bring my copy up to date

This commit is contained in:
Bob-the-Kuhn 2019-04-25 12:08:49 -05:00
parent 73726d56b3
commit 503905c628
76 changed files with 0 additions and 381 deletions
Marlin
config
default
examples
3DFabXYZ/Migbot
AlephObjects/TAZ4
AliExpress/UM2pExt
Anet
AnyCubic/i3
ArmEd
BIBO/TouchX
BQ
Cartesio
Creality
Einstart-S
Felix
FlashForge/CreatorPro
FolgerTech/i3-2020
Formbot
Geeetech
Infitary/i3-M508
JGAurora/A5
MakerParts
Malyan
Micromake/C1/enhanced
Mks
RapideLite/RL200
RigidBot
SCARA
Sanguinololu
TheBorg
TinyBoy2
Tronxy
UltiMachine
VORONDesign
Velleman
WASP/PowerWASP
Wanhao/Duplicator 6
delta
gCreate/gMax1.5+
makibox
tvrrug/Round2
wt150

View file

@ -995,11 +995,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -46,4 +46,3 @@ void menu_game() {
}
#endif // HAS_GAME_MENU

View file

@ -136,16 +136,6 @@ void menu_led();
#endif
#endif
#if HAS_GAME_MENU
void menu_game();
#elif ENABLED(MARLIN_BRICKOUT)
void lcd_goto_brickout();
#elif ENABLED(MARLIN_INVADERS)
void lcd_goto_invaders();
#elif ENABLED(MARLIN_SNAKE)
void lcd_goto_snake();
#endif
void menu_main() {
START_MENU();
MENU_BACK(MSG_WATCH);

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1002,11 +1002,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -993,11 +993,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1010,11 +1010,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -995,11 +995,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety