MKS LVGL UI: Display/edit fan percentage (#21544)
Co-authored-by: Scott Lahteine <github@thinkyhead.com>
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@ -32,8 +32,7 @@
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#include "../../../../inc/MarlinConfig.h"
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extern lv_group_t *g;
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static lv_obj_t *scr;
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static lv_obj_t *fanText;
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static lv_obj_t *scr, *fanText;
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enum {
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ID_F_ADD = 1,
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@ -44,43 +43,23 @@ enum {
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ID_F_RETURN
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};
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static uint8_t fanSpeed;
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static void event_handler(lv_obj_t *obj, lv_event_t event) {
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if (event != LV_EVENT_RELEASED) return;
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uint8_t fanPercent = map(thermalManager.fan_speed[0], 0, 255, 0, 100);
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switch (obj->mks_obj_id) {
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case ID_F_ADD:
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if (fanSpeed < 254) fanSpeed++;
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break;
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case ID_F_DEC:
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if (fanSpeed > 0) fanSpeed--;
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break;
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case ID_F_HIGH:
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fanSpeed = 255;
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break;
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case ID_F_MID:
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fanSpeed = 127;
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break;
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case ID_F_OFF:
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gcode.process_subcommands_now_P(PSTR("M107"));
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return;
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case ID_F_RETURN:
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clear_cur_ui();
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draw_return_ui();
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return;
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case ID_F_ADD: if (fanPercent < 100) fanPercent++; break;
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case ID_F_DEC: if (fanPercent != 0) fanPercent--; break;
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case ID_F_HIGH: fanPercent = 100; break;
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case ID_F_MID: fanPercent = 50; break;
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case ID_F_OFF: fanPercent = 0; break;
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case ID_F_RETURN: clear_cur_ui(); draw_return_ui(); return;
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}
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sprintf_P(public_buf_l, PSTR("M106 S%d"), fanSpeed);
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gcode.process_subcommands_now(public_buf_l);
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thermalManager.set_fan_speed(0, map(fanPercent, 0, 100, 0, 255));
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}
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void lv_draw_fan() {
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lv_obj_t *buttonAdd;
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#if HAS_FAN
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fanSpeed = thermalManager.fan_speed[0];
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#endif
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scr = lv_screen_create(FAN_UI);
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// Create an Image button
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buttonAdd = lv_big_button_create(scr, "F:/bmp_Add.bin", fan_menu.add, INTERVAL_V, titleHeight, event_handler, ID_F_ADD);
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@ -97,12 +76,11 @@ void lv_draw_fan() {
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}
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void disp_fan_value() {
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char buf1[10] = {0};
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public_buf_l[0] = '\0';
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strcat(public_buf_l, fan_menu.state);
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strcat_P(public_buf_l, PSTR(": "));
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sprintf_P(buf1, PSTR("%3d"), thermalManager.fan_speed[0]);
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strcat(public_buf_l, buf1);
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#if HAS_FAN
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sprintf_P(public_buf_l, PSTR("%s: %3d%%"), fan_menu.state, (int)map(thermalManager.fan_speed[0], 0, 255, 0, 100));
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#else
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sprintf_P(public_buf_l, PSTR("%s: ---"), fan_menu.state);
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#endif
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lv_label_set_text(fanText, public_buf_l);
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lv_obj_align(fanText, nullptr, LV_ALIGN_CENTER, 0, -65);
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}
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