Merge pull request #4307 from jbrazio/feature/movement-unleash
Remove do_blocking_move_*() dependency on HAS_BED_PROBE
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84bf58db72
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@ -1624,86 +1624,86 @@ static void clean_up_after_endstop_or_probe_move() {
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refresh_cmd_timeout();
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}
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#if HAS_BED_PROBE
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#if ENABLED(DELTA)
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/**
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* Calculate delta, start a line, and set current_position to destination
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*/
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void prepare_move_to_destination_raw() {
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
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#endif
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refresh_cmd_timeout();
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calculate_delta(destination);
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planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
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set_current_to_destination();
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}
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#if ENABLED(DELTA)
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/**
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* Calculate delta, start a line, and set current_position to destination
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*/
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void prepare_move_to_destination_raw() {
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
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#endif
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refresh_cmd_timeout();
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calculate_delta(destination);
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planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
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set_current_to_destination();
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}
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#endif
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/**
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* Plan a move to (X, Y, Z) and set the current_position
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* The final current_position may not be the one that was requested
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*/
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static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
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float old_feedrate = feedrate;
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
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#endif
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/**
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* Plan a move to (X, Y, Z) and set the current_position
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* The final current_position may not be the one that was requested
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*/
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static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
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float old_feedrate = feedrate;
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#if ENABLED(DELTA)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
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#endif
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feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
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#if ENABLED(DELTA)
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destination[X_AXIS] = x;
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destination[Y_AXIS] = y;
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destination[Z_AXIS] = z;
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feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
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if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
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prepare_move_to_destination_raw(); // this will also set_current_to_destination
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else
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prepare_move_to_destination(); // this will also set_current_to_destination
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destination[X_AXIS] = x;
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destination[Y_AXIS] = y;
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destination[Z_AXIS] = z;
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#else
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if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
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prepare_move_to_destination_raw(); // this will also set_current_to_destination
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else
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prepare_move_to_destination(); // this will also set_current_to_destination
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#else
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// If Z needs to raise, do it before moving XY
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if (current_position[Z_AXIS] < z) {
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feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
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current_position[Z_AXIS] = z;
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line_to_current_position();
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}
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feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
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current_position[X_AXIS] = x;
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current_position[Y_AXIS] = y;
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// If Z needs to raise, do it before moving XY
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if (current_position[Z_AXIS] < z) {
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feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
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current_position[Z_AXIS] = z;
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line_to_current_position();
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}
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// If Z needs to lower, do it after moving XY
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if (current_position[Z_AXIS] > z) {
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feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
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current_position[Z_AXIS] = z;
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line_to_current_position();
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}
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feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
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current_position[X_AXIS] = x;
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current_position[Y_AXIS] = y;
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line_to_current_position();
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#endif
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// If Z needs to lower, do it after moving XY
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if (current_position[Z_AXIS] > z) {
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feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
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current_position[Z_AXIS] = z;
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line_to_current_position();
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}
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stepper.synchronize();
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#endif
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feedrate = old_feedrate;
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}
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stepper.synchronize();
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inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
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do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
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}
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feedrate = old_feedrate;
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}
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inline void do_blocking_move_to_y(float y) {
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do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
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}
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inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
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do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
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}
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inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
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do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
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}
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inline void do_blocking_move_to_y(float y) {
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do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
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}
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inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
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do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
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}
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#if HAS_BED_PROBE
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/**
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* Raise Z to a minimum height to make room for a probe to move
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*/
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