Fix MBL "Click to continue" on Color UI touchscreen (#19514)
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@ -36,6 +36,11 @@
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#include "../../module/probe.h"
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#include "../../module/probe.h"
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#endif
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#endif
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#if HAS_GRAPHICAL_TFT
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#include "../tft/touch.h"
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#include "../tft/tft.h"
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#endif
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#if EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)
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#if EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)
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#include "../../module/motion.h"
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#include "../../module/motion.h"
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@ -159,7 +164,11 @@
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// Move to the first probe position
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// Move to the first probe position
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//
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//
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void _lcd_level_bed_homing_done() {
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void _lcd_level_bed_homing_done() {
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if (ui.should_draw()) MenuItem_static::draw(1, GET_TEXT(MSG_LEVEL_BED_WAITING));
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if (ui.should_draw()) {
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MenuItem_static::draw(1, GET_TEXT(MSG_LEVEL_BED_WAITING));
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// Color UI needs a control to detect a touch
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TERN_(HAS_GRAPHICAL_TFT, touch.add_control(CLICK, 0, 0, TFT_WIDTH, TFT_HEIGHT));
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}
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if (ui.use_click()) {
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if (ui.use_click()) {
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manual_probe_index = 0;
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manual_probe_index = 0;
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_lcd_level_goto_next_point();
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_lcd_level_goto_next_point();
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