Revert "Adding custom move feedrate for G26 (#20729)" (#20870)

This reverts commit 14567f3459.
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Roxy-3D 2021-01-24 07:47:22 -07:00 committed by GitHub
parent 3921369f98
commit 8f7bac4999
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 14 deletions

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@ -1361,7 +1361,6 @@
#define MESH_TEST_HOTEND_TEMP 205 // (°C) Default nozzle temperature for the G26 Mesh Validation Tool. #define MESH_TEST_HOTEND_TEMP 205 // (°C) Default nozzle temperature for the G26 Mesh Validation Tool.
#define MESH_TEST_BED_TEMP 60 // (°C) Default bed temperature for the G26 Mesh Validation Tool. #define MESH_TEST_BED_TEMP 60 // (°C) Default bed temperature for the G26 Mesh Validation Tool.
#define G26_XY_FEEDRATE 20 // (mm/s) Feedrate for XY Moves for the G26 Mesh Validation Tool. #define G26_XY_FEEDRATE 20 // (mm/s) Feedrate for XY Moves for the G26 Mesh Validation Tool.
#define G26_XY_FEEDRATE_TRAVEL 100 // (mm/s) Feedrate for XY Moves without extrusion for the G26 Mesh Validation Tool
#define G26_RETRACT_MULTIPLIER 1.0 // G26 Q (retraction) used by default between mesh test elements. #define G26_RETRACT_MULTIPLIER 1.0 // G26 Q (retraction) used by default between mesh test elements.
#endif #endif

View file

@ -128,10 +128,6 @@
#define G26_XY_FEEDRATE (PLANNER_XY_FEEDRATE() / 3.0) #define G26_XY_FEEDRATE (PLANNER_XY_FEEDRATE() / 3.0)
#endif #endif
#ifndef G26_XY_FEEDRATE_TRAVEL
#define G26_XY_FEEDRATE_TRAVEL (PLANNER_XY_FEEDRATE() / 1.5)
#endif
#if CROSSHAIRS_SIZE >= INTERSECTION_CIRCLE_RADIUS #if CROSSHAIRS_SIZE >= INTERSECTION_CIRCLE_RADIUS
#error "CROSSHAIRS_SIZE must be less than INTERSECTION_CIRCLE_RADIUS." #error "CROSSHAIRS_SIZE must be less than INTERSECTION_CIRCLE_RADIUS."
#endif #endif
@ -218,7 +214,6 @@ void move_to(const float &rx, const float &ry, const float &z, const float &e_de
const xy_pos_t dest = { rx, ry }; const xy_pos_t dest = { rx, ry };
const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement. const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement.
const bool has_e_component = e_delta != 0.0;
destination = current_position; destination = current_position;
@ -229,15 +224,10 @@ void move_to(const float &rx, const float &ry, const float &z, const float &e_de
destination = current_position; destination = current_position;
} }
// If X or Y in combination with E is involved do a 'normal' move. // If X or Y is involved do a 'normal' move. Otherwise retract/recover/hop.
// If X or Y with no E is involved do a 'fast' move
// Otherwise retract/recover/hop.
destination = dest; destination = dest;
destination.e += e_delta; destination.e += e_delta;
const feedRate_t feed_value = const feedRate_t feed_value = has_xy_component ? feedRate_t(G26_XY_FEEDRATE) : planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
has_xy_component
? (has_e_component ? feedRate_t(G26_XY_FEEDRATE) : feedRate_t(G26_XY_FEEDRATE_TRAVEL))
: planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
prepare_internal_move_to_destination(feed_value); prepare_internal_move_to_destination(feed_value);
destination = current_position; destination = current_position;
} }