revert COnfiguratiuon to the same as head
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@ -74,7 +74,7 @@
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//===========================================================================
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//============================== Delta Settings =============================
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//===========================================================================
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// Enable DELTA kinematics and most of the default configuration for Deltas
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// Enable DELTA kinematics
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//#define DELTA
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// Make delta curves from many straight lines (linear interpolation).
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@ -278,26 +278,11 @@
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#endif
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// The pullups are needed if you directly connect a mechanical endswitch between the signal and ground pins.
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#ifdef DELTA
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const bool X_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
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const bool Y_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
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const bool Z_ENDSTOPS_INVERTING = false; // set to true to invert the logic of the endstops.
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#else
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const bool X_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
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const bool Y_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
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const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of the endstops.
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#endif // DELTA
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#ifdef DELTA
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// deltas never have min endstops
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#define DISABLE_MIN_ENDSTOPS
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#else
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//#define DISABLE_MAX_ENDSTOPS
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//#define DISABLE_MIN_ENDSTOPS
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#endif // delta
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// Disable max endstops for compatibility with endstop checking routine
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#if defined(COREXY) && !defined(DISABLE_MAX_ENDSTOPS)
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@ -316,58 +301,28 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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#define DISABLE_Z false
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#define DISABLE_E false // For all extruders
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#ifdef DELTA
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#define INVERT_X_DIR false // DELTA does not invert
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#define INVERT_Y_DIR false
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#define INVERT_Z_DIR false
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#else
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#define INVERT_X_DIR true // for Mendel set to false, for Orca set to true
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#define INVERT_Y_DIR false // for Mendel set to true, for Orca set to false
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#define INVERT_Z_DIR true // for Mendel set to false, for Orca set to true
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#endif // DELTA
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#define INVERT_E0_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
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#define INVERT_E1_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
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#define INVERT_E2_DIR false // for direct drive extruder v9 set to true, for geared extruder set to false
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// ENDSTOP SETTINGS:
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// Sets direction of endstops when homing; 1=MAX, -1=MIN
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#ifdef DELTA
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// deltas always home to max
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#define X_HOME_DIR 1
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#define Y_HOME_DIR 1
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#define Z_HOME_DIR 1
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#else
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#define X_HOME_DIR -1
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#define Y_HOME_DIR -1
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#define Z_HOME_DIR -1
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#endif // delta
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#define min_software_endstops true // If true, axis won't move to coordinates less than HOME_POS.
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#define max_software_endstops true // If true, axis won't move to coordinates greater than the defined lengths below.
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// Travel limits after homing
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#ifdef DELTA
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#define X_MAX_POS 90
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#define X_MIN_POS -90
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#define Y_MAX_POS 90
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#define Y_MIN_POS -90
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#define Z_MAX_POS MANUAL_Z_HOME_POS
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#define Z_MIN_POS 0
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#else
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#define X_MAX_POS 205
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#define X_MIN_POS 0
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#define Y_MAX_POS 205
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#define Y_MIN_POS 0
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#define Z_MAX_POS 200
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#define Z_MIN_POS 0
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#endif // DELTA
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#define X_MAX_LENGTH (X_MAX_POS - X_MIN_POS)
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#define Y_MAX_LENGTH (Y_MAX_POS - Y_MIN_POS)
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@ -378,48 +333,22 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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//#define BED_CENTER_AT_0_0 // If defined, the center of the bed is at (X=0, Y=0)
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//Manual homing switch locations:
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#ifdef DELTA
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#define MANUAL_HOME_POSITIONS // MANUAL_*_HOME_POS below will be used
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// For deltabots this means top and center of the cartesian print volume.
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#define MANUAL_X_HOME_POS 0
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#define MANUAL_Y_HOME_POS 0
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#define MANUAL_Z_HOME_POS 250 // For delta: Distance between nozzle and print surface after homing.
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#else
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#define MANUAL_X_HOME_POS 0
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#define MANUAL_Y_HOME_POS 0
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#define MANUAL_Z_HOME_POS 0
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#endif // DELTA
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//#define MANUAL_Z_HOME_POS 402 // For delta: Distance between nozzle and print surface after homing.
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//// MOVEMENT SETTINGS
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#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
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#ifdef DELTA
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// delta homing speeds must be the same on xyz
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#define HOMING_FEEDRATE {200*60, 200*60, 200*60, 0} // set the homing speeds (mm/min)
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#else
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#define HOMING_FEEDRATE {50*60, 50*60, 4*60, 0} // set the homing speeds (mm/min)
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#endif // DELTA
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// default settings
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#ifdef DELTA
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// delta speeds must be the same on xyz
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#define DEFAULT_AXIS_STEPS_PER_UNIT {80, 80, 80, 760*1.1} // default steps per unit for Kossel (GT2, 20 tooth)
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#define DEFAULT_MAX_FEEDRATE {500, 500, 500, 25} // (mm/sec)
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#define DEFAULT_MAX_ACCELERATION {9000,9000,9000,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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#else
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#define DEFAULT_AXIS_STEPS_PER_UNIT {78.7402,78.7402,200.0*8/3,760*1.1} // default steps per unit for Ultimaker
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#define DEFAULT_MAX_FEEDRATE {500, 500, 5, 25} // (mm/sec)
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#define DEFAULT_MAX_ACCELERATION {9000,9000,100,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
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#endif // DELTA
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#define DEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
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#define DEFAULT_RETRACT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for retracts
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@ -431,11 +360,7 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
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#define DEFAULT_XYJERK 20.0 // (mm/sec)
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#ifdef DELTA
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#define DEFAULT_ZJERK 20.0 // (mm/sec) Must be same as XY for delta
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#else
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#define DEFAULT_ZJERK 0.4 // (mm/sec)
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#endif // DELTA
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#define DEFAULT_EJERK 5.0 // (mm/sec)
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//===========================================================================
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@ -174,12 +174,7 @@
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//homing hits the endstop, then retracts by this distance, before it tries to slowly bump again:
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#define X_HOME_RETRACT_MM 5
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#define Y_HOME_RETRACT_MM 5
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#ifdef DELTA
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#define Z_HOME_RETRACT_MM 5
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#else
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#define Z_HOME_RETRACT_MM 1
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#endif
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//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
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#define AXIS_RELATIVE_MODES {false, false, false, false}
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@ -202,10 +197,7 @@
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#define DEFAULT_MINSEGMENTTIME 20000
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// If defined the movements slow down when the look ahead buffer is only half full
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// (don't use SLOWDOWN with DELTA because DELTA generates hundreds of segments per second)
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#ifndef DELTA
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#define SLOWDOWN
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#endif
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// Frequency limit
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// See nophead's blog for more info
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