Sync with non-gen6 version
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@ -78,10 +78,9 @@ bool axis_relative_modes[] = {false, false, false, false};
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// X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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// X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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float acceleration = 2000; // Normal acceleration mm/s^2
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float acceleration = 2000; // Normal acceleration mm/s^2
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float retract_acceleration = 7000; // Normal acceleration mm/s^2
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float retract_acceleration = 7000; // Normal acceleration mm/s^2
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float max_jerk = 20*60;
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float max_xy_jerk = 20.0*60;
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float max_z_jerk = 0.4*60;
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long max_acceleration_units_per_sq_second[] = {7000,7000,100,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts
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long max_acceleration_units_per_sq_second[] = {7000,7000,100,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts
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// Not used long max_travel_acceleration_units_per_sq_second[] = {500,500,50,500}; // X, Y, Z max acceleration in mm/s^2 for travel moves
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// The watchdog waits for the watchperiod in milliseconds whenever an M104 or M109 increases the target temperature
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// The watchdog waits for the watchperiod in milliseconds whenever an M104 or M109 increases the target temperature
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// If the temperature has not increased at the end of that period, the target temperature is set to zero. It can be reset with another M104/M109
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// If the temperature has not increased at the end of that period, the target temperature is set to zero. It can be reset with another M104/M109
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@ -86,12 +86,13 @@ typedef struct {
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float nominal_speed; // The nominal speed for this block in mm/min
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float nominal_speed; // The nominal speed for this block in mm/min
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float millimeters; // The total travel of this block in mm
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float millimeters; // The total travel of this block in mm
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float entry_speed;
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float entry_speed;
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float acceleration; // acceleration mm/sec^2
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// Settings for the trapezoid generator
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// Settings for the trapezoid generator
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long nominal_rate; // The nominal step rate for this block in step_events/sec
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long nominal_rate; // The nominal step rate for this block in step_events/sec
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volatile long initial_rate; // The jerk-adjusted step rate at start of block
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volatile long initial_rate; // The jerk-adjusted step rate at start of block
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volatile long final_rate; // The minimal rate at exit
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volatile long final_rate; // The minimal rate at exit
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long acceleration; // acceleration mm/sec^2
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long acceleration_st; // acceleration steps/sec^2
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volatile char busy;
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volatile char busy;
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} block_t;
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} block_t;
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@ -104,4 +105,3 @@ void plan_set_position(float x, float y, float z, float e);
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void st_wake_up();
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void st_wake_up();
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void st_synchronize();
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void st_synchronize();
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@ -33,7 +33,7 @@
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#include "Marlin.h"
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#include "Marlin.h"
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#include "speed_lookuptable.h"
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#include "speed_lookuptable.h"
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char version_string[] = "0.9.3";
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char version_string[] = "0.9.8";
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#ifdef SDSUPPORT
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#ifdef SDSUPPORT
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#include "SdFat.h"
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#include "SdFat.h"
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@ -1167,10 +1167,9 @@ void calculate_trapezoid_for_block(block_t *block, float entry_speed, float exit
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if(final_rate < 120) final_rate=120;
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if(final_rate < 120) final_rate=120;
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// Calculate the acceleration steps
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// Calculate the acceleration steps
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long acceleration = block->acceleration;
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long acceleration = block->acceleration_st;
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long accelerate_steps = estimate_acceleration_distance(initial_rate, block->nominal_rate, acceleration);
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long accelerate_steps = estimate_acceleration_distance(initial_rate, block->nominal_rate, acceleration);
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long decelerate_steps = estimate_acceleration_distance(final_rate, block->nominal_rate, acceleration);
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long decelerate_steps = estimate_acceleration_distance(final_rate, block->nominal_rate, acceleration);
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// Calculate the size of Plateau of Nominal Rate.
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// Calculate the size of Plateau of Nominal Rate.
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long plateau_steps = block->step_event_count-accelerate_steps-decelerate_steps;
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long plateau_steps = block->step_event_count-accelerate_steps-decelerate_steps;
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@ -1214,15 +1213,15 @@ inline float max_allowable_speed(float acceleration, float target_velocity, floa
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inline float junction_jerk(block_t *before, block_t *after) {
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inline float junction_jerk(block_t *before, block_t *after) {
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return(sqrt(
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return(sqrt(
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pow((before->speed_x-after->speed_x), 2)+
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pow((before->speed_x-after->speed_x), 2)+
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pow((before->speed_y-after->speed_y), 2)+
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pow((before->speed_y-after->speed_y), 2)));
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pow((before->speed_z-after->speed_z)*axis_steps_per_unit[Z_AXIS]/axis_steps_per_unit[X_AXIS], 2)));
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}
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}
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// Return the safe speed which is max_jerk/2, e.g. the
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// Return the safe speed which is max_jerk/2, e.g. the
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// speed under which you cannot exceed max_jerk no matter what you do.
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// speed under which you cannot exceed max_jerk no matter what you do.
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float safe_speed(block_t *block) {
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float safe_speed(block_t *block) {
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float safe_speed;
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float safe_speed;
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safe_speed = max_jerk/2;
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safe_speed = max_xy_jerk/2;
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if(abs(block->speed_z) > max_z_jerk/2) safe_speed = max_z_jerk/2;
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if (safe_speed > block->nominal_speed) safe_speed = block->nominal_speed;
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if (safe_speed > block->nominal_speed) safe_speed = block->nominal_speed;
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return safe_speed;
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return safe_speed;
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}
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}
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@ -1250,12 +1249,15 @@ void planner_reverse_pass_kernel(block_t *previous, block_t *current, block_t *n
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if((previous->steps_x == 0) && (previous->steps_y == 0)) {
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if((previous->steps_x == 0) && (previous->steps_y == 0)) {
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entry_speed = safe_speed(current);
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entry_speed = safe_speed(current);
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}
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}
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else if (jerk > max_jerk) {
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else if (jerk > max_xy_jerk) {
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entry_speed = (max_jerk/jerk) * entry_speed;
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entry_speed = (max_xy_jerk/jerk) * entry_speed;
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}
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}
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if(abs(previous->speed_z - current->speed_z) > max_z_jerk) {
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entry_speed = (max_z_jerk/abs(previous->speed_z - current->speed_z)) * entry_speed;
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}
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// If the required deceleration across the block is too rapid, reduce the entry_factor accordingly.
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// If the required deceleration across the block is too rapid, reduce the entry_factor accordingly.
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if (entry_speed > exit_speed) {
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if (entry_speed > exit_speed) {
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float max_entry_speed = max_allowable_speed(-acceleration,exit_speed, current->millimeters);
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float max_entry_speed = max_allowable_speed(-current->acceleration,exit_speed, current->millimeters);
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if (max_entry_speed < entry_speed) {
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if (max_entry_speed < entry_speed) {
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entry_speed = max_entry_speed;
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entry_speed = max_entry_speed;
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}
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}
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@ -1275,16 +1277,16 @@ void planner_reverse_pass() {
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block_t *block[3] = {
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block_t *block[3] = {
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NULL, NULL, NULL };
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NULL, NULL, NULL };
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while(block_index != block_buffer_tail) {
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while(block_index != block_buffer_tail) {
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block_index--;
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if(block_index < 0) {
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block_index = BLOCK_BUFFER_SIZE-1;
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}
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block[2]= block[1];
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block[2]= block[1];
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block[1]= block[0];
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block[1]= block[0];
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block[0] = &block_buffer[block_index];
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block[0] = &block_buffer[block_index];
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planner_reverse_pass_kernel(block[0], block[1], block[2]);
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planner_reverse_pass_kernel(block[0], block[1], block[2]);
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block_index--;
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if(block_index < 0) {
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block_index = BLOCK_BUFFER_SIZE-1;
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}
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}
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}
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planner_reverse_pass_kernel(NULL, block[0], block[1]);
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// planner_reverse_pass_kernel(NULL, block[0], block[1]);
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}
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}
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// The kernel called by planner_recalculate() when scanning the plan from first to last entry.
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// The kernel called by planner_recalculate() when scanning the plan from first to last entry.
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@ -1298,7 +1300,7 @@ void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *n
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// speed accordingly. Remember current->entry_factor equals the exit factor of
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// speed accordingly. Remember current->entry_factor equals the exit factor of
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// the previous block.
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// the previous block.
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if(previous->entry_speed < current->entry_speed) {
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if(previous->entry_speed < current->entry_speed) {
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float max_entry_speed = max_allowable_speed(-acceleration, previous->entry_speed, previous->millimeters);
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float max_entry_speed = max_allowable_speed(-previous->acceleration, previous->entry_speed, previous->millimeters);
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if (max_entry_speed < current->entry_speed) {
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if (max_entry_speed < current->entry_speed) {
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current->entry_speed = max_entry_speed;
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current->entry_speed = max_entry_speed;
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}
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}
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@ -1422,7 +1424,7 @@ void plan_buffer_line(float x, float y, float z, float e, float feed_rate) {
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target[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]);
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target[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]);
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target[Z_AXIS] = lround(z*axis_steps_per_unit[Z_AXIS]);
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target[Z_AXIS] = lround(z*axis_steps_per_unit[Z_AXIS]);
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target[E_AXIS] = lround(e*axis_steps_per_unit[E_AXIS]);
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target[E_AXIS] = lround(e*axis_steps_per_unit[E_AXIS]);
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// Calculate the buffer head after we push this byte
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// Calculate the buffer head after we push this byte
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int next_buffer_head = (block_buffer_head + 1) & BLOCK_BUFFER_MASK;
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int next_buffer_head = (block_buffer_head + 1) & BLOCK_BUFFER_MASK;
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@ -1450,6 +1452,12 @@ void plan_buffer_line(float x, float y, float z, float e, float feed_rate) {
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if (block->step_event_count == 0) {
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if (block->step_event_count == 0) {
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return;
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return;
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};
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};
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//enable active axes
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if(block->steps_x != 0) enable_x();
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if(block->steps_y != 0) enable_y();
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if(block->steps_z != 0) enable_z();
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if(block->steps_e != 0) enable_e();
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float delta_x_mm = (target[X_AXIS]-position[X_AXIS])/axis_steps_per_unit[X_AXIS];
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float delta_x_mm = (target[X_AXIS]-position[X_AXIS])/axis_steps_per_unit[X_AXIS];
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float delta_y_mm = (target[Y_AXIS]-position[Y_AXIS])/axis_steps_per_unit[Y_AXIS];
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float delta_y_mm = (target[Y_AXIS]-position[Y_AXIS])/axis_steps_per_unit[Y_AXIS];
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@ -1492,7 +1500,7 @@ void plan_buffer_line(float x, float y, float z, float e, float feed_rate) {
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block->speed_e = delta_e_mm * multiplier;
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block->speed_e = delta_e_mm * multiplier;
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block->nominal_speed = block->millimeters * multiplier;
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block->nominal_speed = block->millimeters * multiplier;
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block->nominal_rate = ceil(block->step_event_count * multiplier / 60);
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block->nominal_rate = ceil(block->step_event_count * multiplier / 60);
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if(block->nominal_rate < 120) block->nominal_rate = 120;
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if(block->nominal_rate < 120) block->nominal_rate = 120;
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block->entry_speed = safe_speed(block);
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block->entry_speed = safe_speed(block);
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@ -1502,18 +1510,19 @@ void plan_buffer_line(float x, float y, float z, float e, float feed_rate) {
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block->acceleration = ceil( (retract_acceleration)/travel_per_step); // convert to: acceleration steps/sec^2
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block->acceleration = ceil( (retract_acceleration)/travel_per_step); // convert to: acceleration steps/sec^2
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}
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}
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else {
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else {
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block->acceleration = ceil( (acceleration)/travel_per_step); // convert to: acceleration steps/sec^2
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block->acceleration_st = ceil( (acceleration)/travel_per_step); // convert to: acceleration steps/sec^2
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// Limit acceleration per axis
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// Limit acceleration per axis
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if((block->acceleration * block->steps_x / block->step_event_count) > axis_steps_per_sqr_second[X_AXIS])
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if((block->acceleration_st * block->steps_x / block->step_event_count) > axis_steps_per_sqr_second[X_AXIS])
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block->acceleration = axis_steps_per_sqr_second[X_AXIS];
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block->acceleration_st = axis_steps_per_sqr_second[X_AXIS];
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if((block->acceleration * block->steps_y / block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS])
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if((block->acceleration_st * block->steps_y / block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS])
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block->acceleration = axis_steps_per_sqr_second[Y_AXIS];
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block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS];
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if((block->acceleration * block->steps_e / block->step_event_count) > axis_steps_per_sqr_second[E_AXIS])
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if((block->acceleration_st * block->steps_e / block->step_event_count) > axis_steps_per_sqr_second[E_AXIS])
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block->acceleration = axis_steps_per_sqr_second[E_AXIS];
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block->acceleration_st = axis_steps_per_sqr_second[E_AXIS];
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if((block->acceleration * block->steps_z / block->step_event_count) > axis_steps_per_sqr_second[Z_AXIS])
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if(((block->acceleration_st / block->step_event_count) * block->steps_z ) > axis_steps_per_sqr_second[Z_AXIS])
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block->acceleration = axis_steps_per_sqr_second[Z_AXIS];
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block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS];
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}
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}
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block->acceleration = block->acceleration_st * travel_per_step;
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#ifdef ADVANCE
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#ifdef ADVANCE
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// Calculate advance rate
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// Calculate advance rate
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if((block->steps_e == 0) || (block->steps_x == 0 && block->steps_y == 0 && block->steps_z == 0)) {
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if((block->steps_e == 0) || (block->steps_x == 0 && block->steps_y == 0 && block->steps_z == 0)) {
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block->advance = 0;
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block->advance = 0;
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}
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}
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else {
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else {
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long acc_dist = estimate_acceleration_distance(0, block->nominal_rate, block->acceleration);
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long acc_dist = estimate_acceleration_distance(0, block->nominal_rate, block->acceleration_st);
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float advance = (STEPS_PER_CUBIC_MM_E * EXTRUDER_ADVANCE_K) *
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float advance = (STEPS_PER_CUBIC_MM_E * EXTRUDER_ADVANCE_K) *
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(block->speed_e * block->speed_e * EXTRUTION_AREA * EXTRUTION_AREA / 3600.0)*65536;
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(block->speed_e * block->speed_e * EXTRUTION_AREA * EXTRUTION_AREA / 3600.0)*65536;
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block->advance = advance;
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block->advance = advance;
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@ -1554,12 +1563,6 @@ void plan_buffer_line(float x, float y, float z, float e, float feed_rate) {
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block->direction_bits |= (1<<E_AXIS);
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block->direction_bits |= (1<<E_AXIS);
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}
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}
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//enable active axes
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if(block->steps_x != 0) enable_x();
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if(block->steps_y != 0) enable_y();
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if(block->steps_z != 0) enable_z();
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if(block->steps_e != 0) enable_e();
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// Move buffer head
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// Move buffer head
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block_buffer_head = next_buffer_head;
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block_buffer_head = next_buffer_head;
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@ -1729,6 +1732,7 @@ inline void trapezoid_generator_reset() {
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final_advance = current_block->final_advance;
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final_advance = current_block->final_advance;
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deceleration_time = 0;
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deceleration_time = 0;
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advance_rate = current_block->advance_rate;
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advance_rate = current_block->advance_rate;
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// step_rate to timer interval
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// step_rate to timer interval
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acc_step_rate = initial_rate;
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acc_step_rate = initial_rate;
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acceleration_time = calc_timer(acc_step_rate);
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acceleration_time = calc_timer(acc_step_rate);
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