Merge pull request #4265 from thinkyhead/rc_buzzer_patchup
Two strategies to address a stuck buzzer
This commit is contained in:
commit
6121c9018a
|
@ -46,7 +46,7 @@ class Buzzer {
|
||||||
private:
|
private:
|
||||||
struct state_t {
|
struct state_t {
|
||||||
tone_t tone;
|
tone_t tone;
|
||||||
uint32_t timestamp;
|
uint32_t endtime;
|
||||||
} state;
|
} state;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
@ -82,7 +82,7 @@ class Buzzer {
|
||||||
*/
|
*/
|
||||||
void reset() {
|
void reset() {
|
||||||
this->off();
|
this->off();
|
||||||
this->state.timestamp = 0;
|
this->state.endtime = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -97,7 +97,7 @@ class Buzzer {
|
||||||
/**
|
/**
|
||||||
* @brief Add a tone to the queue
|
* @brief Add a tone to the queue
|
||||||
* @details Adds a tone_t structure to the ring buffer, will block IO if the
|
* @details Adds a tone_t structure to the ring buffer, will block IO if the
|
||||||
* queue is full waiting for one slot to get available.
|
* queue is full waiting for one slot to get available.
|
||||||
*
|
*
|
||||||
* @param duration Duration of the tone in milliseconds
|
* @param duration Duration of the tone in milliseconds
|
||||||
* @param frequency Frequency of the tone in hertz
|
* @param frequency Frequency of the tone in hertz
|
||||||
|
@ -114,17 +114,17 @@ class Buzzer {
|
||||||
/**
|
/**
|
||||||
* @brief Loop function
|
* @brief Loop function
|
||||||
* @details This function should be called at loop, it will take care of
|
* @details This function should be called at loop, it will take care of
|
||||||
* playing the tones in the queue.
|
* playing the tones in the queue.
|
||||||
*/
|
*/
|
||||||
virtual void tick() {
|
virtual void tick() {
|
||||||
if (!this->state.timestamp) {
|
if (!this->state.endtime) {
|
||||||
if (this->buffer.isEmpty()) return;
|
if (this->buffer.isEmpty()) return;
|
||||||
|
|
||||||
this->state.tone = this->buffer.dequeue();
|
this->state.tone = this->buffer.dequeue();
|
||||||
this->state.timestamp = millis() + this->state.tone.duration;
|
this->state.endtime = millis() + this->state.tone.duration;
|
||||||
if (this->state.tone.frequency > 0) this->on();
|
if (this->state.tone.frequency > 0) this->on();
|
||||||
}
|
}
|
||||||
else if (millis() >= this->state.timestamp) this->reset();
|
else if (ELAPSED(millis(), this->state.endtime)) this->reset();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -2334,12 +2334,14 @@ void kill_screen(const char* lcd_msg) {
|
||||||
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
||||||
next_button_update_ms = millis() + 500;
|
next_button_update_ms = millis() + 500;
|
||||||
|
|
||||||
|
// Buzz and wait. The delay is needed for buttons to settle!
|
||||||
#if ENABLED(LCD_USE_I2C_BUZZER)
|
#if ENABLED(LCD_USE_I2C_BUZZER)
|
||||||
lcd.buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
lcd.buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||||
|
delay(10);
|
||||||
#elif PIN_EXISTS(BEEPER)
|
#elif PIN_EXISTS(BEEPER)
|
||||||
buzzer.tone(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
buzzer.tone(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||||
|
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
|
||||||
#endif
|
#endif
|
||||||
delay(10); // needed for buttons to settle
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in a new issue