Fix Thermal Runaway false-alarm in M303, add HeaterWatch::check (#21743)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -543,7 +543,7 @@ volatile bool Temperature::raw_temps_ready = false;
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#define GTV(C,B,H) C_GTV(ischamber, C, B_GTV(isbed, B, H))
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const uint16_t watch_temp_period = GTV(WATCH_CHAMBER_TEMP_PERIOD, WATCH_BED_TEMP_PERIOD, WATCH_TEMP_PERIOD);
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const uint8_t watch_temp_increase = GTV(WATCH_CHAMBER_TEMP_INCREASE, WATCH_BED_TEMP_INCREASE, WATCH_TEMP_INCREASE);
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const celsius_float_t watch_temp_target = celsius_float_t(target - watch_temp_increase + GTV(TEMP_CHAMBER_HYSTERESIS, TEMP_BED_HYSTERESIS, TEMP_HYSTERESIS) + 1);
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const celsius_float_t watch_temp_target = celsius_float_t(target - (watch_temp_increase + GTV(TEMP_CHAMBER_HYSTERESIS, TEMP_BED_HYSTERESIS, TEMP_HYSTERESIS) + 1));
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millis_t temp_change_ms = next_temp_ms + SEC_TO_MS(watch_temp_period);
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celsius_float_t next_watch_temp = 0.0;
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bool heated = false;
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@ -1253,13 +1253,13 @@ void Temperature::manage_heater() {
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#if WATCH_HOTENDS
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// Make sure temperature is increasing
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if (watch_hotend[e].next_ms && ELAPSED(ms, watch_hotend[e].next_ms)) { // Time to check this extruder?
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if (degHotend(e) < watch_hotend[e].target) { // Failed to increase enough?
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if (watch_hotend[e].elapsed(ms)) { // Enabled and time to check?
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if (watch_hotend[e].check(degHotend(e))) // Increased enough?
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start_watching_hotend(e); // If temp reached, turn off elapsed check
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else {
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TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
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_temp_error((heater_id_t)e, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
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}
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else // Start again if the target is still far off
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start_watching_hotend(e);
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}
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#endif
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@ -1296,13 +1296,13 @@ void Temperature::manage_heater() {
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#if WATCH_BED
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// Make sure temperature is increasing
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if (watch_bed.elapsed(ms)) { // Time to check the bed?
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if (degBed() < watch_bed.target) { // Failed to increase enough?
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if (watch_bed.elapsed(ms)) { // Time to check the bed?
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if (watch_bed.check(degBed())) // Increased enough?
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start_watching_bed(); // If temp reached, turn off elapsed check
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else {
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TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
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_temp_error(H_BED, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
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}
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else // Start again if the target is still far off
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start_watching_bed();
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}
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#endif // WATCH_BED
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@ -1377,11 +1377,11 @@ void Temperature::manage_heater() {
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#if WATCH_CHAMBER
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// Make sure temperature is increasing
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if (watch_chamber.elapsed(ms)) { // Time to check the chamber?
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if (degChamber() < watch_chamber.target) // Failed to increase enough?
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_temp_error(H_CHAMBER, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
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if (watch_chamber.elapsed(ms)) { // Time to check the chamber?
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if (watch_chamber.check(degChamber())) // Increased enough? Error below.
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start_watching_chamber(); // If temp reached, turn off elapsed check.
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else
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start_watching_chamber(); // Start again if the target is still far off
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_temp_error(H_CHAMBER, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
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}
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#endif
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@ -233,6 +233,8 @@ struct HeaterWatch {
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inline bool elapsed(const millis_t &ms) { return next_ms && ELAPSED(ms, next_ms); }
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inline bool elapsed() { return elapsed(millis()); }
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inline bool check(const celsius_t curr) { return curr >= target; }
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inline void restart(const celsius_t curr, const celsius_t tgt) {
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if (tgt) {
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const celsius_t newtarget = curr + INCREASE;
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