commit
3b97a7d446
|
@ -661,10 +661,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
//#define PANEL_ONE
|
||||
|
@ -792,13 +791,13 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
// Uncomment below to enable
|
||||
//#define FILAMENT_SENSOR
|
||||
|
||||
#define FILAMENT_SENSOR_EXTRUDER_NUM 0 //The number of the extruder that has the filament sensor (0,1,2)
|
||||
#define MEASUREMENT_DELAY_CM 14 //measurement delay in cm. This is the distance from filament sensor to middle of barrel
|
||||
#define FILAMENT_SENSOR_EXTRUDER_NUM 0 //The number of the extruder that has the filament sensor (0,1,2)
|
||||
#define MEASUREMENT_DELAY_CM 14 //measurement delay in cm. This is the distance from filament sensor to middle of barrel
|
||||
|
||||
#define DEFAULT_NOMINAL_FILAMENT_DIA 3.0 //Enter the diameter (in mm) of the filament generally used (3.0 mm or 1.75 mm) - this is then used in the slicer software. Used for sensor reading validation
|
||||
#define MEASURED_UPPER_LIMIT 3.30 //upper limit factor used for sensor reading validation in mm
|
||||
#define MEASURED_LOWER_LIMIT 1.90 //lower limit factor for sensor reading validation in mm
|
||||
#define MAX_MEASUREMENT_DELAY 20 //delay buffer size in bytes (1 byte = 1cm)- limits maximum measurement delay allowable (must be larger than MEASUREMENT_DELAY_CM and lower number saves RAM)
|
||||
#define DEFAULT_NOMINAL_FILAMENT_DIA 3.0 //Enter the diameter (in mm) of the filament generally used (3.0 mm or 1.75 mm) - this is then used in the slicer software. Used for sensor reading validation
|
||||
#define MEASURED_UPPER_LIMIT 3.3 //upper limit factor used for sensor reading validation in mm
|
||||
#define MEASURED_LOWER_LIMIT 1.9 //lower limit factor for sensor reading validation in mm
|
||||
#define MAX_MEASUREMENT_DELAY 20 //delay buffer size in bytes (1 byte = 1cm)- limits maximum measurement delay allowable (must be larger than MEASUREMENT_DELAY_CM and lower number saves RAM)
|
||||
|
||||
//defines used in the code
|
||||
#define DEFAULT_MEASURED_FILAMENT_DIA DEFAULT_NOMINAL_FILAMENT_DIA //set measured to nominal initially
|
||||
|
|
|
@ -4022,20 +4022,8 @@ inline void gcode_M226() {
|
|||
inline void gcode_M300() {
|
||||
uint16_t beepS = code_seen('S') ? code_value_short() : 110;
|
||||
uint32_t beepP = code_seen('P') ? code_value_long() : 1000;
|
||||
if (beepS > 0) {
|
||||
#if BEEPER > 0
|
||||
tone(BEEPER, beepS);
|
||||
delay(beepP);
|
||||
noTone(BEEPER);
|
||||
#elif defined(ULTRALCD)
|
||||
lcd_buzz(beepS, beepP);
|
||||
#elif defined(LCD_USE_I2C_BUZZER)
|
||||
lcd_buzz(beepP, beepS);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
delay(beepP);
|
||||
}
|
||||
if (beepP > 5000) beepP = 5000; // limit to 5 seconds
|
||||
lcd_buzz(beepP, beepS);
|
||||
}
|
||||
|
||||
#endif // BEEPER>0 || ULTRALCD || LCD_USE_I2C_BUZZER
|
||||
|
|
|
@ -660,9 +660,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -594,9 +594,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -590,9 +590,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -614,9 +614,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -672,9 +672,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
#define ULTIMAKERCONTROLLER // K8200: for Display VM8201 // as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -645,9 +645,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -662,9 +662,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -666,9 +666,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -619,9 +619,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic
|
|||
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
|
||||
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
|
||||
//#define ULTIPANEL //the UltiPanel as on Thingiverse
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
|
||||
// 0 to disable buzzer feedback
|
||||
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
|
||||
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
|
||||
|
||||
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
|
||||
// http://reprap.org/wiki/PanelOne
|
||||
|
|
|
@ -1131,23 +1131,18 @@ void lcd_quick_feedback() {
|
|||
#endif
|
||||
lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||
#elif defined(BEEPER) && BEEPER > -1
|
||||
SET_OUTPUT(BEEPER);
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_HZ
|
||||
#define LCD_FEEDBACK_FREQUENCY_HZ 5000
|
||||
#endif
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
|
||||
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
|
||||
#endif
|
||||
const uint16_t delay = 1000000 / LCD_FEEDBACK_FREQUENCY_HZ / 2;
|
||||
uint16_t i = LCD_FEEDBACK_FREQUENCY_DURATION_MS * LCD_FEEDBACK_FREQUENCY_HZ / 1000;
|
||||
while (i--) {
|
||||
WRITE(BEEPER,HIGH);
|
||||
delayMicroseconds(delay);
|
||||
WRITE(BEEPER,LOW);
|
||||
delayMicroseconds(delay);
|
||||
}
|
||||
const uint16_t j = max(10000 - LCD_FEEDBACK_FREQUENCY_DURATION_MS * 1000, 0);
|
||||
if (j) delayMicroseconds(j);
|
||||
lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||
#else
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
|
||||
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
|
||||
#endif
|
||||
delay(LCD_FEEDBACK_FREQUENCY_DURATION_MS);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -1544,9 +1539,19 @@ bool lcd_detected(void) {
|
|||
}
|
||||
|
||||
void lcd_buzz(long duration, uint16_t freq) {
|
||||
#ifdef LCD_USE_I2C_BUZZER
|
||||
lcd.buzz(duration,freq);
|
||||
#endif
|
||||
if (freq > 0) {
|
||||
#if BEEPER > 0
|
||||
SET_OUTPUT(BEEPER);
|
||||
tone(BEEPER, freq, duration);
|
||||
#elif defined(LCD_USE_I2C_BUZZER)
|
||||
lcd.buzz(duration,freq);
|
||||
#else
|
||||
delay(duration);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
delay(duration);
|
||||
}
|
||||
}
|
||||
|
||||
bool lcd_clicked() { return LCD_CLICKED; }
|
||||
|
|
Loading…
Reference in a new issue