Home before level corners, if needed (#11976)
…and add a consistent homing screen for all LCD pre-homing.
This commit is contained in:
parent
11ac75edcb
commit
6d862b2916
|
@ -1950,6 +1950,12 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
static void lcd_load_settings() { lcd_completion_feedback(settings.load()); }
|
||||
#endif
|
||||
|
||||
inline void _lcd_draw_homing() {
|
||||
constexpr uint8_t line = (LCD_HEIGHT - 1) / 2;
|
||||
if (lcdDrawUpdate) lcd_implementation_drawmenu_static(line, PSTR(MSG_LEVEL_BED_HOMING));
|
||||
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
||||
}
|
||||
|
||||
#if ENABLED(LEVEL_BED_CORNERS)
|
||||
|
||||
/**
|
||||
|
@ -2001,11 +2007,22 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
END_MENU();
|
||||
}
|
||||
|
||||
void _lcd_level_bed_corners_homing() {
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) {
|
||||
bed_corner = 0;
|
||||
lcd_goto_screen(_lcd_corner_submenu);
|
||||
_lcd_goto_next_corner();
|
||||
}
|
||||
}
|
||||
|
||||
void _lcd_level_bed_corners() {
|
||||
defer_return_to_status = true;
|
||||
lcd_goto_screen(_lcd_corner_submenu);
|
||||
bed_corner = 0;
|
||||
_lcd_goto_next_corner();
|
||||
if (!all_axes_known()) {
|
||||
axis_homed = 0;
|
||||
enqueue_and_echo_commands_P(PSTR("G28"));
|
||||
}
|
||||
lcd_goto_screen(_lcd_level_bed_corners_homing);
|
||||
}
|
||||
|
||||
#endif // LEVEL_BED_CORNERS
|
||||
|
@ -2152,8 +2169,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
* Step 3: Display "Homing XYZ" - Wait for homing to finish
|
||||
*/
|
||||
void _lcd_level_bed_homing() {
|
||||
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
|
||||
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) lcd_goto_screen(_lcd_level_bed_homing_done);
|
||||
}
|
||||
|
||||
|
@ -2494,8 +2510,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
|
||||
void _lcd_ubl_map_homing() {
|
||||
defer_return_to_status = true;
|
||||
if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT < 3 ? 0 : (LCD_HEIGHT > 4 ? 2 : 1), PSTR(MSG_LEVEL_BED_HOMING));
|
||||
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) {
|
||||
ubl.lcd_map_control = true; // Return to the map screen
|
||||
lcd_goto_screen(_lcd_ubl_output_map_lcd);
|
||||
|
@ -2758,7 +2773,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
|
||||
#if ENABLED(LEVEL_BED_CORNERS)
|
||||
// Move to the next corner for leveling
|
||||
if (all_axes_homed()) MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
|
||||
MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
|
||||
#endif
|
||||
|
||||
#if ENABLED(EEPROM_SETTINGS)
|
||||
|
@ -2839,7 +2854,6 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
#endif
|
||||
|
||||
#if ENABLED(LEVEL_BED_CORNERS) && DISABLED(LCD_BED_LEVELING)
|
||||
if (all_axes_homed())
|
||||
MENU_ITEM(function, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
|
||||
#endif
|
||||
|
||||
|
@ -2886,10 +2900,8 @@ void lcd_quick_feedback(const bool clear_buttons) {
|
|||
#if ENABLED(DELTA_CALIBRATION_MENU)
|
||||
|
||||
void _lcd_calibrate_homing() {
|
||||
if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, PSTR(MSG_LEVEL_BED_HOMING));
|
||||
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
|
||||
if (all_axes_homed())
|
||||
lcd_goto_previous_menu();
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) lcd_goto_previous_menu();
|
||||
}
|
||||
|
||||
void _lcd_delta_calibrate_home() {
|
||||
|
|
Loading…
Reference in a new issue