🎨 Misc. shorthand operators

This commit is contained in:
Scott Lahteine 2022-06-26 10:01:22 -05:00
parent a7c58c1fd6
commit 843c04baa6
8 changed files with 18 additions and 18 deletions

View file

@ -1059,7 +1059,7 @@ static inline void convert_64_bit_to_byte_array(uint64_t value, uint8_t *data)
while (val_index < 8) while (val_index < 8)
{ {
data[val_index++] = value & 0xFF; data[val_index++] = value & 0xFF;
value = value >> 8; value >>= 8;
} }
} }

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@ -74,7 +74,7 @@ bool PersistentStore::write_data(int &pos, const uint8_t *value, size_t size, ui
} }
crc16(crc, value, size); crc16(crc, value, size);
pos = pos + size; pos += size;
return (bytes_written != size); // return true for any error return (bytes_written != size); // return true for any error
} }
@ -96,7 +96,7 @@ bool PersistentStore::read_data(int &pos, uint8_t *value, const size_t size, uin
crc16(crc, temp, size); crc16(crc, temp, size);
} }
pos = pos + size; pos += size;
return bytes_read != size; // return true for any error return bytes_read != size; // return true for any error
} }

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@ -26,8 +26,8 @@
struct LowpassFilter { struct LowpassFilter {
uint64_t data_delay = 0; uint64_t data_delay = 0;
uint16_t update(uint16_t value) { uint16_t update(uint16_t value) {
data_delay = data_delay - (data_delay >> 6) + value; data_delay += value - (data_delay >> 6);
return (uint16_t)(data_delay >> 6); return uint16_t(data_delay >> 6);
} }
}; };

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@ -135,11 +135,11 @@ static UnwResult UnwTabExecuteInstructions(const UnwindCallbacks *cb, UnwTabStat
while ((instruction = UnwTabGetNextInstruction(cb, ucb)) != -1) { while ((instruction = UnwTabGetNextInstruction(cb, ucb)) != -1) {
if ((instruction & 0xC0) == 0x00) { // ARM_EXIDX_CMD_DATA_POP if ((instruction & 0xC0) == 0x00) { // ARM_EXIDX_CMD_DATA_POP
/* vsp = vsp + (xxxxxx << 2) + 4 */ /* vsp += (xxxxxx << 2) + 4 */
ucb->vrs[13] += ((instruction & 0x3F) << 2) + 4; ucb->vrs[13] += ((instruction & 0x3F) << 2) + 4;
} }
else if ((instruction & 0xC0) == 0x40) { // ARM_EXIDX_CMD_DATA_PUSH else if ((instruction & 0xC0) == 0x40) { // ARM_EXIDX_CMD_DATA_PUSH
/* vsp = vsp - (xxxxxx << 2) - 4 */ /* vsp -= (xxxxxx << 2) - 4 */
ucb->vrs[13] -= ((instruction & 0x3F) << 2) - 4; ucb->vrs[13] -= ((instruction & 0x3F) << 2) - 4;
} }
else if ((instruction & 0xF0) == 0x80) { else if ((instruction & 0xF0) == 0x80) {

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@ -32,7 +32,7 @@ struct pm_lpf_t {
uint32_t filter_buf; uint32_t filter_buf;
float value; float value;
void add_sample(const uint16_t sample) { void add_sample(const uint16_t sample) {
filter_buf = filter_buf - (filter_buf >> K_VALUE) + (uint32_t(sample) << K_SCALE); filter_buf += (uint32_t(sample) << K_SCALE) - (filter_buf >> K_VALUE);
} }
void capture() { void capture() {
value = filter_buf * (SCALE * (1.0f / (1UL << (PM_K_VALUE + PM_K_SCALE)))); value = filter_buf * (SCALE * (1.0f / (1UL << (PM_K_VALUE + PM_K_SCALE))));

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@ -1141,7 +1141,7 @@ void DGUSScreenHandlerMKS::HandleAccChange(DGUS_VP_Variable &var, void *val_ptr)
else else
queue.inject(F("M290 Z-0.01")); queue.inject(F("M290 Z-0.01"));
z_offset_add = z_offset_add - ZOffset_distance; z_offset_add -= ZOffset_distance;
break; break;
case 1: case 1:
@ -1156,7 +1156,7 @@ void DGUSScreenHandlerMKS::HandleAccChange(DGUS_VP_Variable &var, void *val_ptr)
else else
queue.inject(F("M290 Z-0.01")); queue.inject(F("M290 Z-0.01"));
z_offset_add = z_offset_add + ZOffset_distance; z_offset_add += ZOffset_distance;
break; break;
default: default:

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@ -1638,7 +1638,7 @@ void esp_data_parser(char *cmdRxBuf, int len) {
esp_msg_index += cpyLen; esp_msg_index += cpyLen;
leftLen = leftLen - cpyLen; leftLen -= cpyLen;
tail_pos = charAtArray(esp_msg_buf, esp_msg_index, ESP_PROTOC_TAIL); tail_pos = charAtArray(esp_msg_buf, esp_msg_index, ESP_PROTOC_TAIL);
if (tail_pos == -1) { if (tail_pos == -1) {

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@ -175,7 +175,7 @@ void Touch::touch(touch_control_t *control) {
ui.refresh(); ui.refresh();
break; break;
case PAGE_DOWN: case PAGE_DOWN:
encoderTopLine = encoderTopLine + 2 * LCD_HEIGHT < screen_items ? encoderTopLine + LCD_HEIGHT : screen_items - LCD_HEIGHT; encoderTopLine = (encoderTopLine + 2 * LCD_HEIGHT < screen_items) ? encoderTopLine + LCD_HEIGHT : screen_items - LCD_HEIGHT;
ui.encoderPosition = ui.encoderPosition + LCD_HEIGHT < (uint32_t)screen_items ? ui.encoderPosition + LCD_HEIGHT : screen_items; ui.encoderPosition = ui.encoderPosition + LCD_HEIGHT < (uint32_t)screen_items ? ui.encoderPosition + LCD_HEIGHT : screen_items;
ui.refresh(); ui.refresh();
break; break;