Move Bed Leveling Menu to its own file
This commit is contained in:
parent
96f313fb41
commit
587a64d80c
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@ -263,10 +263,6 @@ void menu_action_setting_edit_callback_bool(PGM_P pstr, bool* ptr, screenFunc_t
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#endif
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#endif
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#if ENABLED(MESH_BED_LEVELING) && ENABLED(LCD_BED_LEVELING)
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#include "../../feature/bedlevel/mbl/mesh_bed_leveling.h"
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#endif
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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float lcd_z_fade_height;
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void _lcd_set_z_fade_height() { set_z_fade_height(lcd_z_fade_height); }
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@ -685,317 +681,10 @@ void _lcd_draw_homing() {
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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}
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#if ENABLED(LEVEL_BED_CORNERS)
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/**
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* Level corners, starting in the front-left corner.
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*/
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static int8_t bed_corner;
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void _lcd_goto_next_corner() {
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line_to_z(4.0);
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switch (bed_corner) {
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case 0:
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current_position[X_AXIS] = X_MIN_BED + LEVEL_CORNERS_INSET;
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current_position[Y_AXIS] = Y_MIN_BED + LEVEL_CORNERS_INSET;
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break;
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case 1:
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current_position[X_AXIS] = X_MAX_BED - LEVEL_CORNERS_INSET;
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break;
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case 2:
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current_position[Y_AXIS] = Y_MAX_BED - LEVEL_CORNERS_INSET;
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break;
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case 3:
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current_position[X_AXIS] = X_MIN_BED + LEVEL_CORNERS_INSET;
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break;
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#if ENABLED(LEVEL_CENTER_TOO)
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case 4:
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current_position[X_AXIS] = X_CENTER;
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current_position[Y_AXIS] = Y_CENTER;
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break;
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#endif
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}
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planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[X_AXIS]), active_extruder);
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line_to_z(0.0);
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if (++bed_corner > 3
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#if ENABLED(LEVEL_CENTER_TOO)
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+ 1
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#endif
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) bed_corner = 0;
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}
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void _lcd_corner_submenu() {
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START_MENU();
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MENU_ITEM(function,
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#if ENABLED(LEVEL_CENTER_TOO)
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MSG_LEVEL_BED_NEXT_POINT
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#else
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MSG_NEXT_CORNER
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#endif
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, _lcd_goto_next_corner);
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MENU_ITEM(function, MSG_BACK, lcd_goto_previous_menu_no_defer);
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END_MENU();
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}
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void _lcd_level_bed_corners_homing() {
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_lcd_draw_homing();
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if (all_axes_homed()) {
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bed_corner = 0;
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lcd_goto_screen(_lcd_corner_submenu);
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_lcd_goto_next_corner();
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}
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}
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void _lcd_level_bed_corners() {
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defer_return_to_status = true;
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if (!all_axes_known()) {
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axis_homed = 0;
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enqueue_and_echo_commands_P(PSTR("G28"));
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}
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lcd_goto_screen(_lcd_level_bed_corners_homing);
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}
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#endif // LEVEL_BED_CORNERS
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#if ENABLED(LCD_BED_LEVELING) && (ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING))
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/**
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*
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* "Motion" > "Level Bed" handlers
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*
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*/
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static uint8_t manual_probe_index;
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// LCD probed points are from defaults
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constexpr uint8_t total_probe_points = (
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#if ENABLED(AUTO_BED_LEVELING_3POINT)
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3
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#elif ABL_GRID || ENABLED(MESH_BED_LEVELING)
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GRID_MAX_POINTS
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#endif
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);
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bool lcd_wait_for_move;
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//
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// Bed leveling is done. Wait for G29 to complete.
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// A flag is used so that this can release control
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// and allow the command queue to be processed.
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//
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// When G29 finishes the last move:
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// - Raise Z to the "manual probe height"
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// - Don't return until done.
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//
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// ** This blocks the command queue! **
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//
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void _lcd_level_bed_done() {
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if (!lcd_wait_for_move) {
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#if MANUAL_PROBE_HEIGHT > 0 && DISABLED(MESH_BED_LEVELING)
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// Display "Done" screen and wait for moves to complete
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line_to_z(MANUAL_PROBE_HEIGHT);
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lcd_synchronize(PSTR(MSG_LEVEL_BED_DONE));
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#endif
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lcd_goto_previous_menu_no_defer();
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lcd_completion_feedback();
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}
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, PSTR(MSG_LEVEL_BED_DONE));
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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}
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void _lcd_level_goto_next_point();
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/**
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* Step 7: Get the Z coordinate, click goes to the next point or exits
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*/
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void _lcd_level_bed_get_z() {
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ENCODER_DIRECTION_NORMAL();
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if (use_click()) {
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//
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// Save the current Z position and move
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//
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// If done...
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if (++manual_probe_index >= total_probe_points) {
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//
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// The last G29 records the point and enables bed leveling
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//
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lcd_wait_for_move = true;
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lcd_goto_screen(_lcd_level_bed_done);
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#if ENABLED(MESH_BED_LEVELING)
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enqueue_and_echo_commands_P(PSTR("G29 S2"));
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#elif ENABLED(PROBE_MANUALLY)
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enqueue_and_echo_commands_P(PSTR("G29 V1"));
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#endif
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}
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else
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_lcd_level_goto_next_point();
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return;
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}
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//
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// Encoder knob or keypad buttons adjust the Z position
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//
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if (encoderPosition) {
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const float z = current_position[Z_AXIS] + float((int32_t)encoderPosition) * (MBL_Z_STEP);
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line_to_z(constrain(z, -(LCD_PROBE_Z_RANGE) * 0.5f, (LCD_PROBE_Z_RANGE) * 0.5f));
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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encoderPosition = 0;
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}
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//
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// Draw on first display, then only on Z change
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//
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if (lcdDrawUpdate) {
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const float v = current_position[Z_AXIS];
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lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43sign(v + (v < 0 ? -0.0001f : 0.0001f), '+'));
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}
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}
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/**
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* Step 6: Display "Next point: 1 / 9" while waiting for move to finish
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*/
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void _lcd_level_bed_moving() {
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if (lcdDrawUpdate) {
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char msg[10];
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sprintf_P(msg, PSTR("%i / %u"), (int)(manual_probe_index + 1), total_probe_points);
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lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg);
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}
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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if (!lcd_wait_for_move) lcd_goto_screen(_lcd_level_bed_get_z);
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}
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/**
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* Step 5: Initiate a move to the next point
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*/
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void _lcd_level_goto_next_point() {
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lcd_goto_screen(_lcd_level_bed_moving);
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// G29 Records Z, moves, and signals when it pauses
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lcd_wait_for_move = true;
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#if ENABLED(MESH_BED_LEVELING)
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enqueue_and_echo_commands_P(manual_probe_index ? PSTR("G29 S2") : PSTR("G29 S1"));
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#elif ENABLED(PROBE_MANUALLY)
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enqueue_and_echo_commands_P(PSTR("G29 V1"));
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#endif
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}
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/**
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* Step 4: Display "Click to Begin", wait for click
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* Move to the first probe position
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*/
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void _lcd_level_bed_homing_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING));
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if (use_click()) {
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manual_probe_index = 0;
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_lcd_level_goto_next_point();
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}
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}
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/**
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* Step 3: Display "Homing XYZ" - Wait for homing to finish
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*/
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void _lcd_level_bed_homing() {
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_lcd_draw_homing();
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if (all_axes_homed()) lcd_goto_screen(_lcd_level_bed_homing_done);
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}
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#if ENABLED(PROBE_MANUALLY)
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extern bool g29_in_progress;
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#endif
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/**
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* Step 2: Continue Bed Leveling...
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*/
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void _lcd_level_bed_continue() {
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defer_return_to_status = true;
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axis_homed = 0;
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lcd_goto_screen(_lcd_level_bed_homing);
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enqueue_and_echo_commands_P(PSTR("G28"));
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}
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#endif // LCD_BED_LEVELING && (PROBE_MANUALLY || MESH_BED_LEVELING)
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#if ENABLED(LCD_BED_LEVELING) || (HAS_LEVELING && DISABLED(SLIM_LCD_MENUS))
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void _lcd_toggle_bed_leveling() { set_bed_leveling_enabled(!planner.leveling_active); }
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#endif
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#if ENABLED(LCD_BED_LEVELING)
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/**
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* Step 1: Bed Level entry-point
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*
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* << Motion
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* Auto Home (if homing needed)
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* Leveling On/Off (if data exists, and homed)
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* Fade Height: --- (Req: ENABLE_LEVELING_FADE_HEIGHT)
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* Mesh Z Offset: --- (Req: MESH_BED_LEVELING)
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* Z Probe Offset: --- (Req: HAS_BED_PROBE, Opt: BABYSTEP_ZPROBE_OFFSET)
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* Level Bed >
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* Level Corners > (if homed)
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* Load Settings (Req: EEPROM_SETTINGS)
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* Save Settings (Req: EEPROM_SETTINGS)
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*/
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void menu_bed_leveling() {
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START_MENU();
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MENU_BACK(MSG_MOTION);
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const bool is_homed = all_axes_known();
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// Auto Home if not using manual probing
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#if DISABLED(PROBE_MANUALLY) && DISABLED(MESH_BED_LEVELING)
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if (!is_homed) MENU_ITEM(gcode, MSG_AUTO_HOME, PSTR("G28"));
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#endif
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// Level Bed
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#if ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING)
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// Manual leveling uses a guided procedure
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MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
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#else
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// Automatic leveling can just run the G-code
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MENU_ITEM(gcode, MSG_LEVEL_BED, is_homed ? PSTR("G29") : PSTR("G28\nG29"));
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#endif
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// Homed and leveling is valid? Then leveling can be toggled.
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if (is_homed && leveling_is_valid()) {
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bool new_level_state = planner.leveling_active;
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MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &new_level_state, _lcd_toggle_bed_leveling);
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}
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// Z Fade Height
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float3, MSG_Z_FADE_HEIGHT, &lcd_z_fade_height, 0, 100, _lcd_set_z_fade_height);
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#endif
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//
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// MBL Z Offset
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//
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#if ENABLED(MESH_BED_LEVELING)
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MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1);
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#endif
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#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
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MENU_ITEM(submenu, MSG_ZPROBE_ZOFFSET, lcd_babystep_zoffset);
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#elif HAS_BED_PROBE
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MENU_ITEM_EDIT(float52, MSG_ZPROBE_ZOFFSET, &zprobe_zoffset, Z_PROBE_OFFSET_RANGE_MIN, Z_PROBE_OFFSET_RANGE_MAX);
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#endif
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#if ENABLED(LEVEL_BED_CORNERS)
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// Move to the next corner for leveling
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MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
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#endif
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#if ENABLED(EEPROM_SETTINGS)
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MENU_ITEM(function, MSG_LOAD_EEPROM, lcd_load_settings);
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MENU_ITEM(function, MSG_STORE_EEPROM, lcd_store_settings);
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#endif
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END_MENU();
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}
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#endif // LCD_BED_LEVELING
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#if ENABLED(DELTA_CALIBRATION_MENU) || ENABLED(DELTA_AUTO_CALIBRATION)
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void _man_probe_pt(const float &rx, const float &ry) {
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339
Marlin/src/lcd/menu/menu_bed_leveling.cpp
Normal file
339
Marlin/src/lcd/menu/menu_bed_leveling.cpp
Normal file
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@ -0,0 +1,339 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//
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// Bed Leveling Menus
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//
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#include "../../inc/MarlinConfigPre.h"
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#if HAS_LCD_MENU && ENABLED(LCD_BED_LEVELING)
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#include "menu.h"
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#include "../../module/planner.h"
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#include "../../feature/bedlevel/bedlevel.h"
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#if ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING)
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#include "../../module/motion.h"
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#include "../../gcode/queue.h"
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//
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// Motion > Level Bed handlers
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//
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static uint8_t manual_probe_index;
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// LCD probed points are from defaults
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constexpr uint8_t total_probe_points = (
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#if ENABLED(AUTO_BED_LEVELING_3POINT)
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3
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#elif ABL_GRID || ENABLED(MESH_BED_LEVELING)
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GRID_MAX_POINTS
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#endif
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);
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bool lcd_wait_for_move;
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//
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// Bed leveling is done. Wait for G29 to complete.
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// A flag is used so that this can release control
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// and allow the command queue to be processed.
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//
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// When G29 finishes the last move:
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// - Raise Z to the "manual probe height"
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// - Don't return until done.
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//
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// ** This blocks the command queue! **
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//
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void _lcd_level_bed_done() {
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if (!lcd_wait_for_move) {
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#if MANUAL_PROBE_HEIGHT > 0 && DISABLED(MESH_BED_LEVELING)
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// Display "Done" screen and wait for moves to complete
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line_to_z(MANUAL_PROBE_HEIGHT);
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lcd_synchronize(PSTR(MSG_LEVEL_BED_DONE));
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#endif
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lcd_goto_previous_menu_no_defer();
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lcd_completion_feedback();
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}
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, PSTR(MSG_LEVEL_BED_DONE));
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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}
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void _lcd_level_goto_next_point();
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//
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// Step 7: Get the Z coordinate, click goes to the next point or exits
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//
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void _lcd_level_bed_get_z() {
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ENCODER_DIRECTION_NORMAL();
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if (use_click()) {
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//
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// Save the current Z position and move
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//
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// If done...
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if (++manual_probe_index >= total_probe_points) {
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//
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// The last G29 records the point and enables bed leveling
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//
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lcd_wait_for_move = true;
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lcd_goto_screen(_lcd_level_bed_done);
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#if ENABLED(MESH_BED_LEVELING)
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enqueue_and_echo_commands_P(PSTR("G29 S2"));
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#elif ENABLED(PROBE_MANUALLY)
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enqueue_and_echo_commands_P(PSTR("G29 V1"));
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#endif
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}
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else
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_lcd_level_goto_next_point();
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return;
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}
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//
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// Encoder knob or keypad buttons adjust the Z position
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//
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if (encoderPosition) {
|
||||
const float z = current_position[Z_AXIS] + float((int32_t)encoderPosition) * (MBL_Z_STEP);
|
||||
line_to_z(constrain(z, -(LCD_PROBE_Z_RANGE) * 0.5f, (LCD_PROBE_Z_RANGE) * 0.5f));
|
||||
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
|
||||
encoderPosition = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// Draw on first display, then only on Z change
|
||||
//
|
||||
if (lcdDrawUpdate) {
|
||||
const float v = current_position[Z_AXIS];
|
||||
lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43sign(v + (v < 0 ? -0.0001f : 0.0001f), '+'));
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Step 6: Display "Next point: 1 / 9" while waiting for move to finish
|
||||
//
|
||||
void _lcd_level_bed_moving() {
|
||||
if (lcdDrawUpdate) {
|
||||
char msg[10];
|
||||
sprintf_P(msg, PSTR("%i / %u"), (int)(manual_probe_index + 1), total_probe_points);
|
||||
lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg);
|
||||
}
|
||||
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
||||
if (!lcd_wait_for_move) lcd_goto_screen(_lcd_level_bed_get_z);
|
||||
}
|
||||
|
||||
//
|
||||
// Step 5: Initiate a move to the next point
|
||||
//
|
||||
void _lcd_level_goto_next_point() {
|
||||
lcd_goto_screen(_lcd_level_bed_moving);
|
||||
|
||||
// G29 Records Z, moves, and signals when it pauses
|
||||
lcd_wait_for_move = true;
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
enqueue_and_echo_commands_P(manual_probe_index ? PSTR("G29 S2") : PSTR("G29 S1"));
|
||||
#elif ENABLED(PROBE_MANUALLY)
|
||||
enqueue_and_echo_commands_P(PSTR("G29 V1"));
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// Step 4: Display "Click to Begin", wait for click
|
||||
// Move to the first probe position
|
||||
//
|
||||
void _lcd_level_bed_homing_done() {
|
||||
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING));
|
||||
if (use_click()) {
|
||||
manual_probe_index = 0;
|
||||
_lcd_level_goto_next_point();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Step 3: Display "Homing XYZ" - Wait for homing to finish
|
||||
//
|
||||
void _lcd_level_bed_homing() {
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) lcd_goto_screen(_lcd_level_bed_homing_done);
|
||||
}
|
||||
|
||||
#if ENABLED(PROBE_MANUALLY)
|
||||
extern bool g29_in_progress;
|
||||
#endif
|
||||
|
||||
//
|
||||
// Step 2: Continue Bed Leveling...
|
||||
//
|
||||
void _lcd_level_bed_continue() {
|
||||
defer_return_to_status = true;
|
||||
axis_homed = 0;
|
||||
lcd_goto_screen(_lcd_level_bed_homing);
|
||||
enqueue_and_echo_commands_P(PSTR("G28"));
|
||||
}
|
||||
|
||||
#endif // PROBE_MANUALLY || MESH_BED_LEVELING
|
||||
|
||||
#if ENABLED(LEVEL_BED_CORNERS)
|
||||
|
||||
/**
|
||||
* Level corners, starting in the front-left corner.
|
||||
*/
|
||||
static int8_t bed_corner;
|
||||
void _lcd_goto_next_corner() {
|
||||
line_to_z(4.0);
|
||||
switch (bed_corner) {
|
||||
case 0:
|
||||
current_position[X_AXIS] = X_MIN_BED + LEVEL_CORNERS_INSET;
|
||||
current_position[Y_AXIS] = Y_MIN_BED + LEVEL_CORNERS_INSET;
|
||||
break;
|
||||
case 1:
|
||||
current_position[X_AXIS] = X_MAX_BED - LEVEL_CORNERS_INSET;
|
||||
break;
|
||||
case 2:
|
||||
current_position[Y_AXIS] = Y_MAX_BED - LEVEL_CORNERS_INSET;
|
||||
break;
|
||||
case 3:
|
||||
current_position[X_AXIS] = X_MIN_BED + LEVEL_CORNERS_INSET;
|
||||
break;
|
||||
#if ENABLED(LEVEL_CENTER_TOO)
|
||||
case 4:
|
||||
current_position[X_AXIS] = X_CENTER;
|
||||
current_position[Y_AXIS] = Y_CENTER;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[X_AXIS]), active_extruder);
|
||||
line_to_z(0.0);
|
||||
if (++bed_corner > 3
|
||||
#if ENABLED(LEVEL_CENTER_TOO)
|
||||
+ 1
|
||||
#endif
|
||||
) bed_corner = 0;
|
||||
}
|
||||
|
||||
void _lcd_corner_submenu() {
|
||||
START_MENU();
|
||||
MENU_ITEM(function,
|
||||
#if ENABLED(LEVEL_CENTER_TOO)
|
||||
MSG_LEVEL_BED_NEXT_POINT
|
||||
#else
|
||||
MSG_NEXT_CORNER
|
||||
#endif
|
||||
, _lcd_goto_next_corner);
|
||||
MENU_ITEM(function, MSG_BACK, lcd_goto_previous_menu_no_defer);
|
||||
END_MENU();
|
||||
}
|
||||
|
||||
void _lcd_level_bed_corners_homing() {
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) {
|
||||
bed_corner = 0;
|
||||
lcd_goto_screen(_lcd_corner_submenu);
|
||||
_lcd_goto_next_corner();
|
||||
}
|
||||
}
|
||||
|
||||
void _lcd_level_bed_corners() {
|
||||
defer_return_to_status = true;
|
||||
if (!all_axes_known()) {
|
||||
axis_homed = 0;
|
||||
enqueue_and_echo_commands_P(PSTR("G28"));
|
||||
}
|
||||
lcd_goto_screen(_lcd_level_bed_corners_homing);
|
||||
}
|
||||
|
||||
#endif // LEVEL_BED_CORNERS
|
||||
|
||||
/**
|
||||
* Step 1: Bed Level entry-point
|
||||
*
|
||||
* << Motion
|
||||
* Auto Home (if homing needed)
|
||||
* Leveling On/Off (if data exists, and homed)
|
||||
* Fade Height: --- (Req: ENABLE_LEVELING_FADE_HEIGHT)
|
||||
* Mesh Z Offset: --- (Req: MESH_BED_LEVELING)
|
||||
* Z Probe Offset: --- (Req: HAS_BED_PROBE, Opt: BABYSTEP_ZPROBE_OFFSET)
|
||||
* Level Bed >
|
||||
* Level Corners > (if homed)
|
||||
* Load Settings (Req: EEPROM_SETTINGS)
|
||||
* Save Settings (Req: EEPROM_SETTINGS)
|
||||
*/
|
||||
void menu_bed_leveling() {
|
||||
START_MENU();
|
||||
MENU_BACK(MSG_MOTION);
|
||||
|
||||
const bool is_homed = all_axes_known();
|
||||
|
||||
// Auto Home if not using manual probing
|
||||
#if DISABLED(PROBE_MANUALLY) && DISABLED(MESH_BED_LEVELING)
|
||||
if (!is_homed) MENU_ITEM(gcode, MSG_AUTO_HOME, PSTR("G28"));
|
||||
#endif
|
||||
|
||||
// Level Bed
|
||||
#if ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING)
|
||||
// Manual leveling uses a guided procedure
|
||||
MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
|
||||
#else
|
||||
// Automatic leveling can just run the G-code
|
||||
MENU_ITEM(gcode, MSG_LEVEL_BED, is_homed ? PSTR("G29") : PSTR("G28\nG29"));
|
||||
#endif
|
||||
|
||||
// Homed and leveling is valid? Then leveling can be toggled.
|
||||
if (is_homed && leveling_is_valid()) {
|
||||
bool new_level_state = planner.leveling_active;
|
||||
MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &new_level_state, _lcd_toggle_bed_leveling);
|
||||
}
|
||||
|
||||
// Z Fade Height
|
||||
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
||||
MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float3, MSG_Z_FADE_HEIGHT, &lcd_z_fade_height, 0, 100, _lcd_set_z_fade_height);
|
||||
#endif
|
||||
|
||||
//
|
||||
// MBL Z Offset
|
||||
//
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1);
|
||||
#endif
|
||||
|
||||
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
|
||||
MENU_ITEM(submenu, MSG_ZPROBE_ZOFFSET, lcd_babystep_zoffset);
|
||||
#elif HAS_BED_PROBE
|
||||
MENU_ITEM_EDIT(float52, MSG_ZPROBE_ZOFFSET, &zprobe_zoffset, Z_PROBE_OFFSET_RANGE_MIN, Z_PROBE_OFFSET_RANGE_MAX);
|
||||
#endif
|
||||
|
||||
#if ENABLED(LEVEL_BED_CORNERS)
|
||||
// Move to the next corner for leveling
|
||||
MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
|
||||
#endif
|
||||
|
||||
#if ENABLED(EEPROM_SETTINGS)
|
||||
MENU_ITEM(function, MSG_LOAD_EEPROM, lcd_load_settings);
|
||||
MENU_ITEM(function, MSG_STORE_EEPROM, lcd_store_settings);
|
||||
#endif
|
||||
END_MENU();
|
||||
}
|
||||
|
||||
#endif // HAS_LCD_MENU && LCD_BED_LEVELING
|
Loading…
Reference in a new issue