🔨 Help for GDB remote debugging
This commit is contained in:
parent
5a0166489e
commit
5cbb820e29
6
.gitignore
vendored
6
.gitignore
vendored
|
@ -27,7 +27,7 @@ bdf2u8g
|
|||
# OS
|
||||
#
|
||||
applet/
|
||||
*.DS_Store
|
||||
.DS_Store
|
||||
|
||||
#
|
||||
# Misc
|
||||
|
@ -167,7 +167,3 @@ __pycache__
|
|||
|
||||
# IOLogger logs
|
||||
*_log.csv
|
||||
|
||||
# Simulation / Native
|
||||
eeprom.dat
|
||||
imgui.ini
|
||||
|
|
|
@ -620,9 +620,9 @@
|
|||
#elif MB(BTT_E3_RRF)
|
||||
#include "stm32f4/pins_BTT_E3_RRF.h" // STM32F4 env:BIGTREE_E3_RRF
|
||||
#elif MB(BTT_SKR_V2_0_REV_A)
|
||||
#include "stm32f4/pins_BTT_SKR_V2_0_REV_A.h" // STM32F4 env:BIGTREE_SKR_2 env:BIGTREE_SKR_2_USB
|
||||
#include "stm32f4/pins_BTT_SKR_V2_0_REV_A.h" // STM32F4 env:BIGTREE_SKR_2 env:BIGTREE_SKR_2_USB env:BIGTREE_SKR_2_USB_debug
|
||||
#elif MB(BTT_SKR_V2_0_REV_B)
|
||||
#include "stm32f4/pins_BTT_SKR_V2_0_REV_B.h" // STM32F4 env:BIGTREE_SKR_2 env:BIGTREE_SKR_2_USB
|
||||
#include "stm32f4/pins_BTT_SKR_V2_0_REV_B.h" // STM32F4 env:BIGTREE_SKR_2 env:BIGTREE_SKR_2_USB env:BIGTREE_SKR_2_USB_debug
|
||||
#elif MB(BTT_OCTOPUS_V1_0)
|
||||
#include "stm32f4/pins_BTT_OCTOPUS_V1_0.h" // STM32F4 env:BIGTREE_OCTOPUS_V1 env:BIGTREE_OCTOPUS_V1_USB
|
||||
#elif MB(BTT_OCTOPUS_V1_1)
|
||||
|
|
48
buildroot/share/PlatformIO/debugging/launch.json
Normal file
48
buildroot/share/PlatformIO/debugging/launch.json
Normal file
|
@ -0,0 +1,48 @@
|
|||
/**
|
||||
* Remote debugging on STM32 using the "Cortex Debug" extension.
|
||||
*
|
||||
* Copy one or more of the configurations items below into .vscode/launch.json
|
||||
* to add those debug options to the PlatformIO IDE "Run & Debug" panel.
|
||||
*
|
||||
* Examples for BigTreeTech SKR 2 (USB) and Native Simulator. Modify for your own build.
|
||||
*
|
||||
* NOTE: The PlatformIO extension will remove items when regenerating launch.json.
|
||||
*/
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Debug STM32 (launch)",
|
||||
"request": "launch",
|
||||
"type": "cortex-debug",
|
||||
"servertype": "openocd",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"showDevDebugOutput": false,
|
||||
"configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
|
||||
"device": "STM32F407",
|
||||
"executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
|
||||
},
|
||||
{
|
||||
"name": "Debug STM32 (attach)",
|
||||
"request": "attach",
|
||||
"type": "cortex-debug",
|
||||
"servertype": "openocd",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"showDevDebugOutput": false,
|
||||
"configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
|
||||
"device": "STM32F407",
|
||||
"executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
|
||||
},
|
||||
{
|
||||
"name": "Debug Sim",
|
||||
"request": "launch",
|
||||
"type": "cppdbg",
|
||||
"cwd": "${workspaceRoot}",
|
||||
//"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
|
||||
//"program": ".pio/build/simulator_windows/MarlinSimulator",
|
||||
"program": ".pio/build/simulator_macos_debug/MarlinSimulator",
|
||||
"miDebuggerPath": "/opt/local/bin/ggdb",
|
||||
"MIMode": "gdb"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -29,10 +29,7 @@ src_filter = ${common.default_src_filter} +<src/HAL/LINUX>
|
|||
#
|
||||
# Tested with Linux (Mint 20) : gcc [9.3.0, 10.2.0]: libsdl2-dev[2.0.10], libsdl2-net-dev[2.0.1], libglm-dev[0.9.9.7, 0.9.9.8]
|
||||
#
|
||||
# Debugging with gdb in vscode is as easy as adding the launch task as usual, but platformio
|
||||
# will randomly remove your task when it recreates its tasks from a template. Add your gdb
|
||||
# launch task to '~/.platformio/penv/lib/python{PYTHON_VERSION}/site-packages/platformio/ide/tpls/vscode/.vscode'
|
||||
# to avoid this until platformio updates.
|
||||
# For VSCode debugging see buildroot/share/PlatformIO/debugging/launch.json
|
||||
#
|
||||
[simulator_common]
|
||||
platform = native
|
||||
|
@ -43,7 +40,6 @@ release_flags = -g0 -O3 -flto
|
|||
debug_build_flags = -fstack-protector-strong -g -g3 -ggdb
|
||||
lib_compat_mode = off
|
||||
src_filter = ${common.default_src_filter} +<src/HAL/NATIVE_SIM>
|
||||
|
||||
lib_deps = ${common.lib_deps}
|
||||
MarlinSimUI=https://github.com/p3p/MarlinSimUI/archive/master.zip
|
||||
Adafruit NeoPixel=https://github.com/p3p/Adafruit_NeoPixel/archive/marlin_sim_native.zip
|
||||
|
@ -51,7 +47,6 @@ lib_deps = ${common.lib_deps}
|
|||
extra_scripts = ${common.extra_scripts}
|
||||
pre:buildroot/share/PlatformIO/scripts/simulator.py
|
||||
|
||||
|
||||
[simulator_linux]
|
||||
extends = simulator_common
|
||||
build_flags = ${simulator_common.build_flags} -ldl -lpthread -lSDL2 -lSDL2_net -lGL
|
||||
|
@ -84,17 +79,6 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags}
|
|||
# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed.
|
||||
# If Xcode is installed be sure to run `xcode-select --install` first.
|
||||
#
|
||||
# For VSCode debugging paste the block below near the top of launch.json.
|
||||
# NOTE: The PlatformIO VSCode extension will remove it when regenerating launch.json.
|
||||
#
|
||||
# { "name": "Debug Sim",
|
||||
# "type": "cppdbg",
|
||||
# "request": "launch",
|
||||
# "program": "${workspaceFolder}/.pio/build/simulator_macos/MarlinSimulator",
|
||||
# "miDebuggerPath": "/opt/local/bin/ggdb",
|
||||
# "MIMode": "gdb",
|
||||
# "cwd": "${workspaceFolder}/.pio/build/simulator_macos" },
|
||||
#
|
||||
[simulator_macos]
|
||||
build_unflags = -lGL
|
||||
custom_verbose = 0
|
||||
|
|
|
@ -410,7 +410,7 @@ extends = common_stm32f1
|
|||
board = genericSTM32F103VE
|
||||
build_flags = ${common_stm32f1.build_flags}
|
||||
-ffunction-sections -fdata-sections -nostdlib -MMD
|
||||
-DMCU_STM32F103VE -DARDUINO_GENERIC_STM32F103V -DARDUINO_ARCH_STM32F1 -O0
|
||||
-DMCU_STM32F103VE -DARDUINO_GENERIC_STM32F103V -DARDUINO_ARCH_STM32F1
|
||||
-DDEBUG_LEVEL=DEBUG_NONE -DCONFIG_MAPLE_MINI_NO_DISABLE_DEBUG=1
|
||||
-DSS_TIMER=4
|
||||
board_build.variant = MARLIN_F103Vx
|
||||
|
|
|
@ -220,6 +220,7 @@ build_flags = ${stm_flash_drive.build_flags}
|
|||
-DUSBD_IRQ_PRIO=5 -DUSBD_IRQ_SUBPRIO=6
|
||||
-DHSE_VALUE=8000000U -DHAL_SD_MODULE_ENABLED
|
||||
-DPIN_SERIAL3_RX=PD_9 -DPIN_SERIAL3_TX=PD_8
|
||||
upload_protocol = stlink
|
||||
|
||||
#
|
||||
# BigTreeTech SKR V2.0 (STM32F407VGT6 ARM Cortex-M4) with USB Media Share Support
|
||||
|
@ -230,6 +231,12 @@ extends = env:BIGTREE_SKR_2
|
|||
build_flags = ${env:BIGTREE_SKR_2.build_flags} -DUSBD_USE_CDC_MSC
|
||||
build_unflags = ${env:BIGTREE_SKR_2.build_unflags} -DUSBD_USE_CDC
|
||||
|
||||
[env:BIGTREE_SKR_2_USB_debug]
|
||||
platform = ${common_stm32.platform}
|
||||
extends = env:BIGTREE_SKR_2_USB
|
||||
build_flags = ${env:BIGTREE_SKR_2_USB.build_flags} -O0
|
||||
build_unflags = ${env:BIGTREE_SKR_2_USB.build_unflags} -Os -NDEBUG
|
||||
|
||||
#
|
||||
# BigTreeTech Octopus V1.0/1.1 / Octopus Pro V1.0 (STM32F446ZET6 ARM Cortex-M4)
|
||||
#
|
||||
|
|
Loading…
Reference in a new issue