #endif
if (ELAPSED(ms, next_beep)) { if (ELAPSED(ms, next_beep)) {
buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY); BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
next_beep = ms + 500UL; next_beep = ms + 500UL;
} }
#endif #endif
@ -739,7 +738,7 @@ void MarlinUI::init() {
#if HAS_CHIRP #if HAS_CHIRP
chirp(); // Buzz and wait. Is the delay needed for buttons to settle? chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER) #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU #elif HAS_MARLINUI_MENU
delay(10); delay(10);
@ -1632,7 +1631,7 @@ void MarlinUI::init() {
void MarlinUI::flow_fault() { void MarlinUI::flow_fault() {
LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT); LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT);
TERN_(HAS_BUZZER, buzz(1000, 440)); BUZZ(1000, 440);
TERN_(HAS_MARLINUI_MENU, return_to_status()); TERN_(HAS_MARLINUI_MENU, return_to_status());
} }

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@ -21,16 +21,13 @@
*/ */
#pragma once #pragma once
#include "../inc/MarlinConfig.h"
#include "../sd/cardreader.h" #include "../sd/cardreader.h"
#include "../module/motion.h" #include "../module/motion.h"
#include "../libs/buzzer.h"
#include "buttons.h" #include "buttons.h"
#include "../inc/MarlinConfig.h"
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#if ENABLED(TOUCH_SCREEN_CALIBRATION) #if ENABLED(TOUCH_SCREEN_CALIBRATION)
#include "tft_io/touch_calibration.h" #include "tft_io/touch_calibration.h"
#endif #endif
@ -192,6 +189,9 @@ typedef bool (*statusResetFunc_t)();
//////////// MarlinUI Singleton //////////// //////////// MarlinUI Singleton ////////////
//////////////////////////////////////////// ////////////////////////////////////////////
class MarlinUI;
extern MarlinUI ui;
class MarlinUI { class MarlinUI {
public: public:
@ -225,9 +225,9 @@ public:
#endif #endif
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
static bool buzzer_enabled; // Initialized by settings.load() static bool sound_on; // Initialized by settings.load()
#else #else
static constexpr bool buzzer_enabled = true; static constexpr bool sound_on = true;
#endif #endif
#if HAS_BUZZER #if HAS_BUZZER
@ -235,7 +235,7 @@ public:
#endif #endif
FORCE_INLINE static void chirp() { FORCE_INLINE static void chirp() {
TERN_(HAS_CHIRP, buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ)); TERN_(HAS_CHIRP, TERN(HAS_BUZZER, buzz, BUZZ)(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
} }
#if ENABLED(LCD_HAS_STATUS_INDICATORS) #if ENABLED(LCD_HAS_STATUS_INDICATORS)
@ -778,8 +778,6 @@ private:
#endif #endif
}; };
extern MarlinUI ui;
#define LCD_MESSAGE_F(S) ui.set_status(F(S)) #define LCD_MESSAGE_F(S) ui.set_status(F(S))
#define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M)) #define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M))
#define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S)) #define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S))

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@ -247,7 +247,7 @@ static void _lcd_level_bed_corners_get_next_position() {
probe_triggered = PROBE_TRIGGERED(); probe_triggered = PROBE_TRIGGERED();
if (probe_triggered) { if (probe_triggered) {
endstops.hit_on_purpose(); endstops.hit_on_purpose();
TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, ui.buzz(200, 600)); TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, BUZZ(200, 600));
} }
idle(); idle();
} }

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@ -574,7 +574,7 @@ void menu_configuration() {
#endif #endif
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
EDIT_ITEM(bool, MSG_SOUND, &ui.buzzer_enabled, []{ ui.chirp(); }); EDIT_ITEM(bool, MSG_SOUND, &ui.sound_on, []{ ui.chirp(); });
#endif #endif
#if ENABLED(EEPROM_SETTINGS) #if ENABLED(EEPROM_SETTINGS)

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@ -596,7 +596,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() { static void quick_feedback() {
#if HAS_CHIRP #if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle? ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER) #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU #elif HAS_MARLINUI_MENU
delay(10); delay(10);

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@ -578,7 +578,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() { static void quick_feedback() {
#if HAS_CHIRP #if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle? ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER) #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU #elif HAS_MARLINUI_MENU
delay(10); delay(10);

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@ -583,7 +583,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() { static void quick_feedback() {
#if HAS_CHIRP #if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle? ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER) #if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU #elif HAS_MARLINUI_MENU
delay(10); delay(10);

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@ -22,7 +22,7 @@
#include "../inc/MarlinConfig.h" #include "../inc/MarlinConfig.h"
#if USE_BEEPER #if HAS_BEEPER
#include "buzzer.h" #include "buzzer.h"
#include "../module/temperature.h" #include "../module/temperature.h"
@ -45,7 +45,7 @@ Buzzer buzzer;
* @param frequency Frequency of the tone in hertz * @param frequency Frequency of the tone in hertz
*/ */
void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) { void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
if (!ui.buzzer_enabled) return; if (!ui.sound_on) return;
while (buffer.isFull()) { while (buffer.isFull()) {
tick(); tick();
thermalManager.manage_heater(); thermalManager.manage_heater();
@ -55,7 +55,7 @@ void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
} }
void Buzzer::tick() { void Buzzer::tick() {
if (!ui.buzzer_enabled) return; if (!ui.sound_on) return;
const millis_t now = millis(); const millis_t now = millis();
if (!state.endtime) { if (!state.endtime) {
@ -81,4 +81,4 @@ void Buzzer::tick() {
else if (ELAPSED(now, state.endtime)) reset(); else if (ELAPSED(now, state.endtime)) reset();
} }
#endif // USE_BEEPER #endif // HAS_BEEPER

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@ -23,7 +23,7 @@
#include "../inc/MarlinConfig.h" #include "../inc/MarlinConfig.h"
#if USE_BEEPER #if HAS_BEEPER
#include "circularqueue.h" #include "circularqueue.h"
@ -61,18 +61,6 @@
*/ */
FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); } FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); }
/**
* @brief Turn off a digital PIN
* @details Alias of digitalWrite(PIN, LOW) using FastIO
*/
FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
/**
* @brief Turn on a digital PIN
* @details Alias of digitalWrite(PIN, HIGH) using FastIO
*/
FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
/** /**
* @brief Resets the state of the class * @brief Resets the state of the class
* @details Brings the class state to a known one. * @details Brings the class state to a known one.
@ -91,6 +79,20 @@
reset(); reset();
} }
/**
* @brief Turn on a digital PIN
* @details Alias of digitalWrite(PIN, HIGH) using FastIO
*/
FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
/**
* @brief Turn off a digital PIN
* @details Alias of digitalWrite(PIN, LOW) using FastIO
*/
FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
static void click(const uint16_t duration) { on(); delay(duration); off(); }
/** /**
* @brief Add a tone to the queue * @brief Add a tone to the queue
* @details Adds a tone_t structure to the ring buffer, will block IO if the * @details Adds a tone_t structure to the ring buffer, will block IO if the
@ -118,8 +120,8 @@
#elif HAS_BUZZER #elif HAS_BUZZER
// Buzz indirectly via the MarlinUI instance // Buzz indirectly via the MarlinUI instance
#include "../lcd/marlinui.h"
#define BUZZ(d,f) ui.buzz(d,f) #define BUZZ(d,f) ui.buzz(d,f)
#include "../lcd/marlinui.h"
#else #else

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@ -531,7 +531,7 @@ typedef struct SettingsDataStruct {
// Buzzer enable/disable // Buzzer enable/disable
// //
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
bool buzzer_enabled; bool sound_on;
#endif #endif
// //
@ -1537,7 +1537,7 @@ void MarlinSettings::postprocess() {
// Buzzer enable/disable // Buzzer enable/disable
// //
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
EEPROM_WRITE(ui.buzzer_enabled); EEPROM_WRITE(ui.sound_on);
#endif #endif
// //
@ -2479,8 +2479,8 @@ void MarlinSettings::postprocess() {
// Buzzer enable/disable // Buzzer enable/disable
// //
#if ENABLED(SOUND_MENU_ITEM) #if ENABLED(SOUND_MENU_ITEM)
_FIELD_TEST(buzzer_enabled); _FIELD_TEST(sound_on);
EEPROM_READ(ui.buzzer_enabled); EEPROM_READ(ui.sound_on);
#endif #endif
// //
@ -2858,7 +2858,9 @@ void MarlinSettings::reset() {
// //
// Buzzer enable/disable // Buzzer enable/disable
// //
TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true); #if ENABLED(SOUND_MENU_ITEM)
ui.sound_on = ENABLED(SOUND_ON_DEFAULT);
#endif
// //
// Magnetic Parking Extruder // Magnetic Parking Extruder

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@ -173,7 +173,7 @@
#include "tool_change.h" #include "tool_change.h"
#endif #endif
#if USE_BEEPER #if HAS_BEEPER
#include "../libs/buzzer.h" #include "../libs/buzzer.h"
#endif #endif
@ -986,18 +986,14 @@ int16_t Temperature::getHeaterPower(const heater_id_t heater_id) {
inline void loud_kill(FSTR_P const lcd_msg, const heater_id_t heater_id) { inline void loud_kill(FSTR_P const lcd_msg, const heater_id_t heater_id) {
marlin_state = MF_KILLED; marlin_state = MF_KILLED;
thermalManager.disable_all_heaters(); thermalManager.disable_all_heaters();
#if USE_BEEPER #if HAS_BEEPER
for (uint8_t i = 20; i--;) { for (uint8_t i = 20; i--;) {
WRITE(BEEPER_PIN, HIGH);
delay(25);
watchdog_refresh(); watchdog_refresh();
WRITE(BEEPER_PIN, LOW); buzzer.click(25);
delay(40); delay(80);
watchdog_refresh();
delay(40);
watchdog_refresh(); watchdog_refresh();
} }
WRITE(BEEPER_PIN, HIGH); buzzer.on();
#endif #endif
#if ENABLED(NOZZLE_PARK_FEATURE) #if ENABLED(NOZZLE_PARK_FEATURE)
if (!homing_needed_error()) { if (!homing_needed_error()) {