Make G29's Interactive Mesh Editor Work
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@ -866,10 +866,12 @@ void kill_screen(const char* lcd_msg) {
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float lcd_mesh_edit() {
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float lcd_mesh_edit() {
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lcd_goto_screen(_lcd_mesh_edit);
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lcd_goto_screen(_lcd_mesh_edit);
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_lcd_mesh_fine_tune( PSTR("Mesh Editor: "));
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defer_return_to_status = true;
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defer_return_to_status = true;
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return Mesh_Edit_Value;
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return Mesh_Edit_Value;
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}
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}
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void lcd_mesh_edit_setup(float inital) {
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void lcd_mesh_edit_setup(float inital) {
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Mesh_Edit_Value = inital;
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Mesh_Edit_Value = inital;
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Mesh_Edit_Accumulator = inital;
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Mesh_Edit_Accumulator = inital;
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