[2.0.x] tool change bad behaviours

This will solve 2 issues on tool change.
1) when no home is done ("no_move" is set) tool change should never move X & Y because... I don't know where I am...only Z should be adjusted to avoid bed collision if other nozzle is lower than current.
Since no move no bed level matrix should be applied
2) When SWITCHING_NOZZLE is enabled and system is homed there are two movements to go to destination, but first can move Z to older position and then crash on the bed
This commit is contained in:
GMagician 2017-11-19 12:26:25 +01:00 committed by Scott Lahteine
parent 5cfdb76186
commit a61127a421

View file

@ -494,21 +494,25 @@ void tool_change(const uint8_t tmp_extruder, const float fr_mm_s/*=0.0*/, bool n
// Move to the "old position" (move the extruder into place) // Move to the "old position" (move the extruder into place)
if (!no_move && IsRunning()) { if (!no_move && IsRunning()) {
#if ENABLED(SWITCHING_NOZZLE)
if (z_raise != z_diff)
destination[Z_AXIS] += z_diff; // Include the Z restore with the "move back"
#endif
#if ENABLED(DEBUG_LEVELING_FEATURE) #if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("Move back", destination); if (DEBUGGING(LEVELING)) DEBUG_POS("Move back", destination);
#endif #endif
prepare_move_to_destination(); // Move back to the original (or tweaked) position
do_blocking_move_to(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS]);
} }
#if ENABLED(SWITCHING_NOZZLE) #if ENABLED(SWITCHING_NOZZLE)
// Move back down, if needed. (Including when the new tool is higher.) // Move back down, if needed. (Including when the new tool is higher.)
if (z_raise != z_diff) { else if (z_raise != z_diff) {
set_destination_from_current(); // Prevent any XY move
destination[Z_AXIS] += z_diff; destination[Z_AXIS] += z_diff;
feedrate_mm_s = planner.max_feedrate_mm_s[Z_AXIS]; feedrate_mm_s = planner.max_feedrate_mm_s[Z_AXIS];
prepare_move_to_destination(); prepare_move_to_destination();
} }
#endif #endif
} // (tmp_extruder != active_extruder) } // (tmp_extruder != active_extruder)
stepper.synchronize(); stepper.synchronize();