Make G26 compatible with G92 and M206
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@ -178,15 +178,13 @@
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* nozzle in a problem area and doing a G29 P4 R command.
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*/
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void gcode_G26() {
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float circle_x, circle_y, x, y, xe, ye, tmp,
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start_angle, end_angle;
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int i, xi, yi, lcd_init_counter = 0;
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float tmp, start_angle, end_angle;
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int i, xi, yi;
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mesh_index_pair location;
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if (axis_unhomed_error(true, true, true)) // Don't allow Mesh Validation without homing first
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gcode_G28();
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if (parse_G26_parameters()) return; // If the paramter parsing did not go OK, we abort the command
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// Don't allow Mesh Validation without homing first
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// If the paramter parsing did not go OK, we abort the command
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if (axis_unhomed_error(true, true, true) || parse_G26_parameters()) return;
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if (current_position[Z_AXIS] < Z_CLEARANCE_BETWEEN_PROBES) {
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do_blocking_move_to_z(Z_CLEARANCE_BETWEEN_PROBES);
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@ -194,15 +192,12 @@
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set_current_to_destination();
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}
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ubl.has_control_of_lcd_panel = true; // Take control of the LCD Panel!
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if (turn_on_heaters()) // Turn on the heaters, leave the command if anything
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goto LEAVE; // has gone wrong.
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if (turn_on_heaters()) goto LEAVE;
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current_position[E_AXIS] = 0.0;
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sync_plan_position_e();
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if (prime_flag && prime_nozzle()) // if prime_nozzle() returns an error, we just bail out.
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goto LEAVE;
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if (prime_flag && prime_nozzle()) goto LEAVE;
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/**
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* Bed is preheated
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@ -214,20 +209,17 @@
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* It's "Show Time" !!!
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*/
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// Clear all of the flags we need
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ZERO(circle_flags);
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ZERO(horizontal_mesh_line_flags);
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ZERO(vertical_mesh_line_flags);
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//
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// Move nozzle to the specified height for the first layer
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//
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set_destination_to_current();
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destination[Z_AXIS] = layer_height;
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move_to(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS], 0.0);
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move_to(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS], ooze_amount);
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ubl.has_control_of_lcd_panel = true; // Take control of the LCD Panel!
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ubl.has_control_of_lcd_panel++;
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//debug_current_and_destination((char*)"Starting G26 Mesh Validation Pattern.");
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/**
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@ -259,14 +251,13 @@
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goto LEAVE;
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}
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if (continue_with_closest)
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location = find_closest_circle_to_print(current_position[X_AXIS], current_position[Y_AXIS]);
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else
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location = find_closest_circle_to_print(x_pos, y_pos); // Find the closest Mesh Intersection to where we are now.
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location = continue_with_closest
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? find_closest_circle_to_print(current_position[X_AXIS], current_position[Y_AXIS])
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: find_closest_circle_to_print(x_pos, y_pos); // Find the closest Mesh Intersection to where we are now.
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if (location.x_index >= 0 && location.y_index >= 0) {
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circle_x = ubl.mesh_index_to_xpos[location.x_index];
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circle_y = ubl.mesh_index_to_ypos[location.y_index];
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const float circle_x = ubl.mesh_index_to_xpos[location.x_index],
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circle_y = ubl.mesh_index_to_ypos[location.y_index];
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// Let's do a couple of quick sanity checks. We can pull this code out later if we never see it catch a problem
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#ifdef DELTA
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@ -324,18 +315,17 @@
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for (tmp = start_angle; tmp < end_angle - 0.1; tmp += 30.0) {
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int tmp_div_30 = tmp / 30.0;
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if (tmp_div_30 < 0) tmp_div_30 += 360 / 30;
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x = circle_x + cos_table[tmp_div_30]; // for speed, these are now a lookup table entry
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y = circle_y + sin_table[tmp_div_30];
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if (tmp_div_30 > 11) tmp_div_30 -= 360 / 30;
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xe = circle_x + cos_table[tmp_div_30 + 1]; // for speed, these are now a lookup table entry
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ye = circle_y + sin_table[tmp_div_30 + 1];
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float x = circle_x + cos_table[tmp_div_30], // for speed, these are now a lookup table entry
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y = circle_y + sin_table[tmp_div_30],
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xe = circle_x + cos_table[tmp_div_30 + 1],
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ye = circle_y + sin_table[tmp_div_30 + 1];
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#ifdef DELTA
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if (HYPOT2(x, y) > sq(DELTA_PRINTABLE_RADIUS)) // Check to make sure this part of
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continue; // the 'circle' is on the bed. If
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#else // not, we need to skip
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x = constrain(x, X_MIN_POS + 1, X_MAX_POS - 1); // This keeps us from bumping the endstops
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x = constrain(x, X_MIN_POS + 1, X_MAX_POS - 1); // This keeps us from bumping the endstops
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y = constrain(y, Y_MIN_POS + 1, Y_MAX_POS - 1);
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xe = constrain(xe, X_MIN_POS + 1, X_MAX_POS - 1);
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ye = constrain(ye, Y_MIN_POS + 1, Y_MAX_POS - 1);
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@ -352,15 +342,9 @@
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// debug_current_and_destination(seg_msg);
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//}
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print_line_from_here_to_there(x, y, layer_height, xe, ye, layer_height);
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print_line_from_here_to_there(LOGICAL_X_POSITION(x), LOGICAL_Y_POSITION(y), layer_height, LOGICAL_X_POSITION(xe), LOGICAL_Y_POSITION(ye), layer_height);
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}
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//lcd_init_counter++;
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//if (lcd_init_counter > 10) {
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// lcd_init_counter = 0;
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// lcd_init(); // Some people's LCD Displays are locking up. This might help them
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// ubl.has_control_of_lcd_panel = true; // Make sure UBL still is controlling the LCD Panel
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//}
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//debug_current_and_destination((char*)"Looking for lines to connect.");
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look_for_lines_to_connect();
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@ -368,8 +352,8 @@
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}
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//debug_current_and_destination((char*)"Done with current circle.");
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}
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while (location.x_index >= 0 && location.y_index >= 0);
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} while (location.x_index >= 0 && location.y_index >= 0);
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LEAVE:
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lcd_reset_alert_level();
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@ -805,7 +789,7 @@
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lcd_setstatuspgm(PSTR("G26 Heating Bed."), 99);
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lcd_quick_feedback();
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#endif
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ubl.has_control_of_lcd_panel = true;
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ubl.has_control_of_lcd_panel++;
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thermalManager.setTargetBed(bed_temp);
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while (abs(thermalManager.degBed() - bed_temp) > 3) {
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if (ubl_lcd_clicked()) return exit_from_g26();
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@ -840,6 +824,9 @@
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float Total_Prime = 0.0;
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if (prime_flag == -1) { // The user wants to control how much filament gets purged
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ubl.has_control_of_lcd_panel++;
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lcd_setstatuspgm(PSTR("User-Controlled Prime"), 99);
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chirp_at_user();
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lcd_setstatuspgm(PSTR("Done Priming"), 99);
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lcd_quick_feedback();
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#endif
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ubl.has_control_of_lcd_panel = false;
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}
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else {
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#if ENABLED(ULTRA_LCD)
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