LCD Backlight Timer (#23768)

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
M. FURIC Franck 2022-02-26 23:54:04 +01:00 committed by Scott Lahteine
parent 3db2fecaa4
commit 39001bd8d2
9 changed files with 82 additions and 3 deletions

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@ -2820,7 +2820,7 @@
#define BUTTON_DELAY_EDIT 50 // (ms) Button repeat delay for edit screens #define BUTTON_DELAY_EDIT 50 // (ms) Button repeat delay for edit screens
#define BUTTON_DELAY_MENU 250 // (ms) Button repeat delay for menus #define BUTTON_DELAY_MENU 250 // (ms) Button repeat delay for menus
//#define TOUCH_IDLE_SLEEP 300 // (secs) Turn off the TFT backlight if set (5mn) //#define TOUCH_IDLE_SLEEP 300 // (s) Turn off the TFT backlight if set (5mn)
#define TOUCH_SCREEN_CALIBRATION #define TOUCH_SCREEN_CALIBRATION

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@ -1277,6 +1277,11 @@
#define FEEDRATE_CHANGE_BEEP_FREQUENCY 440 #define FEEDRATE_CHANGE_BEEP_FREQUENCY 440
#endif #endif
//
// LCD Backlight Timeout
//
//#define LCD_BACKLIGHT_TIMEOUT 30 // (s) Timeout before turning off the backlight
#if HAS_BED_PROBE && EITHER(HAS_MARLINUI_MENU, HAS_TFT_LVGL_UI) #if HAS_BED_PROBE && EITHER(HAS_MARLINUI_MENU, HAS_TFT_LVGL_UI)
//#define PROBE_OFFSET_WIZARD // Add a Probe Z Offset calibration option to the LCD menu //#define PROBE_OFFSET_WIZARD // Add a Probe Z Offset calibration option to the LCD menu
#if ENABLED(PROBE_OFFSET_WIZARD) #if ENABLED(PROBE_OFFSET_WIZARD)

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@ -2857,6 +2857,14 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
#endif #endif
#endif #endif
#if LCD_BACKLIGHT_TIMEOUT
#if !HAS_ENCODER_ACTION
#error "LCD_BACKLIGHT_TIMEOUT requires an LCD with encoder or keypad."
#elif !PIN_EXISTS(LCD_BACKLIGHT)
#error "LCD_BACKLIGHT_TIMEOUT requires LCD_BACKLIGHT_PIN."
#endif
#endif
/** /**
* Some boards forbid the use of -1 Native USB * Some boards forbid the use of -1 Native USB
*/ */

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@ -402,6 +402,7 @@ namespace Language_en {
LSTR MSG_ADVANCE_K_E = _UxGT("Advance K *"); LSTR MSG_ADVANCE_K_E = _UxGT("Advance K *");
LSTR MSG_CONTRAST = _UxGT("LCD Contrast"); LSTR MSG_CONTRAST = _UxGT("LCD Contrast");
LSTR MSG_BRIGHTNESS = _UxGT("LCD Brightness"); LSTR MSG_BRIGHTNESS = _UxGT("LCD Brightness");
LSTR MSG_LCD_BKL_TIMEOUT = _UxGT("LCD Sleep (s)");
LSTR MSG_STORE_EEPROM = _UxGT("Store Settings"); LSTR MSG_STORE_EEPROM = _UxGT("Store Settings");
LSTR MSG_LOAD_EEPROM = _UxGT("Load Settings"); LSTR MSG_LOAD_EEPROM = _UxGT("Load Settings");
LSTR MSG_RESTORE_DEFAULTS = _UxGT("Restore Defaults"); LSTR MSG_RESTORE_DEFAULTS = _UxGT("Restore Defaults");

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@ -335,6 +335,7 @@ namespace Language_fr {
LSTR MSG_ADVANCE_K_E = _UxGT("Avance K *"); LSTR MSG_ADVANCE_K_E = _UxGT("Avance K *");
LSTR MSG_BRIGHTNESS = _UxGT("Luminosité LCD"); LSTR MSG_BRIGHTNESS = _UxGT("Luminosité LCD");
LSTR MSG_CONTRAST = _UxGT("Contraste LCD"); LSTR MSG_CONTRAST = _UxGT("Contraste LCD");
LSTR MSG_LCD_BKL_TIMEOUT = _UxGT("Veille LCD (s)");
LSTR MSG_STORE_EEPROM = _UxGT("Enregistrer config."); LSTR MSG_STORE_EEPROM = _UxGT("Enregistrer config.");
LSTR MSG_LOAD_EEPROM = _UxGT("Charger config."); LSTR MSG_LOAD_EEPROM = _UxGT("Charger config.");
LSTR MSG_RESTORE_DEFAULTS = _UxGT("Restaurer défauts"); LSTR MSG_RESTORE_DEFAULTS = _UxGT("Restaurer défauts");

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@ -180,6 +180,15 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
#endif #endif
#if LCD_BACKLIGHT_TIMEOUT
uint16_t MarlinUI::lcd_backlight_timeout; // Initialized by settings.load()
millis_t MarlinUI::backlight_off_ms = 0;
void MarlinUI::refresh_backlight_timeout() {
backlight_off_ms = lcd_backlight_timeout ? millis() + lcd_backlight_timeout * 1000UL : 0;
WRITE(LCD_BACKLIGHT_PIN, HIGH);
}
#endif
void MarlinUI::init() { void MarlinUI::init() {
init_lcd(); init_lcd();
@ -1033,14 +1042,18 @@ void MarlinUI::init() {
reset_status_timeout(ms); reset_status_timeout(ms);
#if LCD_BACKLIGHT_TIMEOUT
refresh_backlight_timeout();
#endif
refresh(LCDVIEW_REDRAW_NOW); refresh(LCDVIEW_REDRAW_NOW);
#if LED_POWEROFF_TIMEOUT > 0 #if LED_POWEROFF_TIMEOUT > 0
if (!powerManager.psu_on) leds.reset_timeout(ms); if (!powerManager.psu_on) leds.reset_timeout(ms);
#endif #endif
} } // encoder activity
#endif #endif // HAS_ENCODER_ACTION
// This runs every ~100ms when idling often enough. // This runs every ~100ms when idling often enough.
// Instead of tracking changes just redraw the Status Screen once per second. // Instead of tracking changes just redraw the Status Screen once per second.
@ -1137,6 +1150,13 @@ void MarlinUI::init() {
return_to_status(); return_to_status();
#endif #endif
#if LCD_BACKLIGHT_TIMEOUT
if (backlight_off_ms && ELAPSED(ms, backlight_off_ms)) {
WRITE(LCD_BACKLIGHT_PIN, LOW); // Backlight off
backlight_off_ms = 0;
}
#endif
// Change state of drawing flag between screen updates // Change state of drawing flag between screen updates
if (!drawing_screen) switch (lcdDrawUpdate) { if (!drawing_screen) switch (lcdDrawUpdate) {
case LCDVIEW_CLEAR_CALL_REDRAW: case LCDVIEW_CLEAR_CALL_REDRAW:

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@ -275,6 +275,14 @@ public:
FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); } FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); }
#endif #endif
#if LCD_BACKLIGHT_TIMEOUT
#define LCD_BKL_TIMEOUT_MIN 1
#define LCD_BKL_TIMEOUT_MAX (60*60*18) // 18 hours max within uint16_t
static uint16_t lcd_backlight_timeout;
static millis_t backlight_off_ms;
static void refresh_backlight_timeout();
#endif
#if HAS_DWIN_E3V2_BASIC #if HAS_DWIN_E3V2_BASIC
static void refresh(); static void refresh();
#else #else

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@ -541,6 +541,10 @@ void menu_configuration() {
#if HAS_LCD_CONTRAST && LCD_CONTRAST_MIN < LCD_CONTRAST_MAX #if HAS_LCD_CONTRAST && LCD_CONTRAST_MIN < LCD_CONTRAST_MAX
EDIT_ITEM_FAST(uint8, MSG_CONTRAST, &ui.contrast, LCD_CONTRAST_MIN, LCD_CONTRAST_MAX, ui.refresh_contrast, true); EDIT_ITEM_FAST(uint8, MSG_CONTRAST, &ui.contrast, LCD_CONTRAST_MIN, LCD_CONTRAST_MAX, ui.refresh_contrast, true);
#endif #endif
#if LCD_BACKLIGHT_TIMEOUT && LCD_BKL_TIMEOUT_MIN < LCD_BKL_TIMEOUT_MAX
EDIT_ITEM(uint16_4, MSG_LCD_BKL_TIMEOUT, &ui.lcd_backlight_timeout, LCD_BKL_TIMEOUT_MIN, LCD_BKL_TIMEOUT_MAX, ui.refresh_backlight_timeout);
#endif
#if ENABLED(FWRETRACT) #if ENABLED(FWRETRACT)
SUBMENU(MSG_RETRACT, menu_config_retract); SUBMENU(MSG_RETRACT, menu_config_retract);
#endif #endif

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@ -391,6 +391,13 @@ typedef struct SettingsDataStruct {
// //
uint8_t lcd_brightness; // M256 B uint8_t lcd_brightness; // M256 B
//
// LCD_BACKLIGHT_TIMEOUT
//
#if LCD_BACKLIGHT_TIMEOUT
uint16_t lcd_backlight_timeout; // (G-code needed)
#endif
// //
// Controller fan settings // Controller fan settings
// //
@ -607,6 +614,10 @@ void MarlinSettings::postprocess() {
// Moved as last update due to interference with Neopixel init // Moved as last update due to interference with Neopixel init
TERN_(HAS_LCD_CONTRAST, ui.refresh_contrast()); TERN_(HAS_LCD_CONTRAST, ui.refresh_contrast());
TERN_(HAS_LCD_BRIGHTNESS, ui.refresh_brightness()); TERN_(HAS_LCD_BRIGHTNESS, ui.refresh_brightness());
#if LCD_BACKLIGHT_TIMEOUT
ui.refresh_backlight_timeout();
#endif
} }
#if BOTH(PRINTCOUNTER, EEPROM_SETTINGS) #if BOTH(PRINTCOUNTER, EEPROM_SETTINGS)
@ -1108,6 +1119,13 @@ void MarlinSettings::postprocess() {
EEPROM_WRITE(lcd_brightness); EEPROM_WRITE(lcd_brightness);
} }
//
// LCD Backlight Timeout
//
#if LCD_BACKLIGHT_TIMEOUT
EEPROM_WRITE(ui.lcd_backlight_timeout);
#endif
// //
// Controller Fan // Controller Fan
// //
@ -2015,6 +2033,13 @@ void MarlinSettings::postprocess() {
TERN_(HAS_LCD_BRIGHTNESS, if (!validating) ui.brightness = lcd_brightness); TERN_(HAS_LCD_BRIGHTNESS, if (!validating) ui.brightness = lcd_brightness);
} }
//
// LCD Backlight Timeout
//
#if LCD_BACKLIGHT_TIMEOUT
EEPROM_READ(ui.lcd_backlight_timeout);
#endif
// //
// Controller Fan // Controller Fan
// //
@ -3040,6 +3065,13 @@ void MarlinSettings::reset() {
// //
TERN_(HAS_LCD_BRIGHTNESS, ui.brightness = LCD_BRIGHTNESS_DEFAULT); TERN_(HAS_LCD_BRIGHTNESS, ui.brightness = LCD_BRIGHTNESS_DEFAULT);
//
// LCD Backlight Timeout
//
#if LCD_BACKLIGHT_TIMEOUT
ui.lcd_backlight_timeout = LCD_BACKLIGHT_TIMEOUT;
#endif
// //
// Controller Fan // Controller Fan
// //