Fix config regression

Fix bad commits from around db89fc03
This commit is contained in:
Ludy 2019-04-29 22:30:56 +02:00 committed by Scott Lahteine
parent cf3c746029
commit 8a6308b498
73 changed files with 0 additions and 365 deletions
config
default
examples
3DFabXYZ/Migbot
AlephObjects/TAZ4
AliExpress/UM2pExt
Anet
AnyCubic/i3
ArmEd
BIBO/TouchX
BQ
Cartesio
Creality
Einstart-S
Felix
FlashForge/CreatorPro
FolgerTech/i3-2020
Formbot
Geeetech
Infitary/i3-M508
JGAurora/A5
MakerParts
Malyan
Micromake/C1/enhanced
Mks
RapideLite/RL200
RigidBot
SCARA
Sanguinololu
TheBorg
TinyBoy2
Tronxy
UltiMachine
VORONDesign
Velleman
WASP/PowerWASP
Wanhao/Duplicator 6
delta
gCreate/gMax1.5+
makibox
tvrrug/Round2
wt150

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1002,11 +1002,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -993,11 +993,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -1010,11 +1010,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -995,11 +995,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety

View file

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD
// @section safety